Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_modes.c @ 563:04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Enclosed is a patch that addresses the following:
--Various minor cleanups.
Removed dead/obsolete code, made some style cleanups
--Mouse Events
Now keep track of what button(s) were pressed so we know when to send
the mouse up event. This fixes the case where the mouse is dragged
outside of the game window and released (in which case we want to send
the mouse up event even though the mouse is outside the game window).
--Input Grabbing
Here is my take on the grabbing situation, which is the basis for the
new implementation.
There are 3 grab states, ungrabbed (UG), visible (VG), and invisible
(IG). Both VG and IG keep the mouse constrained to the window and
produce relative motion events. In VG the cursor is visible (duh), in
IG it is not. In VG, absolute motion events also work.
There are 6 actions that can affect grabbing:
1. Set Fullscreen/Window (F/W). In fullscreen, a visible grab should do
nothing. However, a fullscreen visible grab can be treated just like a
windowed visible grab, which is what I have done to help simplify
things.
2. Cursor hide/show (H/S). If the cursor is hidden when grabbing, the
grab is an invisible grab. If the cursor is visible, the grab should
just constrain the mouse to the window.
3. Input grab/ungrab(G/U). If grabbed, the cursor should be confined to
the window as should the keyboard input. On Mac OS X, the keyboard
input is implicitly grabbed by confining the cursor, except for
command-tab which can switch away from the application. Should the
window come to the foreground if the application is deactivated and
grab input is called? This isn't necessary in this implementation
because the grab state will be asserted upon activation.
Using my notation, these are all the cases that need to be handled
(state + action = new state).
UG+U = UG
UG+G = VG or IG, if cursor is visible or not
UG+H = UG
UG+S = UG
VG+U = UG
VG+G = VG
VG+H = IG
VG+S = VG
IG+U = UG
IG+G = IG
IG+H = IG
IG+S = VG
The cases that result in the same state can be ignored in the code,
which cuts it down to just 5 cases.
Another issue is what happens when the app loses/gains input focus from
deactivate/activate or iconify/deiconify. I think that if input focus
is ever lost (outside of SDL's control), the grab state should be
suspended and the cursor should become visible and active again. When
regained, the cursor should reappear in its original location and/or
grab state. This way, when reactivating the cursor is still in the same
position as before so apps shouldn't get confused when the next motion
event comes in. This is what I've done in this patch.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 27 Dec 2002 20:52:41 +0000 |
parents | 3333b6e68289 |
children | 8e3ce997621c |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif #include "SDL_ph_modes_c.h" static unsigned long key1, key2; static PgVideoModeInfo_t mode_info; static PgVideoModes_t mode_list; /* The current list of available video modes */ SDL_Rect SDL_modelist[PH_MAX_VIDEOMODES]; SDL_Rect* SDL_modearray[PH_MAX_VIDEOMODES]; static int compare_modes_by_res(const void* mode1, const void* mode2) { if (PgGetVideoModeInfo(*(unsigned short*)mode1, &mode_info) < 0) { fprintf(stderr,"error: In compare_modes_by_res PgGetVideoModeInfo failed on mode: 0x%x\n", *(unsigned short*)mode1); return 0; } key1 = mode_info.width * mode_info.height; if (PgGetVideoModeInfo(*(unsigned short*)mode2, &mode_info) < 0) { fprintf(stderr,"error: In compare_modes_by_res PgGetVideoModeInfo failed on mode: 0x%x\n", *(unsigned short*)mode2); return 0; } key2 = mode_info.width * mode_info.height; if (key1 > key2) return 1; else if (key1 == key2) return 0; else return -1; } SDL_Rect **ph_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags) { int i = 0; int j = 0; SDL_Rect Amodelist[PH_MAX_VIDEOMODES]; for (i=0; i<PH_MAX_VIDEOMODES; i++) { SDL_modearray[i]=&SDL_modelist[i]; } if (PgGetVideoModeList( &mode_list ) < 0) { fprintf(stderr,"error: PgGetVideoModeList failed\n"); return NULL; } mode_info.bits_per_pixel = 0; for (i=0; i < mode_list.num_modes; i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed on mode: 0x%x\n", mode_list.modes[i]); return NULL; } if(mode_info.bits_per_pixel == format->BitsPerPixel) { Amodelist[j].w = mode_info.width; Amodelist[j].h = mode_info.height; Amodelist[j].x = 0; Amodelist[j].y = 0; j++; } } /* reorder biggest for smallest, assume width dominates */ for(i=0; i<j; i++) { SDL_modelist[i].w = Amodelist[j - i -1].w; SDL_modelist[i].h = Amodelist[j - i -1].h; SDL_modelist[i].x = Amodelist[j - i -1].x; SDL_modelist[i].y = Amodelist[j - i -1].y; } SDL_modearray[j]=NULL; return SDL_modearray; } void ph_FreeVideoModes(_THIS) { return; } #if 0 static void set_best_resolution(_THIS, int width, int height) { /* warning ! dead variable use_vidmode ! */ if ( use_vidmode ) { PgDisplaySettings_t