Mercurial > sdl-ios-xcode
view src/joystick/darwin/SDL_sysjoystick.c @ 563:04dcaf3da918
Massive Quartz input enhancements from Darrell Walisser. His email:
Enclosed is a patch that addresses the following:
--Various minor cleanups.
Removed dead/obsolete code, made some style cleanups
--Mouse Events
Now keep track of what button(s) were pressed so we know when to send
the mouse up event. This fixes the case where the mouse is dragged
outside of the game window and released (in which case we want to send
the mouse up event even though the mouse is outside the game window).
--Input Grabbing
Here is my take on the grabbing situation, which is the basis for the
new implementation.
There are 3 grab states, ungrabbed (UG), visible (VG), and invisible
(IG). Both VG and IG keep the mouse constrained to the window and
produce relative motion events. In VG the cursor is visible (duh), in
IG it is not. In VG, absolute motion events also work.
There are 6 actions that can affect grabbing:
1. Set Fullscreen/Window (F/W). In fullscreen, a visible grab should do
nothing. However, a fullscreen visible grab can be treated just like a
windowed visible grab, which is what I have done to help simplify
things.
2. Cursor hide/show (H/S). If the cursor is hidden when grabbing, the
grab is an invisible grab. If the cursor is visible, the grab should
just constrain the mouse to the window.
3. Input grab/ungrab(G/U). If grabbed, the cursor should be confined to
the window as should the keyboard input. On Mac OS X, the keyboard
input is implicitly grabbed by confining the cursor, except for
command-tab which can switch away from the application. Should the
window come to the foreground if the application is deactivated and
grab input is called? This isn't necessary in this implementation
because the grab state will be asserted upon activation.
Using my notation, these are all the cases that need to be handled
(state + action = new state).
UG+U = UG
UG+G = VG or IG, if cursor is visible or not
UG+H = UG
UG+S = UG
VG+U = UG
VG+G = VG
VG+H = IG
VG+S = VG
IG+U = UG
IG+G = IG
IG+H = IG
IG+S = VG
The cases that result in the same state can be ignored in the code,
which cuts it down to just 5 cases.
Another issue is what happens when the app loses/gains input focus from
deactivate/activate or iconify/deiconify. I think that if input focus
is ever lost (outside of SDL's control), the grab state should be
suspended and the cursor should become visible and active again. When
regained, the cursor should reappear in its original location and/or
grab state. This way, when reactivating the cursor is still in the same
position as before so apps shouldn't get confused when the next motion
event comes in. This is what I've done in this patch.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 27 Dec 2002 20:52:41 +0000 |
parents | 4503f9475cf2 |
children | a71ce390adeb |
line wrap: on
line source
/* SDL - Simple DirectMedia Layer Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /* SDL joystick driver for Darwin / MacOS X, based on the IOKit HID API */ /* Written 2001 by Max Horn */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <ctype.h> #include <sys/errno.h> #include <sysexits.h> #include <mach/mach.h> #include <mach/mach_error.h> #include <IOKit/IOKitLib.h> #include <IOKit/IOCFPlugIn.h> #ifdef MACOS_10_0_4 #include <IOKit/hidsystem/IOHIDUsageTables.h> #else /* The header was moved here in MacOS X 10.1 */ #include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h> #endif #include <IOKit/hid/IOHIDLib.h> #include <IOKit/hid/IOHIDKeys.h> #include <CoreFoundation/CoreFoundation.h> #include <Carbon/Carbon.h> /* for NewPtrClear, DisposePtr */ #include "SDL_error.h" #include "SDL_joystick.h" #include "SDL_sysjoystick.h" #include "SDL_joystick_c.h" struct recElement { IOHIDElementCookie cookie; // unique value which identifies element, will NOT change long min; // reported min value possible long max; // reported max value possible /* TODO: maybe should handle the following stuff somehow? long scaledMin; // reported scaled min value possible long scaledMax; // reported scaled max value possible long size; // size in bits of data return from element Boolean relative; // are reports relative to last report (deltas) Boolean wrapping; // does element wrap around (one value higher than max is min) Boolean nonLinear; // are the values reported non-linear relative to element movement Boolean preferredState; // does