Mercurial > sdl-ios-xcode
view src/main/macos/SDL_main.c @ 563:04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Enclosed is a patch that addresses the following:
--Various minor cleanups.
Removed dead/obsolete code, made some style cleanups
--Mouse Events
Now keep track of what button(s) were pressed so we know when to send
the mouse up event. This fixes the case where the mouse is dragged
outside of the game window and released (in which case we want to send
the mouse up event even though the mouse is outside the game window).
--Input Grabbing
Here is my take on the grabbing situation, which is the basis for the
new implementation.
There are 3 grab states, ungrabbed (UG), visible (VG), and invisible
(IG). Both VG and IG keep the mouse constrained to the window and
produce relative motion events. In VG the cursor is visible (duh), in
IG it is not. In VG, absolute motion events also work.
There are 6 actions that can affect grabbing:
1. Set Fullscreen/Window (F/W). In fullscreen, a visible grab should do
nothing. However, a fullscreen visible grab can be treated just like a
windowed visible grab, which is what I have done to help simplify
things.
2. Cursor hide/show (H/S). If the cursor is hidden when grabbing, the
grab is an invisible grab. If the cursor is visible, the grab should
just constrain the mouse to the window.
3. Input grab/ungrab(G/U). If grabbed, the cursor should be confined to
the window as should the keyboard input. On Mac OS X, the keyboard
input is implicitly grabbed by confining the cursor, except for
command-tab which can switch away from the application. Should the
window come to the foreground if the application is deactivated and
grab input is called? This isn't necessary in this implementation
because the grab state will be asserted upon activation.
Using my notation, these are all the cases that need to be handled
(state + action = new state).
UG+U = UG
UG+G = VG or IG, if cursor is visible or not
UG+H = UG
UG+S = UG
VG+U = UG
VG+G = VG
VG+H = IG
VG+S = VG
IG+U = UG
IG+G = IG
IG+H = IG
IG+S = VG
The cases that result in the same state can be ignored in the code,
which cuts it down to just 5 cases.
Another issue is what happens when the app loses/gains input focus from
deactivate/activate or iconify/deiconify. I think that if input focus
is ever lost (outside of SDL's control), the grab state should be
suspended and the cursor should become visible and active again. When
regained, the cursor should reappear in its original location and/or
grab state. This way, when reactivating the cursor is still in the same
position as before so apps shouldn't get confused when the next motion
event comes in. This is what I've done in this patch.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 27 Dec 2002 20:52:41 +0000 |
parents | f6ffac90895c |
children | b8d311d90021 |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ #ifdef SAVE_RCSID static char rcsid = "@(#) $Id$"; #endif /* This file takes care of command line argument parsing, and stdio redirection in the MacOS environment. */ #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> #if TARGET_API_MAC_CARBON #include <Carbon.h> #else #include <Dialogs.h> #include <Fonts.h> #include <Events.h> #include <Resources.h> #include <Folders.h> #endif /* Include the SDL main definition header */ #include "SDL.h" #include "SDL_main.h" #ifdef main #undef main #endif /* The standard output files */ #define STDOUT_FILE "stdout.txt" #define STDERR_FILE "stderr.txt" #if !defined(__MWERKS__) && !TARGET_API_MAC_CARBON /* In MPW, the qd global has been removed from the libraries */ QDGlobals qd; #endif /* Structure for keeping prefs in 1 variable */ typedef struct { Str255 command_line; Str255 video_driver_name; Boolean output_to_file; } PrefsRecord; /* See