view src/video/Xext/extensions/extutil.h @ 563:04dcaf3da918

Massive Quartz input enhancements from Darrell Walisser. His email: Enclosed is a patch that addresses the following: --Various minor cleanups. Removed dead/obsolete code, made some style cleanups --Mouse Events Now keep track of what button(s) were pressed so we know when to send the mouse up event. This fixes the case where the mouse is dragged outside of the game window and released (in which case we want to send the mouse up event even though the mouse is outside the game window). --Input Grabbing Here is my take on the grabbing situation, which is the basis for the new implementation. There are 3 grab states, ungrabbed (UG), visible (VG), and invisible (IG). Both VG and IG keep the mouse constrained to the window and produce relative motion events. In VG the cursor is visible (duh), in IG it is not. In VG, absolute motion events also work. There are 6 actions that can affect grabbing: 1. Set Fullscreen/Window (F/W). In fullscreen, a visible grab should do nothing. However, a fullscreen visible grab can be treated just like a windowed visible grab, which is what I have done to help simplify things. 2. Cursor hide/show (H/S). If the cursor is hidden when grabbing, the grab is an invisible grab. If the cursor is visible, the grab should just constrain the mouse to the window. 3. Input grab/ungrab(G/U). If grabbed, the cursor should be confined to the window as should the keyboard input. On Mac OS X, the keyboard input is implicitly grabbed by confining the cursor, except for command-tab which can switch away from the application. Should the window come to the foreground if the application is deactivated and grab input is called? This isn't necessary in this implementation because the grab state will be asserted upon activation. Using my notation, these are all the cases that need to be handled (state + action = new state). UG+U = UG UG+G = VG or IG, if cursor is visible or not UG+H = UG UG+S = UG VG+U = UG VG+G = VG VG+H = IG VG+S = VG IG+U = UG IG+G = IG IG+H = IG IG+S = VG The cases that result in the same state can be ignored in the code, which cuts it down to just 5 cases. Another issue is what happens when the app loses/gains input focus from deactivate/activate or iconify/deiconify. I think that if input focus is ever lost (outside of SDL's control), the grab state should be suspended and the cursor should become visible and active again. When regained, the cursor should reappear in its original location and/or grab state. This way, when reactivating the cursor is still in the same position as before so apps shouldn't get confused when the next motion event comes in. This is what I've done in this patch.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 27 Dec 2002 20:52:41 +0000
parents eadc0746dfaf
children 045f186426e1
line wrap: on
line source

/*
 * $Xorg: extutil.h,v 1.4 2001/02/09 02:03:24 xorgcvs Exp $
 *
Copyright 1989, 1998  The Open Group

Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
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The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.

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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
 *
 * Author:  Jim Fulton, MIT The Open Group
 * 
 *                     Xlib Extension-Writing Utilities
 *
 * This package contains utilities for writing the client API for various
 * protocol extensions.  THESE INTERFACES ARE NOT PART OF THE X STANDARD AND
 * ARE SUBJECT TO CHANGE!
 */
/* $XFree86: xc/include/extensions/extutil.h,v 1.9 2001/12/14 19:53:28 dawes Exp $ */

#ifndef _EXTUTIL_H_
#define _EXTUTIL_H_

#include <X11/extensions/Xext.h>

/*
 * We need to keep a list of open displays since the Xlib display list isn't
 * public.  We also have to per-display info in a separate block since it isn't
 * stored directly in the Display structure.
 */
typedef struct _XExtDisplayInfo {
    struct _XExtDisplayInfo *next;	/* keep a linked list */
    Display *display;			/* which display this is */
    XExtCodes *codes;			/* the extension protocol codes */
    XPointer data;			/* extra data for extension to use */
} XExtDisplayInfo;

typedef struct _XExtensionInfo {
    XExtDisplayInfo *head;		/* start of list */
    XExtDisplayInfo *cur;		/* most recently used */
    int ndisplays;			/* number of displays */
} XExtensionInfo;

