view src/audio/SDL_audio_c.h @ 692:04dd6c6d7c30

Date: Fri, 15 Aug 2003 09:13:59 +0300 From: "Mike Gorchak" Subject: Patches for tests and QNX6 Here more fixes for the QNX6 in sdlqnx.diff file: - Spellchecked README.QNX (thanks to Julian Kinraid) - Fixed bugs in fullscreen mode: window region wasn't on top by default, so \ it caused some artifacts to be appeared on the screen, prevent window conten\ ts default filler in Photon while in fullscreen mode, it damages the screen. - Added support for the SDL_VIDEO_WINDOW_POS, SDL_VIDEO_CENTERED env variabl\ es. - Some minor code restructurization.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 23 Aug 2003 23:20:21 +0000
parents f6ffac90895c
children b8d311d90021
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */

/* Functions to get a list of "close" audio formats */
extern Uint16 SDL_FirstAudioFormat(Uint16 format);
extern Uint16 SDL_NextAudioFormat(void);

/* Function to calculate the size and silence for a SDL_AudioSpec */
extern void SDL_CalculateAudioSpec(SDL_AudioSpec *spec);

/* The actual mixing thread function */
extern int SDL_RunAudio(void *audiop);