view src/video/win32/SDL_win32window.c @ 2349:0381047f2210 gsoc2008_iphone

The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:29:37 +0000
parents ba0d62354872
children 64fa227c01ce 44e49d3fa6cf abc8acb8e3d7
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "../SDL_sysvideo.h"
#include "../../events/SDL_keyboard_c.h"

#include "SDL_win32video.h"

/* This is included after SDL_win32video.h, which includes windows.h */
#include "SDL_syswm.h"


static int
SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, SDL_bool created)
{
    SDL_VideoData *videodata = (SDL_VideoData *) _this->driverdata;
    SDL_WindowData *data;

    /* Allocate the window data */
    data = (SDL_WindowData *) SDL_malloc(sizeof(*data));
    if (!data) {
        SDL_OutOfMemory();
        return -1;
    }
    data->windowID = window->id;
    data->hwnd = hwnd;
    data->hdc = GetDC(hwnd);
    data->created = created;
    data->mouse_pressed = SDL_FALSE;
    data->videodata = videodata;

    /* Associate the data with the window */
    if (!SetProp(hwnd, TEXT("SDL_WindowData"), data)) {
        ReleaseDC(hwnd, data->hdc);
        SDL_free(data);
        WIN_SetError("SetProp() failed");
        return -1;
    }

    /* Set up the window proc function */
    data->wndproc = (WNDPROC) GetWindowLongPtr(hwnd, GWLP_WNDPROC);
    if (data->wndproc == NULL) {
        data->wndproc = DefWindowProc;
    } else {
        SetWindowLongPtr(hwnd, GWLP_WNDPROC, (LONG_PTR) WIN_WindowProc);
    }

    /* Fill in the SDL window with the window data */
    {
        POINT point;
        point.x = 0;
        point.y = 0;
        if (ClientToScreen(hwnd, &point)) {
            window->x = point.x;
            window->y = point.y;
        }
    }
    {
        RECT rect;
        if (GetClientRect(hwnd, &rect)) {
            window->w = rect.right;
            window->h = rect.bottom;
        }
    }
    {
        DWORD style = GetWindowLong(hwnd, GWL_STYLE);
        if (style & WS_VISIBLE) {
            window->flags |= SDL_WINDOW_SHOWN;
        } else {
            window->flags &= ~SDL_WINDOW_SHOWN;
        }
        if (style & (WS_BORDER | WS_THICKFRAME)) {
            window->flags &= ~SDL_WINDOW_BORDERLESS;
        } else {
            window->flags |= SDL_WINDOW_BORDERLESS;
        }
        if (style & WS_THICKFRAME) {
            window->flags |= SDL_WINDOW_RESIZABLE;
        } else {
            window->flags &= ~SDL_WINDOW_RESIZABLE;
        }
        if (style & WS_MAXIMIZE) {
            window->flags |= SDL_WINDOW_MAXIMIZED;
        } else {
            window->flags &= ~SDL_WINDOW_MAXIMIZED;
        }
        if (style & WS_MINIMIZE) {
            window->flags |= SDL_WINDOW_MINIMIZED;
        } else {
            window->flags &= ~SDL_WINDOW_MINIMIZED;
        }
    }
    if (GetFocus() == hwnd) {
        int index = data->videodata->keyboard;
        window->flags |= SDL_WINDOW_INPUT_FOCUS;
        SDL_SetKeyboardFocus(index, data->windowID);

        if (window->flags & SDL_WINDOW_INPUT_GRABBED) {
            RECT rect;
            GetClientRect(hwnd, &rect);
            ClientToScreen(hwnd, (LPPOINT) & rect);
            ClientToScreen(hwnd, (LPPOINT) & rect + 1);
            ClipCursor(&rect);
        }
    }

    /* All done! */
    window->driverdata = data;
    return 0;
}

int
WIN_CreateWindow(_THIS, SDL_Window * window)
{
    HWND hwnd;
    HWND top;
    RECT rect;
    DWORD style = (WS_CLIPSIBLINGS | WS_CLIPCHILDREN);
    int x, y;
    int w, h;

    if (window->flags & SDL_WINDOW_BORDERLESS) {
        style |= WS_POPUP;
    } else {
        style |= (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX);
    }
    if (window->flags & SDL_WINDOW_RESIZABLE) {
        style |= (WS_THICKFRAME | WS_MAXIMIZEBOX);
    }