element have a preferred state (such as a button) Boolean nullState; // does element have null state */ /* runtime variables used for auto-calibration */ long minReport; // min returned value long maxReport; // max returned value struct recElement * pNext; // next element in list }; typedef struct recElement recElement; struct joystick_hwdata { IOHIDDeviceInterface ** interface; // interface to device, NULL = no interface char product[256]; // name of product long usage; // usage page from IOUSBHID Parser.h which defines general usage long usagePage; // usage within above page from IOUSBHID Parser.h which defines specific usage long axes; // number of axis (calculated, not reported by device) long buttons; // number of buttons (calculated, not reported by device) long hats; // number of hat switches (calculated, not reported by device) long elements; // number of total elements (shouldbe total of above) (calculated, not reported by device) recElement* firstAxis; recElement* firstButton; recElement* firstHat; struct joystick_hwdata* pNext; // next device }; typedef struct joystick_hwdata recDevice; /* Linked list of all available devices */ static recDevice *gpDeviceList = NULL; void HIDReportErrorNum (char * strError, long numError) { SDL_SetError(strError); } static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice); /* returns current value for element, polling element * will return 0 on error conditions which should be accounted for by application */ SInt32 HIDGetElementValue (recDevice *pDevice, recElement *pElement) { IOReturn result = kIOReturnSuccess; IOHIDEventStruct hidEvent; hidEvent.value = 0; if (NULL != pDevice && NULL != pElement && NULL != pDevice->interface) { result = (*(pDevice->interface))->getElementValue(pDevice->interface, pElement->cookie, &hidEvent); if (kIOReturnSuccess == result) { /* record min and max for auto calibration */ if (hidEvent.value < pElement->minReport) pElement->minReport = hidEvent.value; if (hidEvent.value > pElement->maxReport) pElement->maxReport = hidEvent.value; } } // auto user scale return hidEvent.value; } /* similiar to HIDGetElementValue, but auto-calibrates the value before returning it */ SInt32 HIDCalibratedValue (recDevice *pDevice, recElement *pElement) { float deviceScale = pElement->max - pElement->min; float readScale = pElement->maxReport - pElement->minReport; SInt32 value = HIDGetElementValue(pDevice, pElement); if (readScale == 0) return value; // no scaling at all else return ((value - pElement->minReport) * deviceScale / readScale) + pElement->min; } /* similiar to HIDCalibratedValue but calibrates to an arbitrary scale instead of the elements default scale */ SInt32 HIDScaledCalibratedValue (recDevice *pDevice, recElement *pElement, long min, long max) { float deviceScale = max - min; float readScale = pElement->maxReport - pElement->minReport; SInt32 value = HIDGetElementValue(pDevice, pElement); if (readScale == 0) return value; // no scaling at all else return ((value - pElement->minReport) * deviceScale / readScale) + min; } /* Create and open an interface to device, required prior to extracting values or building queues. * Note: appliction now owns the device and must close and release it prior to exiting */ IOReturn HIDCreateOpenDeviceInterface (io_object_t hidDevice, recDevice *pDevice) { IOReturn result = kIOReturnSuccess; HRESULT plugInResult = S_OK; SInt32 score = 0; IOCFPlugInInterface ** ppPlugInInterface = NULL; if (NULL == pDevice->interface) { result = IOCreatePlugInInterfaceForService (hidDevice, kIOHIDDeviceUserClientTypeID, kIOCFPlugInInterfaceID, &ppPlugInInterface, &score); if (kIOReturnSuccess == result) { // Call a method of the intermediate plug-in to create the device interface plugInResult = (*ppPlugInInterface)->QueryInterface (ppPlugInInterface, CFUUIDGetUUIDBytes (kIOHIDDeviceInterfaceID), (void *) &(pDevice->interface)); if (S_OK != plugInResult) HIDReportErrorNum ("CouldnŐt query HID class device interface from plugInInterface", plugInResult); (*ppPlugInInterface)->Release (ppPlugInInterface); } else HIDReportErrorNum ("Failed to create **plugInInterface via IOCreatePlugInInterfaceForService.", result); } if (NULL != pDevice->interface) { result = (*(pDevice->interface))->open (pDevice->interface, 0); if (kIOReturnSuccess != result) HIDReportErrorNum ("Failed to open pDevice->interface via open.", result); } return result; } /* Closes and releases interface to device, should