if the command key is held down at startup */ static Boolean CommandKeyIsDown(void) { KeyMap theKeyMap; GetKeys(theKeyMap); if (((unsigned char *) theKeyMap)[6] & 0x80) { return(true); } return(false); } /* Parse a command line buffer into arguments */ static int ParseCommandLine(char *cmdline, char **argv) { char *bufp; int argc; argc = 0; for ( bufp = cmdline; *bufp; ) { /* Skip leading whitespace */ while ( isspace(*bufp) ) { ++bufp; } /* Skip over argument */ if ( *bufp == '"' ) { ++bufp; if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && (*bufp != '"') ) { ++bufp; } } else { if ( *bufp ) { if ( argv ) { argv[argc] = bufp; } ++argc; } /* Skip over word */ while ( *bufp && ! isspace(*bufp) ) { ++bufp; } } if ( *bufp ) { if ( argv ) { *bufp = '\0'; } ++bufp; } } if ( argv ) { argv[argc] = NULL; } return(argc); } /* Remove the output files if there was no output written */ static void cleanup_output(void) { FILE *file; int empty; /* Flush the output in case anything is queued */ fclose(stdout); fclose(stderr); /* See if the files have any output in them */ file = fopen(STDOUT_FILE, "rb"); if ( file ) { empty = (fgetc(file) == EOF) ? 1 : 0; fclose(file); if ( empty ) { remove(STDOUT_FILE); } } file = fopen(STDERR_FILE, "rb"); if ( file ) { empty = (fgetc(file) == EOF) ? 1 : 0; fclose(file); if ( empty ) { remove(STDERR_FILE); } } } static int getCurrentAppName (StrFileName name) { ProcessSerialNumber process; ProcessInfoRec process_info; FSSpec process_fsp; process.highLongOfPSN = 0; process.lowLongOfPSN = kCurrentProcess; process_info.processInfoLength = sizeof (process_info); process_info.processName = NULL; process_info.processAppSpec = &process_fsp; if ( noErr != GetProcessInformation (&process, &process_info) ) return 0; memcpy (name, process_fsp.name, process_fsp.name[0] + 1); return 1; } static int getPrefsFile (FSSpec *prefs_fsp, int create) { /* The prefs file name is the application name, possibly truncated, */ /* plus " Preferences */ #define SUFFIX " Preferences" #define MAX_NAME 19 /* 31 - strlen (SUFFIX) */ short volume_ref_number; long directory_id; StrFileName prefs_name; StrFileName app_name; /* Get Preferences folder - works with Multiple Users */ if ( noErr != FindFolder ( kOnSystemDisk, kPreferencesFolderType, kDontCreateFolder, &volume_ref_number, &directory_id) ) exit (-1); if ( ! getCurrentAppName (app_name) ) exit (-1); /* Truncate if name is too long */ if (app_name[0] > MAX_NAME ) app_name[0] = MAX_NAME; memcpy (prefs_name + 1, app_name + 1, app_name[0]); memcpy (prefs_name + app_name[0] + 1, SUFFIX, strlen (SUFFIX)); prefs_name[0] = app_name[0] + strlen (SUFFIX); /* Make the file spec for prefs file */ if ( noErr != FSMakeFSSpec (volume_ref_number, directory_id, prefs_name, prefs_fsp) ) if ( !create ) return 0; else { /* Create the prefs file */ memcpy (prefs_fsp->name, prefs_name, prefs_name[0] + 1); prefs_fsp->parID = directory_id; prefs_fsp->vRefNum = volume_ref_number; FSpCreateResFile (prefs_fsp, '????', 'pref', 0); if ( noErr != ResError () ) return 0; } return 1; } static int readPrefsResource (PrefsRecord *prefs) { Handle prefs_handle; prefs_handle = Get1Resource( 'CLne', 128 ); if (prefs_handle != NULL) { int offset = 0; int j = 0; HLock(prefs_handle); /* Get command line string */ memcpy (prefs->command_line, *prefs_handle, (*prefs_handle)[0]+1); /* Get video driver name */ offset += (*prefs_handle)[0] + 1; memcpy (prefs->video_driver_name, *prefs_handle + offset, (*prefs_handle)[offset] + 1); /* Get save-to-file option (1 or 0) */ offset += (*prefs_handle)[offset] + 1; prefs->output_to_file = (*prefs_handle)[offset]; ReleaseResource( prefs_handle ); return ResError() == noErr; } return 0; } static int writePrefsResource (PrefsRecord *prefs, short resource_file) { Handle