typedef struct _XExtensionHooks {
    int (*create_gc)(
#if NeedNestedPrototypes
	      Display*			/* display */,
	      GC			/* gc */,
	      XExtCodes*		/* codes */
#endif
);
    int (*copy_gc)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              GC			/* gc */,
              XExtCodes*		/* codes */
#endif
);
    int (*flush_gc)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              GC			/* gc */,
              XExtCodes*		/* codes */
#endif
);
    int (*free_gc)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              GC			/* gc */,
              XExtCodes*		/* codes */
#endif
);
    int (*create_font)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              XFontStruct*		/* fs */,
              XExtCodes*		/* codes */
#endif
);
    int (*free_font)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              XFontStruct*		/* fs */,
              XExtCodes*		/* codes */
#endif
);
    int (*close_display)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              XExtCodes*		/* codes */
#endif
);
    Bool (*wire_to_event)(
#if NeedNestedPrototypes
	       Display*			/* display */,
               XEvent*			/* re */,
               xEvent*			/* event */
#endif
);
    Status (*event_to_wire)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              XEvent*			/* re */,
              xEvent*			/* event */
#endif
);
    int (*error)(
#if NeedNestedPrototypes
	      Display*			/* display */,
              xError*			/* err */,
              XExtCodes*		/* codes */,
              int*			/* ret_code */
#endif
);
    char *(*error_string)(
#if NeedNestedPrototypes
	        Display*		/* display */,
                int			/* code */,
                XExtCodes*		/* codes */,
                char*			/* buffer */,
                int			/* nbytes */
#endif
);
} XExtensionHooks;

extern XExtensionInfo *XextCreateExtension(
#if NeedFunctionPrototypes
    void
#endif
);
extern void XextDestroyExtension(
#if NeedFunctionPrototypes
    XExtensionInfo*	/* info */
#endif
);
extern XExtDisplayInfo *XextAddDisplay(
#if NeedFunctionPrototypes
    XExtensionInfo*	/* extinfo */,
    Display*		/* dpy */,
    char*		/* ext_name */,
    XExtensionHooks*	/* hooks */,
    int			/* nevents */,
    XPointer		/* data */
#endif
);
extern int XextRemoveDisplay(
#if NeedFunctionPrototypes
    XExtensionInfo*	/* extinfo */,
    Display*		/* dpy */
#endif
);
extern XExtDisplayInfo *XextFindDisplay(
#if NeedFunctionPrototypes
    XExtensionInfo*	/* extinfo */,
    Display*		/* dpy */
#endif
);

#define XextHasExtension(i) ((i) && ((i)->codes))
#define XextCheckExtension(dpy,i,name,val) \
  if (!XextHasExtension(i)) { XMissingExtension (dpy, name); return val; }
#define XextSimpleCheckExtension(dpy,i,name) \
  if (!XextHasExtension(i)) { XMissingExtension (dpy, name); return; }


/*
 * helper macros to generate code that is common to all extensions; caller
 * should prefix it with static if extension source is in one file; this
 * could be a utility function, but have to stack 6 unused arguments for 
 * something that is called many, many times would be bad.
 */
#define XEXT_GENERATE_FIND_DISPLAY(proc,extinfo,extname,hooks,nev,data) \
XExtDisplayInfo *proc (Display *dpy) \
{ \
    XExtDisplayInfo *dpyinfo; \
    if (!extinfo) { if (!(extinfo = XextCreateExtension())) return NULL; } \
    if (!(dpyinfo = XextFindDisplay (extinfo, dpy))) \
      dpyinfo = XextAddDisplay (extinfo,dpy,extname,hooks,nev,data); \
    return dpyinfo; \
}

#define XEXT_FIND_DISPLAY_PROTO(proc) \
	XExtDisplayInfo *proc(Display *dpy)

#define XEXT_GENERATE_CLOSE_DISPLAY(proc,extinfo) \
int proc (Display *dpy, XExtCodes *codes) \
{ \
    return XextRemoveDisplay (extinfo, dpy); \
}

#define XEXT_CLOSE_DISPLAY_PROTO(proc) \
	int proc(Display *dpy, XExtCodes *codes)

#define XEXT_GENERATE_ERROR_STRING(proc,extname,nerr,errl) \
char *proc (Display *dpy, int code, XExtCodes *codes, char *buf, int n) \
{  \
    code -= codes->first_error;  \
    if (code >= 0 && code < nerr) { \
	char tmp[256]; \
	sprintf (tmp, "%s.%d", extname, code); \
	XGetErrorDatabaseText (dpy, "XProtoError", tmp, errl[code], buf, n); \
	return buf; \
    } \
    return (char *)0; \
}

#define XEXT_ERROR_STRING_PROTO(proc) \
	char *proc(Display *dpy, int code, XExtCodes *codes, char *buf, int n)
#endif