view src/video/svga/SDL_svgaevents_c.h @ 2349:0381047f2210 gsoc2008_iphone

The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:29:37 +0000
parents c121d94672cb
children 99210400e8b9
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include "SDL_svgavideo.h"

/* Variables and functions exported by SDL_sysevents.c to other parts 
   of the native video subsystem (SDL_sysvideo.c)
*/
extern int SVGA_initkeymaps(int fd);
extern void SVGA_mousecallback(int button, int dx, int dy,
                               int u1, int u2, int u3, int u4);
extern void SVGA_keyboardcallback(int scancode, int pressed);

extern void SVGA_InitOSKeymap(_THIS);
extern void SVGA_PumpEvents(_THIS);
/* vi: set ts=4 sw=4 expandtab: */