prefs_handle; UseResFile (resource_file); prefs_handle = Get1Resource ( 'CLne', 128 ); if (prefs_handle != NULL) RemoveResource (prefs_handle); prefs_handle = NewHandle ( prefs->command_line[0] + prefs->video_driver_name[0] + 4 ); if (prefs_handle != NULL) { int offset; HLock (prefs_handle); /* Command line text */ offset = 0; memcpy (*prefs_handle, prefs->command_line, prefs->command_line[0] + 1); /* Video driver name */ offset += prefs->command_line[0] + 1; memcpy (*prefs_handle + offset, prefs->video_driver_name, prefs->video_driver_name[0] + 1); /* Output-to-file option */ offset += prefs->video_driver_name[0] + 1; *( *((char**)prefs_handle) + offset) = (char)prefs->output_to_file; *( *((char**)prefs_handle) + offset + 1) = 0; AddResource (prefs_handle, 'CLne', 128, "\pCommand Line"); WriteResource (prefs_handle); UpdateResFile (resource_file); DisposeHandle (prefs_handle); return ResError() == noErr; } return 0; } static int readPreferences (PrefsRecord *prefs) { int no_error = 1; FSSpec prefs_fsp; /* Check for prefs file first */ if ( getPrefsFile (&prefs_fsp, 0) ) { short prefs_resource; prefs_resource = FSpOpenResFile (&prefs_fsp, fsRdPerm); if ( prefs_resource == -1 ) /* this shouldn't happen, but... */ return 0; UseResFile (prefs_resource); no_error = readPrefsResource (prefs); CloseResFile (prefs_resource); } /* Fall back to application's resource fork (reading only, so this is safe) */ else { no_error = readPrefsResource (prefs); } return no_error; } static int writePreferences (PrefsRecord *prefs) { int no_error = 1; FSSpec prefs_fsp; /* Get prefs file, create if it doesn't exist */ if ( getPrefsFile (&prefs_fsp, 1) ) { short prefs_resource; prefs_resource = FSpOpenResFile (&prefs_fsp, fsRdWrPerm); if (prefs_resource == -1) return 0; no_error = writePrefsResource (prefs, prefs_resource); CloseResFile (prefs_resource); } return no_error; } /* This is where execution begins */ int main(int argc, char *argv[]) { #pragma unused(argc, argv) #define DEFAULT_ARGS "\p" /* pascal string for default args */ #define DEFAULT_VIDEO_DRIVER "\ptoolbox" /* pascal string for default video driver name */ #define DEFAULT_OUTPUT_TO_FILE 1 /* 1 == output to file, 0 == no output */ #define VIDEO_ID_DRAWSPROCKET 1 /* these correspond to popup menu choices */ #define VIDEO_ID_TOOLBOX 2 PrefsRecord prefs = { DEFAULT_ARGS, DEFAULT_VIDEO_DRIVER, DEFAULT_OUTPUT_TO_FILE }; int nargs; char **args; char *commandLine; StrFileName appNameText; int videodriver = VIDEO_ID_TOOLBOX; int settingsChanged = 0; long i; /* Kyle's SDL command-line dialog code ... */ #if !TARGET_API_MAC_CARBON InitGraf (&qd.thePort); InitFonts (); InitWindows (); InitMenus (); InitDialogs (nil); #endif InitCursor (); FlushEvents(everyEvent,0); #if !TARGET_API_MAC_CARBON MaxApplZone (); #endif MoreMasters (); MoreMasters (); #if 0 /* Intialize SDL, and put up a dialog if we fail */ if ( SDL_Init (0) < 0 ) { #define kErr_OK 1 #define kErr_Text 2 DialogPtr errorDialog; short dummyType; Rect dummyRect; Handle dummyHandle; short itemHit; errorDialog = GetNewDialog (1001, nil, (WindowPtr)-1); DrawDialog (errorDialog); GetDialogItem (errorDialog, kErr_Text, &dummyType, &dummyHandle, &dummyRect); SetDialogItemText (dummyHandle, "\pError Initializing SDL"); SetPort (errorDialog); do { ModalDialog (nil, &itemHit); } while (itemHit != kErr_OK); DisposeDialog (errorDialog); exit (-1); } atexit(cleanup_output); atexit(SDL_Quit); #endif /* Set up SDL's QuickDraw environment */ #if !TARGET_API_MAC_CARBON SDL_InitQuickDraw(&qd); #endif if ( readPreferences (&prefs) ) { if (memcmp (prefs.video_driver_name+1, "DSp", 3) == 0) videodriver = 1; else if (memcmp (prefs.video_driver_name+1, "toolbox", 7) == 0) videodriver = 2; } if ( CommandKeyIsDown() ) { #define kCL_OK 1 #define kCL_Cancel 