view src/main/macos/SIZE.r @ 929:03fb90fc135e

Date: Mon, 05 Jul 2004 14:37:59 +0200 From: Yves Maurischat Subject: [SDL] Crashes when using aRts on Linux We had a problem with my app using SDL. It always crashed after SDL_OpenAudio(), if the artsd was running on a Linux machine with KDE. After some investigation (and searching for differences in other apps using arts) we found out, that the problem resulted from loading, calling arts_init(), calling arts_free() and unloading the aRts-Library in .../src/audio/arts/SDL_artsaudio.c twice: first in "static int Audio_Available()", the second time in "static SDL_AudioDevice *Audio_CreateDevice(int devindex)".
author Sam Lantinga <slouken@libsdl.org>
date Wed, 18 Aug 2004 21:41:39 +0000
parents 74212992fb08
children 1e191391e68d
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#include "Processes.r"

resource 'SIZE' (-1) {
	reserved,
	acceptSuspendResumeEvents,
	reserved,
	canBackground,
	doesActivateOnFGSwitch,
	backgroundAndForeground,
	getFrontClicks,
	ignoreAppDiedEvents,
	is32BitCompatible,
	isHighLevelEventAware,
	onlyLocalHLEvents,
	notStationeryAware,
	useTextEditServices,
	reserved,
	reserved,
	reserved,
	5242880,		// 5 megs minimum
	5242880			// 5 megs maximum
};