Mercurial > sdl-ios-xcode
view src/video/uikit/jumphack.c @ 4985:047a580d30f3
Fixed blue-red channel swap in OpenGL ES 16-bit texture formats
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 12 Jan 2011 15:23:19 -0800 |
parents | e8045ba3f79f |
children |
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/* * jumphack.c * SDLiPhoneOS * */ #include "jumphack.h" /* see SDL_uikitevents.m for more info */ /* stores the information we need to jump back */ jmp_buf env; /* returns the jump environment for setting / getting purposes */ jmp_buf * jump_env(void) { return &env; }