view src/video/default_cursor.h @ 911:04a403e4ccf5

Date: Mon, 3 May 2004 03:15:01 +0100 From: David Symmonds Subject: SDL Typedef Structs Hi, Thanks for the SDL libraries, I have been using them for about a year now and they are really brilliant. One thing that I have just found whilst using them through C++ (and needing forward declarations) is that when you typedef structs you sometimes use typedef struct Name { ... }Name; e.g. SDL_Surface and other times use typedef struct { ... }Name; e.g. SDL_Rect The first type works fine, when I define a header file I can just put 'struct Name;' at the top and use the Name throughout. However, the second type is harder to use in a header, and I haven't found a way yet, other than to include 'SDL.h' in the header file (undesirable). Would there be any harm in changing the definition of SDL_Rect and such like to the second form?
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 22:57:40 +0000
parents b8d311d90021
children c9b51268668f
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

#ifdef SAVE_RCSID
static char rcsid =
 "@(#) $Id$";
#endif

/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 
 * Default cursor - it happens to be the Mac cursor, but could be anything   */

#define DEFAULT_CWIDTH	16
#define DEFAULT_CHEIGHT	16
#define DEFAULT_CHOTX	0
#define DEFAULT_CHOTY	0

/* Added a real MacOS cursor, at the request of Luc-Olivier de Charrière */
#define USE_MACOS_CURSOR

#ifdef USE_MACOS_CURSOR

static unsigned char default_cdata[] =
{
 0x00,0x00,
 0x40,0x00,
 0x60,0x00,
 0x70,0x00,
 0x78,0x00,
 0x7C,0x00,
 0x7E,0x00,
 0x7F,0x00,
 0x7F,0x80,
 0x7C,0x00,
 0x6C,0x00,
 0x46,0x00,
 0x06,0x00,
 0x03,0x00,
 0x03,0x00,
 0x00,0x00
};
static unsigned char default_cmask[] =
{
 0xC0,0x00,
 0xE0,0x00,
 0xF0,0x00,
 0xF8,0x00,
 0xFC,0x00,
 0xFE,0x00,
 0xFF,0x00,
 0xFF,0x80,
 0xFF,0xC0,
 0xFF,0xE0,
 0xFE,0x00,
 0xEF,0x00,
 0xCF,0x00,
 0x87,0x80,
 0x07,0x80,
 0x03,0x00
};

#else

static unsigned char default_cdata[] =
{
 0x00,0x00,
 0x40,0x00,
 0x60,0x00,
 0x70,0x00,
 0x78,0x00,
 0x7C,0x00,
 0x7E,0x00,
 0x7F,0x00,
 0x7F,0x80,
 0x7C,0x00,
 0x6C,0x00,
 0x46,0x00,
 0x06,0x00,
 0x03,0x00,
 0x03,0x00,
 0x00,0x00
};
static unsigned char default_cmask[] =
{
 0x40,0x00,
 0xE0,0x00,
 0xF0,0x00,
 0xF8,0x00,
 0xFC,0x00,
 0xFE,0x00,
 0xFF,0x00,
 0xFF,0x80,
 0xFF,0xC0,
 0xFF,0x80,
 0xFE,0x00,
 0xEF,0x00,
 0x4F,0x00,
 0x07,0x80,
 0x07,0x80,
 0x03,0x00
};

#endif /* TRUE_MACINTOSH_CURSOR */