2 #define kCL_Text 3 #define kCL_File 4 #define kCL_Video 6 DialogPtr commandDialog; short dummyType; Rect dummyRect; Handle dummyHandle; short itemHit; /* Assume that they will change settings, rather than do exhaustive check */ settingsChanged = 1; /* Create dialog and display it */ commandDialog = GetNewDialog (1000, nil, (DialogPtr)-1); SetPort (commandDialog); /* Setup controls */ GetDialogItem (commandDialog, kCL_File, &dummyType, &dummyHandle, &dummyRect); /* MJS */ SetControlValue ((ControlHandle)dummyHandle, prefs.output_to_file ); GetDialogItem (commandDialog, kCL_Text, &dummyType, &dummyHandle, &dummyRect); SetDialogItemText (dummyHandle, prefs.command_line); GetDialogItem (commandDialog, kCL_Video, &dummyType, &dummyHandle, &dummyRect); SetControlValue ((ControlRef)dummyHandle, videodriver); SetDialogDefaultItem (commandDialog, kCL_OK); SetDialogCancelItem (commandDialog, kCL_Cancel); do { ModalDialog(nil, &itemHit); /* wait for user response */ /* Toggle command-line output checkbox */ if ( itemHit == kCL_File ) { GetDialogItem(commandDialog, kCL_File, &dummyType, &dummyHandle, &dummyRect); /* MJS */ SetControlValue((ControlHandle)dummyHandle, !GetControlValue((ControlHandle)dummyHandle) ); } } while (itemHit != kCL_OK && itemHit != kCL_Cancel); /* Get control values, even if they did not change */ GetDialogItem (commandDialog, kCL_Text, &dummyType, &dummyHandle, &dummyRect); /* MJS */ GetDialogItemText (dummyHandle, prefs.command_line); GetDialogItem (commandDialog, kCL_File, &dummyType, &dummyHandle, &dummyRect); /* MJS */ prefs.output_to_file = GetControlValue ((ControlHandle)dummyHandle); GetDialogItem (commandDialog, kCL_Video, &dummyType, &dummyHandle, &dummyRect); videodriver = GetControlValue ((ControlRef)dummyHandle); DisposeDialog (commandDialog); if (itemHit == kCL_Cancel ) { exit (0); } } /* Set pseudo-environment variables for video driver, update prefs */ switch ( videodriver ) { case VIDEO_ID_DRAWSPROCKET: putenv ("SDL_VIDEODRIVER=DSp"); memcpy (prefs.video_driver_name, "\pDSp", 4); break; case VIDEO_ID_TOOLBOX: putenv ("SDL_VIDEODRIVER=toolbox"); memcpy (prefs.video_driver_name, "\ptoolbox", 8); break; } /* Redirect standard I/O to files */ if ( prefs.output_to_file ) { freopen (STDOUT_FILE, "w", stdout); freopen (STDERR_FILE, "w", stderr); } else { fclose (stdout); fclose (stderr); } if (settingsChanged) { /* Save the prefs, even if they might not have changed (but probably did) */ if ( ! writePreferences (&prefs) ) fprintf (stderr, "WARNING: Could not save preferences!\n"); } getCurrentAppName (appNameText); /* check for error here ? */ commandLine = (char*) malloc (appNameText[0] + prefs.command_line[0] + 2); if ( commandLine == NULL ) { exit(-1); } /* Rather than rewrite ParseCommandLine method, let's replace */ /* any spaces in application name with underscores, */ /* so that the app name is only 1 argument */ for (i = 1; i < 1+appNameText[0]; i++) if ( appNameText[i] == ' ' ) appNameText[i] = '_'; /* Copy app name & full command text to command-line C-string */ memcpy (commandLine, appNameText + 1, appNameText[0]); commandLine[appNameText[0]] = ' '; memcpy (commandLine + appNameText[0] + 1, prefs.command_line + 1, prefs.command_line[0]); commandLine[ appNameText[0] + 1 + prefs.command_line[0] ] = '\0'; /* Parse C-string into argv and argc */ nargs = ParseCommandLine (commandLine, NULL); args = (char **)malloc((nargs+1)*(sizeof *args)); if ( args == NULL ) { exit(-1); } ParseCommandLine (commandLine, args); /* Run the main application code */ SDL_main(nargs, args); free (args); free (commandLine); /* Remove useless stdout.txt and stderr.txt */ cleanup_output (); /* Exit cleanly, calling atexit() functions */ exit (0); /* Never reached, but keeps the compiler quiet */ return (0); }