Mercurial > sdl-ios-xcode
view src/video/gem/SDL_gemevents.c @ 2349:0381047f2210 gsoc2008_iphone
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:29:37 +0000 |
parents | 7e1caa8452f3 |
children | 99210400e8b9 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* * GEM SDL video driver implementation * inspired from the Dummy SDL driver * * Patrice Mandin * and work from * Olivier Landemarre, Johan Klockars, Xavier Joubert, Claude Attard */ #include <gem.h> #include "SDL_gemvideo.h" #include "SDL_gemevents.h" #include "../../events/SDL_events_c.h" #include "../ataricommon/SDL_atarikeys.h" /* for keyboard scancodes */ #include "../ataricommon/SDL_atarievents_c.h" #include "../ataricommon/SDL_xbiosevents_c.h" #include "../ataricommon/SDL_ataridevmouse_c.h" /* Variables */ static unsigned char gem_currentkeyboard[ATARIBIOS_MAXKEYS]; static unsigned char gem_previouskeyboard[ATARIBIOS_MAXKEYS]; /* Functions prototypes */ static int do_messages(_THIS, short *message); static void do_keyboard(short kc, short ks); static void do_mouse(_THIS, short mx, short my, short mb, short ks); /* Functions */ void GEM_PumpEvents(_THIS) { #if 0 short mousex, mousey, mouseb, dummy; short kstate, prevkc, prevks; int i; SDL_keysym keysym; SDL_memset(gem_currentkeyboard, 0, sizeof(gem_currentkeyboard)); prevkc = prevks = 0; for (;;) { int quit, resultat, event_mask, mouse_event; short buffer[8], kc; short x2, y2, w2, h2; quit = mouse_event = x2 = y2 = w2 = h2 = 0; event_mask = MU_MESAG | MU_TIMER | MU_KEYBD; if (!GEM_fullscreen && (GEM_handle >= 0)) { wind_get(GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); event_mask |= MU_M1; mouse_event = ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == SDL_APPMOUSEFOCUS) ? MO_LEAVE : MO_ENTER; } resultat = evnt_multi(event_mask, 0, 0, 0, mouse_event, x2, y2, w2, h2, 0, 0, 0, 0, 0, buffer, 10, &dummy, &dummy, &dummy, &kstate, &kc, &dummy); /* Message event ? */ if (resultat & MU_MESAG) quit = do_messages(this, buffer); /* Keyboard event ? */ if (resultat & MU_KEYBD) { if ((prevkc != kc) || (prevks != kstate)) { do_keyboard(kc, kstate); } else { /* Avoid looping, if repeating same key */ break; } } /* Mouse entering/leaving window */ if (resultat & MU_M1) { if (this->input_grab == SDL_GRAB_OFF) { /* Switch mouse focus state */ SDL_PrivateAppActive((mouse_event == MO_ENTER), SDL_APPMOUSEFOCUS); } GEM_CheckMouseMode(this); } /* Timer event ? */ if ((resultat & MU_TIMER) || quit) break; } /* Update mouse */ graf_mkstate(&mousex, &mousey, &mouseb, &kstate); do_mouse(this, mousex, mousey, mouseb, kstate); /* Now generate keyboard events */ for (i = 0; i < ATARIBIOS_MAXKEYS; i++) { /* Key pressed ? */ if (gem_currentkeyboard[i] && !gem_previouskeyboard[i]) SDL_PrivateKeyboard(SDL_PRESSED, SDL_Atari_TranslateKey(i, &keysym, SDL_TRUE)); /* Key unpressed ? */ if (gem_previouskeyboard[i] && !gem_currentkeyboard[i]) SDL_PrivateKeyboard(SDL_RELEASED, SDL_Atari_TranslateKey(i, &keysym, SDL_FALSE)); } SDL_memcpy(gem_previouskeyboard, gem_currentkeyboard, sizeof(gem_previouskeyboard)); /* Refresh window name ? */ if (GEM_refresh_name) { const char *window_name = (SDL_GetAppState() & SDL_APPACTIVE) ? GEM_title_name : GEM_icon_name; if (window_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) window_name) >> 16), (short) (((unsigned long) window_name) & 0xffff), 0, 0); } GEM_refresh_name = SDL_FALSE; } #endif } static int do_messages(_THIS, short *message) { #if 0 int quit, posted, check_mouse_mode; short x2, y2, w2, h2; quit = check_mouse_mode = 0; switch (message[0]) { case WM_CLOSED: case AP_TERM: posted = SDL_PrivateQuit(); quit = 1; break; case WM_MOVED: wind_set(message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); break; case WM_TOPPED: