Mercurial > sdl-ios-xcode
view src/thread/pth/SDL_syscond.c @ 929:03fb90fc135e
Date: Mon, 05 Jul 2004 14:37:59 +0200
From: Yves Maurischat
Subject: [SDL] Crashes when using aRts on Linux
We had a problem with my app using SDL. It always crashed after SDL_OpenAudio(),
if the artsd was running on a Linux machine with KDE. After some investigation
(and searching for differences in other apps using arts) we found out, that the
problem resulted from loading, calling arts_init(), calling arts_free() and
unloading the aRts-Library in .../src/audio/arts/SDL_artsaudio.c twice: first in
"static int Audio_Available()", the second time in "static SDL_AudioDevice
*Audio_CreateDevice(int devindex)".
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 18 Aug 2004 21:41:39 +0000 |
parents | 1d74ddc90cb2 |
children | 3692456e7b0f |
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/* * GNU pth conditions variables * * Patrice Mandin */ #include <stdio.h> #include <stdlib.h> #include <pth.h> #include "SDL_error.h" #include "SDL_thread.h" #include "SDL_syscond_c.h" #include "SDL_sysmutex_c.h" /* Create a condition variable */ SDL_cond * SDL_CreateCond(void) { SDL_cond *cond; cond = (SDL_cond *) malloc(sizeof(SDL_cond)); if ( cond ) { if ( pth_cond_init(&(cond->condpth_p)) < 0 ) { SDL_SetError("pthread_cond_init() failed"); free(cond); cond = NULL; } } else { SDL_OutOfMemory(); } return(cond); } /* Destroy a condition variable */ void SDL_DestroyCond(SDL_cond *cond) { if ( cond ) { free(cond); } } /* Restart one of the threads that are waiting on the condition variable */ int SDL_CondSignal(SDL_cond *cond) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pth_cond_notify(&(cond->condpth_p), FALSE) != 0 ) { SDL_SetError("pth_cond_notify() failed"); retval = -1; } return retval; } /* Restart all threads that are waiting on the condition variable */ int SDL_CondBroadcast(SDL_cond *cond) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pth_cond_notify(&(cond->condpth_p), TRUE) != 0 ) { SDL_SetError("pth_cond_notify() failed"); retval = -1; } return retval; } /* Wait on the condition variable for at most 'ms' milliseconds. The mutex must be locked before entering this function! The mutex is unlocked during the wait, and locked again after the wait. Typical use: Thread A: SDL_LockMutex(lock); while ( ! condition ) { SDL_CondWait(cond); } SDL_UnlockMutex(lock); Thread B: SDL_LockMutex(lock); ... condition = true; ... SDL_UnlockMutex(lock); */ int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms) { int retval; pth_event_t ev; int sec; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; sec = ms/1000; ev = pth_event(PTH_EVENT_TIME, pth_timeout(sec,(ms-sec*1000)*1000)); if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), ev) != 0 ) { SDL_SetError("pth_cond_await() failed"); retval = -1; } pth_event_free(ev, PTH_FREE_ALL); return retval; } /* Wait on the condition variable forever */ int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex) { int retval; if ( ! cond ) { SDL_SetError("Passed a NULL condition variable"); return -1; } retval = 0; if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), NULL) != 0 ) { SDL_SetError("pth_cond_await() failed"); retval = -1; } return retval; }