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style, FALSE, 0);
    w = (rect.right - rect.left);
    h = (rect.bottom - rect.top);

    if (window->x == SDL_WINDOWPOS_CENTERED) {
        x = (GetSystemMetrics(SM_CXSCREEN) - w) / 2;
    } else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
        x = CW_USEDEFAULT;
    } else {
        x = window->x + rect.left;
    }
    if (window->y == SDL_WINDOWPOS_CENTERED) {
        y = (GetSystemMetrics(SM_CYSCREEN) - h) / 2;
    } else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
        y = CW_USEDEFAULT;
    } else {
        y = window->y + rect.top;
    }

    hwnd =
        CreateWindow(SDL_Appname, TEXT(""), style, x, y, w, h, NULL, NULL,
                     SDL_Instance, NULL);
    WIN_PumpEvents(_this);

    if (!hwnd) {
        WIN_SetError("Couldn't create window");
        return -1;
    }

    if (SetupWindowData(_this, window, hwnd, SDL_TRUE) < 0) {
        DestroyWindow(hwnd);
        return -1;
    }
#ifdef SDL_VIDEO_OPENGL_WGL
    if (window->flags & SDL_WINDOW_OPENGL) {
        if (WIN_GL_SetupWindow(_this, window) < 0) {
            WIN_DestroyWindow(_this, window);
            return -1;
        }
    }
#endif
    return 0;
}

int
WIN_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
    HWND hwnd = (HWND) data;
    LPTSTR title;
    int titleLen;

    /* Query the title from the existing window */
    titleLen = GetWindowTextLength(hwnd);
    title = SDL_stack_alloc(TCHAR, titleLen + 1);
    if (title) {
        titleLen = GetWindowText(hwnd, title, titleLen);
    } else {
        titleLen = 0;
    }
    if (titleLen > 0) {
        window->title = WIN_StringToUTF8(title);
    }
    if (title) {
        SDL_stack_free(title);
    }

    if (SetupWindowData(_this, window, hwnd, SDL_FALSE) < 0) {
        return -1;
    }
    return 0;
}

void
WIN_SetWindowTitle(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    LPTSTR title;

    if (window->title) {
        title = WIN_UTF8ToString(window->title);
    } else {
        title = NULL;
    }
    SetWindowText(hwnd, title ? title : TEXT(""));
    if (title) {
        SDL_free(title);
    }
}

void
WIN_SetWindowPosition(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    RECT rect;
    DWORD style;
    HWND top;
    int x, y;

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    style = GetWindowLong(hwnd, GWL_STYLE);
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style,
                       (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) !=
                                                           NULL), 0);
    x = window->x + rect.left;
    y = window->y + rect.top;

    SetWindowPos(hwnd, top, x, y, 0, 0, (SWP_NOCOPYBITS | SWP_NOSIZE));
}

void
WIN_SetWindowSize(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    RECT rect;
    DWORD style;
    HWND top;
    int w, h;

    /* Figure out what the window area will be */
    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    style = GetWindowLong(hwnd, GWL_STYLE);
    rect.left = 0;
    rect.top = 0;
    rect.right = window->w;
    rect.bottom = window->h;
    AdjustWindowRectEx(&rect, style,
                       (style & WS_CHILDWINDOW) ? FALSE : (GetMenu(hwnd) !=
                                                           NULL), 0);
    w = (rect.right - rect.left);
    h = (rect.bottom - rect.top);

    SetWindowPos(hwnd, top, 0, 0, h, w, (SWP_NOCOPYBITS | SWP_NOMOVE));
}

void
WIN_ShowWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_SHOW);
}

void
WIN_HideWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_HIDE);
}

void
WIN_RaiseWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    HWND top;

    if (window->flags & SDL_WINDOW_FULLSCREEN) {
        top = HWND_TOPMOST;
    } else {
        top = HWND_NOTOPMOST;
    }
    SetWindowPos(hwnd, top, 0, 0, 0, 0, (SWP_NOMOVE | SWP_NOSIZE));
}

void
WIN_MaximizeWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_MAXIMIZE);
}

void
WIN_MinimizeWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_MINIMIZE);
}

void
WIN_RestoreWindow(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    ShowWindow(hwnd, SW_RESTORE);
}

void
WIN_SetWindowGrab(_THIS, SDL_Window * window)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;

    if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
        (window->flags & SDL_WINDOW_INPUT_FOCUS)) {
        RECT rect;
        GetClientRect(hwnd, &rect);
        ClientToScreen(hwnd, (LPPOINT) & rect);
        ClientToScreen(hwnd, (LPPOINT) & rect + 1);
        ClipCursor(&rect);
    } else {
        ClipCursor(NULL);
    }
}

void
WIN_DestroyWindow(_THIS, SDL_Window * window)
{
    SDL_WindowData *data = (SDL_WindowData *) window->driverdata;

    if (data) {
#ifdef SDL_VIDEO_OPENGL_WGL
        if (window->flags & SDL_WINDOW_OPENGL) {
            WIN_GL_CleanupWindow(_this, window);
        }
#endif
        ReleaseDC(data->hwnd, data->hdc);
        if (data->created) {
            DestroyWindow(data->hwnd);
        }
        SDL_free(data);
    }
}

SDL_bool
WIN_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
{
    HWND hwnd = ((SDL_WindowData *) window->driverdata)->hwnd;
    if (info->version.major <= SDL_MAJOR_VERSION) {
        info->window = hwnd;
        return SDL_TRUE;
    } else {
        SDL_SetError("Application not compiled with SDL %d.%d\n",
                     SDL_MAJOR_VERSION, SDL_MINOR_VERSION);
        return SDL_FALSE;
    }
}

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