settings; PgVideoModeInfo_t current_mode_info; PgHWCaps_t my_hwcaps; unsigned short current_bpp; int i; /* if (PgGetVideoMode( &settings ) < 0) { fprintf(stderr,"error: PgGetVideoMode failed\n"); return; } if (PgGetVideoModeInfo( settings.mode, ¤t_mode_info ) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed\n"); return; } */ //lu_zero if (PgGetGraphicsHWCaps(&my_hwcaps) < 0) { fprintf(stderr,"set_best_resolution: GetGraphicsHWCaps failed!! \n"); //that HAVE to work } if (PgGetVideoModeInfo(my_hwcaps.current_video_mode, ¤t_mode_info) < 0) { fprintf(stderr,"set_best_resolution: PgGetVideoModeInfo failed\n"); } current_bpp = current_mode_info.bits_per_pixel; if (PgGetVideoModeList(&mode_list) >= 0) { qsort(mode_list.modes, mode_list.num_modes, sizeof(unsigned short), compare_modes_by_res); #ifdef PH_DEBUG printf("Available modes:\n"); for ( i = 0; i < mode_list.num_modes; ++i ) { PgGetVideoModeInfo(mode_list.modes[i], &mode_info); printf("Mode %d: %dx%d\n", i, mode_info.width, mode_info.height); } #endif for ( i = mode_list.num_modes-1; i >= 0 ; --i ) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed\n"); } if ( (mode_info.width >= width) && (mode_info.height >= height) && (mode_info.bits_per_pixel == current_bpp) ) break; } if (i >= 0) { if ( (mode_info.width != current_mode_info.width) || (mode_info.height != current_mode_info.height) ) { settings.mode = mode_list.modes[i]; if(PgSetVideoMode( &settings ) < 0) { fprintf(stderr,"error: PgSetVideoMode failed\n"); } } } } } } int ph_ResizeFullScreen(_THIS) { if (currently_fullscreen) { set_best_resolution(this, current_w, current_h); } return (1); } #endif /* 0 */ /* return the mode associated with width, height and bpp */ /* if there is no mode then zero is returned */ int get_mode(int width, int height, int bpp) { int i; if(width<640) { width=640; } if(height<480) { height=480; } if (PgGetVideoModeList(&mode_list) < 0) { fprintf(stderr,"error: PgGetVideoModeList failed\n"); return -1; } /* search list for exact match */ for (i=0;i<mode_list.num_modes;i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed\n"); return 0; } if ((mode_info.width == width) && (mode_info.height == height) && (mode_info.bits_per_pixel == bpp)) { return mode_list.modes[i]; } } return (i == mode_list.num_modes) ? 0 : mode_list.modes[i]; } int get_mode_any_format(int width, int height, int bpp) /* return the mode associated with width, height and bpp */ /* if requested bpp is not found the mode with closest bpp is returned */ { int i, closest, delta, min_delta; if (PgGetVideoModeList( &mode_list ) < 0) { fprintf(stderr,"error: PgGetVideoModeList failed\n"); return -1; } qsort(mode_list.modes, mode_list.num_modes, sizeof(unsigned short), compare_modes_by_res); for(i=0;i<mode_list.num_modes;i++) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed\n"); return 0; } if ((mode_info.width == width) && (mode_info.height == height)) break; } if (i<mode_list.num_modes) { /* get closest bpp */ closest = i++; if (mode_info.bits_per_pixel == bpp) return mode_list.modes[ closest ]; min_delta = abs(mode_info.bits_per_pixel - bpp); while(1) { if (PgGetVideoModeInfo(mode_list.modes[i], &mode_info) < 0) { fprintf(stderr,"error: PgGetVideoModeInfo failed\n"); return 0; } if ((mode_info.width != width) || (mode_info.height != height)) break; else if (mode_info.bits_per_pixel == bpp) { closest = i; break; } else { delta = abs(mode_info.bits_per_pixel - bpp); if (delta < min_delta) { closest = i; min_delta = delta; } i++; } } return mode_list.modes[ closest ]; } else return 0; } void ph_WaitMapped(_THIS); void ph_WaitUnmapped(_THIS); void ph_QueueEnterFullScreen(_THIS); int ph_ToggleFullScreen(_THIS, int on) { if (currently_fullscreen) { return ph_LeaveFullScreen(this); } else { return ph_EnterFullScreen(this); } return 0; } int ph_EnterFullScreen(_THIS) { if (!currently_fullscreen) { if (this->screen) { if ((this->screen->flags & SDL_OPENGL)==SDL_OPENGL) { #ifdef HAVE_OPENGL #endif /* HAVE_OPENGL */ return 0; } } if (OCImage.direct_context == NULL) { OCImage.direct_context=(PdDirectContext_t*)PdCreateDirectContext(); } if (!OCImage.direct_context) { fprintf(stderr, "ph_EnterFullScreen: Can't create direct context\n" ); } PdDirectStart(OCImage.direct_context); currently_fullscreen = 1; } return 1; } int ph_LeaveFullScreen(_THIS) { PgDisplaySettings_t mymode_settings; if (currently_fullscreen) { if ((this->screen->flags & SDL_OPENGL)==SDL_OPENGL) { #ifdef HAVE_OPENGL #endif /* HAVE_OPENGL */ return 0; } else { PdDirectStop(OCImage.direct_context); PdReleaseDirectContext(OCImage.direct_context); currently_fullscreen=0; /* Restore old video mode */ if (old_video_mode != -1) { mymode_settings.mode= (unsigned short) old_video_mode; mymode_settings.refresh= (unsigned short) old_refresh_rate; mymode_settings.flags= 0; if (PgSetVideoMode(&mymode_settings) < 0) { fprintf(stderr,"error: PgSetVideoMode failed\n"); } } old_video_mode=-1; old_refresh_rate=-1; } } return 1; }