view README.DC @ 4261:0530394b5830 SDL-1.2

Temporary band-aid for bug #575 It looks like newer kernels do the logical device mapping in the driver, so this code crashes. I don't have one of these nor do I have remote access to debug this, so I'm disabling the logical mapping for now.
author Sam Lantinga <slouken@libsdl.org>
date Tue, 29 Sep 2009 00:37:36 +0000
parents c17d82103614
children
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SDL for Dreamcast (beta2)

	BERO
	berobero@users.sourceforge.net 

	http://www.geocities.co.jp/Playtown/2004/

this work with kos-newlib
http://sourceforge.net/projects/dcquake/

compile
- source environ.sh (from the KOS distribution)
- make -f Makefile.dc

compile with gl support
- install latest libgl from http://sourceforge.net/projects/dcquake/
- uncomment GL=1 in Makefile.dc
- make -f Makefile.dc clean
- make -f Makefile.dc

install
- copy include/*.h and libSDL.a or libSDL_gl.a for your enviroment

changelog:

beta2
- OpenGL support
- Hardware page flip support

beta
- thread, timer don't tested so much.
- not support OpenGL