Mercurial > sdl-ios-xcode
view src/video/x11/SDL_x11dyn.c @ 1168:045f186426e1
Dynamically load X11 libraries like we currently do for alsa, esd, etc.
This allows you to run an SDL program on a system without Xlib, since it'll
just report the x11 target unavailable at runtime.
author | Ryan C. Gordon <icculus@icculus.org> |
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date | Sat, 05 Nov 2005 19:53:37 +0000 |
parents | |
children | f84c6f1397cd |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2004 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; if not, write to the Free Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA Sam Lantinga slouken@libsdl.org */ /*#define DEBUG_DYNAMIC_X11 1*/ #include "SDL_x11dyn.h" #ifdef DEBUG_DYNAMIC_X11 #include <stdio.h> #endif #ifdef X11_DYNAMIC #include <dlfcn.h> #include "SDL_name.h" #include "SDL_loadso.h" static const char *x11_library = X11_DYNAMIC; static void *x11_handle = NULL; static const char *x11ext_library = X11EXT_DYNAMIC; static void *x11ext_handle = NULL; static void *X11_GetSym(const char *fnname, int *rc) { void *fn = NULL; if (*rc) { /* haven't already failed on a previous lookup? */ fn = SDL_LoadFunction(x11_handle, fnname); #if DEBUG_DYNAMIC_X11 if (fn != NULL) printf("X11: Found '%s' in libX11 (%p)\n", fnname, fn); #endif if (fn == NULL) { /* not found? Check libX11ext ... */ fn = SDL_LoadFunction(x11ext_handle, fnname); #if DEBUG_DYNAMIC_X11 if (fn != NULL) printf("X11: Found '%s' in libXext (%p)\n", fnname, fn); else printf("X11: Symbol '%s' NOT FOUND!\n", fnname); #endif } *rc = (fn != NULL); } return fn; } #endif /* defined X11_DYNAMIC */ /* Define all the function pointers... */ #define SDL_X11_SYM(ret,fn,params) ret (*p##fn) params = NULL; #include "SDL_x11sym.h" #undef SDL_X11_SYM static int x11_load_refcount = 0; void SDL_X11_UnloadSymbols(void) { /* Don't actually unload if more than one module is using the libs... */ if (x11_load_refcount > 0) { if (--x11_load_refcount == 0) { /* set all the function pointers to NULL. */ #define SDL_X11_SYM(ret,fn,params) p##fn = NULL; #include "SDL_x11sym.h" #undef SDL_X11_SYM #ifdef X11_DYNAMIC if (x11_handle != NULL) { SDL_UnloadObject(x11_handle); x11_handle = NULL; } if (x11ext_handle != NULL) { SDL_UnloadObject(x11ext_handle); x11ext_handle = NULL; } #endif } } } /* returns non-zero if all needed symbols were loaded. */ int SDL_X11_LoadSymbols(void) { int rc = 1; /* deal with multiple modules (dga, x11, etc) needing these symbols... */ if (x11_load_refcount++ == 0) { #ifdef X11_DYNAMIC x11_handle = SDL_LoadObject(x11_library); x11ext_handle = SDL_LoadObject(x11ext_library); if ((x11_handle != NULL) && (x11ext_handle != NULL)) { #define SDL_X11_SYM(r,fn,arg) p##fn = X11_GetSym(#fn, &rc); #include "SDL_x11sym.h" #undef SDL_X11_SYM } if (!rc) SDL_X11_UnloadSymbols(); /* in case one of these loaded... */ #else #define SDL_X11_SYM(r,fn,arg) p##fn = fn; #include "SDL_x11sym.h" #undef SDL_X11_SYM #endif } return rc; } /* end of SDL_x11dyn.c ... */