view docs/man3/SDL_VideoInfo.3 @ 911:04a403e4ccf5

Date: Mon, 3 May 2004 03:15:01 +0100 From: David Symmonds Subject: SDL Typedef Structs Hi, Thanks for the SDL libraries, I have been using them for about a year now and they are really brilliant. One thing that I have just found whilst using them through C++ (and needing forward declarations) is that when you typedef structs you sometimes use typedef struct Name { ... }Name; e.g. SDL_Surface and other times use typedef struct { ... }Name; e.g. SDL_Rect The first type works fine, when I define a header file I can just put 'struct Name;' at the top and use the Name throughout. However, the second type is harder to use in a header, and I haven't found a way yet, other than to include 'SDL.h' in the header file (undesirable). Would there be any harm in changing the definition of SDL_Rect and such like to the second form?
author Sam Lantinga <slouken@libsdl.org>
date Sun, 18 Jul 2004 22:57:40 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_VideoInfo\- Video Target information
.SH "STRUCTURE DEFINITION"
.PP
.nf
\f(CWtypedef struct{
  Uint32 hw_available:1;
  Uint32 wm_available:1;
  Uint32 blit_hw:1;
  Uint32 blit_hw_CC:1;
  Uint32 blit_hw_A:1;
  Uint32 blit_sw:1;
  Uint32 blit_sw_CC:1;
  Uint32 blit_sw_A:1;
  Uint32 blit_fill;
  Uint32 video_mem;
  SDL_PixelFormat *vfmt;
} SDL_VideoInfo;\fR
.fi
.PP
.SH "STRUCTURE DATA"
.TP 20
\fBhw_available\fR
Is it possible to create hardware surfaces?
.TP 20
\fBwm_available\fR
Is there a window manager available
.TP 20
\fBblit_hw\fR
Are hardware to hardware blits accelerated?
.TP 20
\fBblit_hw_CC\fR
Are hardware to hardware colorkey blits accelerated?
.TP 20
\fBblit_hw_A\fR
Are hardware to hardware alpha blits accelerated?
.TP 20
\fBblit_sw\fR
Are software to hardware blits accelerated?
.TP 20
\fBblit_sw_CC\fR
Are software to hardware colorkey blits accelerated?
.TP 20
\fBblit_sw_A\fR
Are software to hardware alpha blits accelerated?
.TP 20
\fBblit_fill\fR
Are color fills accelerated?
.TP 20
\fBvideo_mem\fR
Total amount of video memory in Kilobytes
.TP 20
\fBvfmt\fR
\fIPixel format\fR of the video device
.SH "DESCRIPTION"
.PP
This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01