be done prior to exting application * Note: will have no affect if device or interface do not exist * application will "own" the device if interface is not closed * (device may have to be plug and re-plugged in different location to get it working again without a restart) */ IOReturn HIDCloseReleaseInterface (recDevice *pDevice) { IOReturn result = kIOReturnSuccess; if ((NULL != pDevice) && (NULL != pDevice->interface)) { // close the interface result = (*(pDevice->interface))->close (pDevice->interface); if (kIOReturnNotOpen == result) { // do nothing as device was not opened, thus can't be closed } else if (kIOReturnSuccess != result) HIDReportErrorNum ("Failed to close IOHIDDeviceInterface.", result); //release the interface result = (*(pDevice->interface))->Release (pDevice->interface); if (kIOReturnSuccess != result) HIDReportErrorNum ("Failed to release IOHIDDeviceInterface.", result); pDevice->interface = NULL; } return result; } /* extracts actual specific element information from each element CF dictionary entry */ static void HIDGetElementInfo (CFTypeRef refElement, recElement *pElement) { long number; CFTypeRef refType; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementCookieKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->cookie = (IOHIDElementCookie) number; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMinKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->min = number; pElement->maxReport = pElement->min; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementMaxKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->max = number; pElement->minReport = pElement->max; /* TODO: maybe should handle the following stuff somehow? refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMinKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->scaledMin = number; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementScaledMaxKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->scaledMax = number; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementSizeKey)); if (refType && CFNumberGetValue (refType, kCFNumberLongType, &number)) pElement->size = number; refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsRelativeKey)); if (refType) pElement->relative = CFBooleanGetValue (refType); refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsWrappingKey)); if (refType) pElement->wrapping = CFBooleanGetValue (refType); refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementIsNonLinearKey)); if (refType) pElement->nonLinear = CFBooleanGetValue (refType); refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasPreferedStateKey)); if (refType) pElement->preferredState = CFBooleanGetValue (refType); refType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementHasNullStateKey)); if (refType) pElement->nullState = CFBooleanGetValue (refType); */ } /* examines CF dictionary vlaue in device element hierarchy to determine if it is element of interest or a collection of more elements * if element of interest allocate storage, add to list and retrieve element specific info * if collection then pass on to deconstruction collection into additional individual elements */ static void HIDAddElement (CFTypeRef refElement, recDevice* pDevice) { recElement* element = NULL; recElement** headElement = NULL; long elementType, usagePage, usage; CFTypeRef refElementType = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementTypeKey)); CFTypeRef refUsagePage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsagePageKey)); CFTypeRef refUsage = CFDictionaryGetValue (refElement, CFSTR(kIOHIDElementUsageKey)); if ((refElementType) && (CFNumberGetValue (refElementType, kCFNumberLongType, &elementType))) { /* look at types of interest */ if ((elementType == kIOHIDElementTypeInput_Misc) || (elementType == kIOHIDElementTypeInput_Button) || (elementType == kIOHIDElementTypeInput_Axis)) { if (refUsagePage && CFNumberGetValue (refUsagePage, kCFNumberLongType, &usagePage) && refUsage && CFNumberGetValue (refUsage, kCFNumberLongType, &usage)) { switch (usagePage) /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */ { case kHIDPage_GenericDesktop: { switch (usage) /* look at usage to determine function */ { case kHIDUsage_GD_X: case kHIDUsage_GD_Y: case kHIDUsage_GD_Z: case kHIDUsage_GD_Rx: case kHIDUsage_GD_Ry: case kHIDUsage_GD_Rz: element = (recElement *) NewPtrClear (sizeof (recElement)); if (element) { pDevice->axes++; headElement = &(pDevice->firstAxis); } break; case kHIDUsage_GD_Hatswitch: element = (recElement *) NewPtrClear (sizeof (recElement)); if (element) { pDevice->hats++; headElement = &(pDevice->firstHat); } break; } } break; case kHIDPage_Button: element = (recElement *) NewPtrClear (sizeof (recElement)); if (element) { pDevice->buttons++; headElement = &(pDevice->firstButton); } break; default: break; } } } else if (kIOHIDElementTypeCollection == elementType) HIDGetCollectionElements ((CFMutableDictionaryRef) refElement, pDevice); } if (element && headElement) /* add to list */ { pDevice->elements++; if (NULL == *headElement) *headElement = element; else { recElement *elementPrevious, *elementCurrent; elementCurrent = *headElement; while (elementCurrent) { elementPrevious = elementCurrent; elementCurrent = elementPrevious->pNext; } elementPrevious->pNext = element; } element->pNext = NULL; HIDGetElementInfo (refElement, element); } } /* collects information from each array member in device element list (each array memeber = element) */ static void HIDGetElementsCFArrayHandler (const void * value, void * parameter) { if (CFGetTypeID (value) == CFDictionaryGetTypeID ()) HIDAddElement ((CFTypeRef) value, (recDevice *) parameter); } /* handles retrieval of element information from arrays of elements in device IO registry information */ static void HIDGetElements (CFTypeRef refElementCurrent, recDevice *pDevice) { CFTypeID type = CFGetTypeID (refElementCurrent); if (type == CFArrayGetTypeID()) /* if element is an array */ { CFRange range = {0, CFArrayGetCount (refElementCurrent)}; /* CountElementsCFArrayHandler called for each array member */ CFArrayApplyFunction (refElementCurrent, range, HIDGetElementsCFArrayHandler, pDevice); } } /* handles extracting element information from element collection CF types * used from top level element decoding and hierarchy deconstruction to flatten device element list */ static void HIDGetCollectionElements (CFMutableDictionaryRef deviceProperties, recDevice *pDevice) { CFTypeRef refElementTop = CFDictionaryGetValue (deviceProperties, CFSTR(kIOHIDElementKey)); if (refElementTop) HIDGetElements (refElementTop, pDevice); } /* use top level element usage page and usage to discern device usage page and usage setting appropriate vlaues in device record */ static void HIDTopLevelElementHandler (const void * value, void * parameter) { CFTypeRef refCF = 0; if (CFGetTypeID (value) != CFDictionaryGetTypeID ()) return; refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsagePageKey)); if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usagePage)) SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage."); refCF = CFDictionaryGetValue (value, CFSTR(kIOHIDElementUsageKey)); if (!CFNumberGetValue (refCF, kCFNumberLongType, &((recDevice *) parameter)->usage)) SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage."); } /* extracts device info from CF dictionary records in IO registry */ static void HIDGetDeviceInfo (io_object_t hidDevice, CFMutableDictionaryRef hidProperties, recDevice *pDevice) { CFMutableDictionaryRef usbProperties = 0; io_registry_entry_t parent1, parent2; /* Mac OS X currently is not mirroring all USB properties to HID page so need to look at USB device page also * get dictionary for usb properties: step up two levels and get CF dictionary for USB properties */ if ((KERN_SUCCESS == IORegistryEntryGetParentEntry (hidDevice, kIOServicePlane, &parent1)) && (KERN_SUCCESS == IORegistryEntryGetParentEntry (parent1, kIOServicePlane, &parent2)) && (KERN_SUCCESS == IORegistryEntryCreateCFProperties (parent2, &usbProperties, kCFAllocatorDefault, kNilOptions))) { if (usbProperties) { CFTypeRef refCF = 0; /* get device info * try hid dictionary first, if fail then go to usb dictionary */ /* get product name */ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDProductKey)); if (!refCF) refCF = CFDictionaryGetValue (usbProperties, CFSTR("USB Product Name")); if (refCF) { if (!CFStringGetCString (refCF, pDevice->product, 256, CFStringGetSystemEncoding ())) SDL_SetError ("CFStringGetCString error retrieving pDevice->product."); } /* get usage page and usage */ refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsagePageKey)); if (refCF) { if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usagePage)) SDL_SetError ("CFNumberGetValue error retrieving pDevice->usagePage."); refCF = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDPrimaryUsageKey)); if (refCF) if (!CFNumberGetValue (refCF, kCFNumberLongType, &pDevice->usage)) SDL_SetError ("CFNumberGetValue error retrieving pDevice->usage."); } if (NULL == refCF) /* get top level element HID usage page or usage */ { /* use top level element instead */ CFTypeRef refCFTopElement = 0; refCFTopElement = CFDictionaryGetValue (hidProperties, CFSTR(kIOHIDElementKey)); { /* refCFTopElement points to an array of element dictionaries */ CFRange range = {0, CFArrayGetCount (refCFTopElement)}; CFArrayApplyFunction (refCFTopElement, range, HIDTopLevelElementHandler, pDevice); } } CFRelease (usbProperties); } else SDL_SetError ("IORegistryEntryCreateCFProperties failed to create usbProperties."); if (kIOReturnSuccess != IOObjectRelease (parent2)) SDL_SetError ("IOObjectRelease error with parent2."); if (kIOReturnSuccess != IOObjectRelease (parent1)) SDL_SetError ("IOObjectRelease error with parent1."); } } static recDevice *HIDBuildDevice (io_object_t hidDevice) { recDevice *pDevice = (recDevice *) NewPtrClear (sizeof (recDevice)); if (pDevice) { /* get dictionary for HID properties */ CFMutableDictionaryRef hidProperties = 0; kern_return_t result = IORegistryEntryCreateCFProperties (hidDevice, &hidProperties, kCFAllocatorDefault, kNilOptions); if ((result == KERN_SUCCESS) && hidProperties) { /* create device interface */ result = HIDCreateOpenDeviceInterface (hidDevice, pDevice); if (kIOReturnSuccess == result) { HIDGetDeviceInfo (hidDevice, hidProperties, pDevice); /* hidDevice used to find parents in registry tree */ HIDGetCollectionElements (hidProperties, pDevice); } else { DisposePtr((Ptr)pDevice); pDevice = NULL; } CFRelease (hidProperties); } else { DisposePtr((Ptr)pDevice); pDevice = NULL; } } return pDevice; } /* disposes of the element list associated with a device and the memory associated with the list */ static void HIDDisposeElementList (recElement **elementList) { recElement *pElement = *elementList; while (pElement) { recElement *pElementNext = pElement->pNext; DisposePtr ((Ptr) pElement); pElement = pElementNext; } *elementList = NULL; } /* disposes of a single device, closing and releaseing interface, freeing memory fro device and elements, setting device pointer to NULL * all your device no longer belong to us... (i.e., you do not 'own' the device anymore) */ static recDevice *HIDDisposeDevice (recDevice **ppDevice) { kern_return_t result = KERN_SUCCESS; recDevice *pDeviceNext = NULL; if (*ppDevice) { // save next device prior to disposing of this device pDeviceNext = (*ppDevice)->pNext; /* free element lists */ HIDDisposeElementList (&(*ppDevice)->firstAxis); HIDDisposeElementList (&(*ppDevice)->firstButton); HIDDisposeElementList (&(*ppDevice)->firstHat); result = HIDCloseReleaseInterface (*ppDevice); /* function sanity checks interface value (now application does not own device) */ if (kIOReturnSuccess != result) HIDReportErrorNum ("HIDCloseReleaseInterface failed when trying to dipose device.", result); DisposePtr ((Ptr)*ppDevice); *ppDevice = NULL; } return pDeviceNext; } /* Function to scan the system for joysticks. * Joystick 0 should be the system default joystick. * This function should return the number of available joysticks, or -1 * on an unrecoverable fatal error. */ int SDL_SYS_JoystickInit(void) { IOReturn result = kIOReturnSuccess; mach_port_t masterPort = NULL; io_iterator_t hidObjectIterator = NULL; CFMutableDictionaryRef hidMatchDictionary = NULL; recDevice *device, *lastDevice; io_object_t ioHIDDeviceObject = NULL; SDL_numjoysticks = 0; if (NULL != gpDeviceList) { SDL_SetError("Joystick: Device list already inited."); return -1; } result = IOMasterPort (bootstrap_port, &masterPort); if (kIOReturnSuccess != result) { SDL_SetError("Joystick: IOMasterPort error with bootstrap_port."); return -1; } /* Set up a matching dictionary to search I/O Registry by class name for all HID class devices. */ hidMatchDictionary = IOServiceMatching (kIOHIDDeviceKey); if ((hidMatchDictionary != NULL)) { /* Add key for device type (joystick, in this case) to refine the matching dictionary. */ /* NOTE: we now perform this filtering later UInt32 usagePage = kHIDPage_GenericDesktop; UInt32 usage = kHIDUsage_GD_Joystick; CFNumberRef refUsage = NULL, refUsagePage = NULL; refUsage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usage); CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsageKey), refUsage); refUsagePage = CFNumberCreate (kCFAllocatorDefault, kCFNumberIntType, &usagePage); CFDictionarySetValue (hidMatchDictionary, CFSTR (kIOHIDPrimaryUsagePageKey), refUsagePage); */ } else { SDL_SetError("Joystick: Failed to get HID CFMutableDictionaryRef via IOServiceMatching."); return -1; } /*/ Now search I/O Registry for matching devices. */ result = IOServiceGetMatchingServices (masterPort, hidMatchDictionary, &hidObjectIterator); /* Check for errors */ if (kIOReturnSuccess != result) { SDL_SetError("Joystick: Couldn't create a HID object iterator."); return -1; } if (NULL == hidObjectIterator) /* there are no joysticks */ { gpDeviceList = NULL; SDL_numjoysticks = 0; return 0; } /* IOServiceGetMatchingServices consumes a reference to the dictionary, so we don't need to release the dictionary ref. */ /* build flat linked list of devices from device iterator */ gpDeviceList = lastDevice = NULL; while ((ioHIDDeviceObject = IOIteratorNext (hidObjectIterator))) { /* build a device record */ device = HIDBuildDevice (ioHIDDeviceObject); if (!device) continue; /* dump device object, it is no longer needed */ result = IOObjectRelease (ioHIDDeviceObject); // if (KERN_SUCCESS != result) // HIDReportErrorNum ("IOObjectRelease error with ioHIDDeviceObject.", result); /* Filter device list to non-keyboard/mouse stuff */ if ( device->usagePage == kHIDPage_GenericDesktop && (device->usage == kHIDUsage_GD_Keyboard || device->usage == kHIDUsage_GD_Mouse)) { /* release memory for the device */ HIDDisposeDevice (&device); DisposePtr((Ptr)device); continue; } /* Add device to the end of the list */ if (lastDevice) lastDevice->pNext = device; else gpDeviceList = device; lastDevice = device; } result = IOObjectRelease (hidObjectIterator); /* release the iterator */ /* Count the total number of devices we found */ device = gpDeviceList; while (device) { SDL_numjoysticks++; device = device->pNext; } return SDL_numjoysticks; } /* Function to get the device-dependent name of a joystick */ const char *SDL_SYS_JoystickName(int index) { recDevice *device = gpDeviceList; for (; index > 0; index--) device = device->pNext; return device->product; } /* Function to open a joystick for use. * The joystick to open is specified by the index field of the joystick. * This should fill the nbuttons and naxes fields of the joystick structure. * It returns 0, or -1 if there is an error. */ int SDL_SYS_JoystickOpen(SDL_Joystick *joystick) { recDevice *device = gpDeviceList; int index; for (index = joystick->index; index > 0; index--) device = device->pNext; joystick->hwdata = device; joystick->name = device->product; joystick->naxes = device->axes; joystick->nhats = device->hats; joystick->nballs = 0; joystick->nbuttons = device->buttons; return 0; } /* Function to update the state of a joystick - called as a device poll. * This function shouldn't update the joystick structure directly, * but instead should call SDL_PrivateJoystick*() to deliver events * and update joystick device state. */ void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick) { recDevice *device = joystick->hwdata; recElement *element; SInt32 value; int i; element = device->firstAxis; i = 0; while (element) { value = HIDScaledCalibratedValue(device, element, -32768, 32767); if ( value != joystick->axes[i] ) SDL_PrivateJoystickAxis(joystick, i, value); element = element->pNext; ++i; } element = device->firstButton; i = 0; while (element) { value = HIDGetElementValue(device, element); if ( value != joystick->buttons[i] ) SDL_PrivateJoystickButton(joystick, i, value); element = element->pNext; ++i; } element = device->firstHat; i = 0; while (element) { Uint8 pos = 0; value = HIDGetElementValue(device, element); switch(value) { case 0: pos = SDL_HAT_CENTERED; break; case 1: pos = SDL_HAT_UP; break; case 2: pos = SDL_HAT_RIGHTUP; break; case 3: pos = SDL_HAT_RIGHT; break; case 4: pos = SDL_HAT_RIGHTDOWN; break; case 5: pos = SDL_HAT_DOWN; break; case 6: pos = SDL_HAT_LEFTDOWN; break; case 7: pos = SDL_HAT_LEFT; break; case 8: pos = SDL_HAT_LEFTUP; break; } if ( pos != joystick->hats[i] ) SDL_PrivateJoystickHat(joystick, i, pos); element = element->pNext; ++i; } return; } /* Function to close a joystick after use */ void SDL_SYS_JoystickClose(SDL_Joystick *joystick) { /* Should we do anything here? */ return; } /* Function to perform any system-specific joystick related cleanup */ void SDL_SYS_JoystickQuit(void) { while (NULL != gpDeviceList) gpDeviceList = HIDDisposeDevice (&gpDeviceList); }