wind_set(message[3], WF_TOP, message[4], 0, 0, 0); /* Continue with TOP event processing */ case WM_ONTOP: SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_curpalette); } check_mouse_mode = 1; break; case WM_REDRAW: if (!GEM_lock_redraw) { GEM_wind_redraw(this, message[3], &message[4]); } break; case WM_ICONIFY: case WM_ALLICONIFY: wind_set(message[3], WF_ICONIFY, message[4], message[5], message[6], message[7]); /* If we're active, make ourselves inactive */ if (SDL_GetAppState() & SDL_APPACTIVE) { /* Send an internal deactivate event */ SDL_PrivateAppActive(0, SDL_APPACTIVE); } /* Update window title */ if (GEM_refresh_name && GEM_icon_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) GEM_icon_name) >> 16), (short) (((unsigned long) GEM_icon_name) & 0xffff), 0, 0); GEM_refresh_name = SDL_FALSE; } check_mouse_mode = 1; break; case WM_UNICONIFY: wind_set(message[3], WF_UNICONIFY, message[4], message[5], message[6], message[7]); /* If we're not active, make ourselves active */ if (!(SDL_GetAppState() & SDL_APPACTIVE)) { /* Send an internal activate event */ SDL_PrivateAppActive(1, SDL_APPACTIVE); } if (GEM_refresh_name && GEM_title_name) { wind_set(GEM_handle, WF_NAME, (short) (((unsigned long) GEM_title_name) >> 16), (short) (((unsigned long) GEM_title_name) & 0xffff), 0, 0); GEM_refresh_name = SDL_FALSE; } check_mouse_mode = 1; break; case WM_SIZED: wind_set(message[3], WF_CURRXYWH, message[4], message[5], message[6], message[7]); wind_get(message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_win_fulled = SDL_FALSE; /* Cancel maximized flag */ GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); break; case WM_FULLED: { short x, y, w, h; if (GEM_win_fulled) { wind_get(message[3], WF_PREVXYWH, &x, &y, &w, &h); GEM_win_fulled = SDL_FALSE; } else { x = GEM_desk_x; y = GEM_desk_y; w = GEM_desk_w; h = GEM_desk_h; GEM_win_fulled = SDL_TRUE; } wind_set(message[3], WF_CURRXYWH, x, y, w, h); wind_get(message[3], WF_WORKXYWH, &x2, &y2, &w2, &h2); GEM_lock_redraw = SDL_TRUE; /* Prevent redraw till buffers resized */ SDL_PrivateResize(w2, h2); } break; case WM_BOTTOMED: wind_set(message[3], WF_BOTTOM, 0, 0, 0, 0); /* Continue with BOTTOM event processing */ case WM_UNTOPPED: SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); if (VDI_setpalette) { VDI_setpalette(this, VDI_oldpalette); } check_mouse_mode = 1; break; } if (check_mouse_mode) { GEM_CheckMouseMode(this); } return quit; #else return 0; #endif } static void do_keyboard(short kc, short ks) { #if 0 int scancode, asciicode; if (kc) { scancode = (kc >> 8) & (ATARIBIOS_MAXKEYS - 1); gem_currentkeyboard[scancode] = 0xFF; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT] = 0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT] = 0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL] = 0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT] = 0xFF; #endif } static void do_mouse(_THIS, short mx, short my, short mb, short ks) { #if 0 static short prevmousex = 0, prevmousey = 0, prevmouseb = 0; short x2, y2, w2, h2; /* Don't return mouse events if out of window */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0) { return; } /* Retrieve window coords, and generate mouse events accordingly */ x2 = y2 = 0; w2 = VDI_w; h2 = VDI_h; if ((!GEM_fullscreen) && (GEM_handle >= 0)) { wind_get(GEM_handle, WF_WORKXYWH, &x2, &y2, &w2, &h2); /* Do not generate mouse button event if out of window working area */ if ((mx < x2) || (mx >= x2 + w2) || (my < y2) || (my >= y2 + h2)) { mb = prevmouseb; } } /* Mouse motion ? */ if (GEM_mouse_relative) { if (GEM_usedevmouse) { SDL_AtariDevMouse_PostMouseEvents(this, SDL_FALSE); } else { SDL_AtariXbios_PostMouseEvents(this, SDL_FALSE); } } else { if ((prevmousex != mx) || (prevmousey != my)) { int posx, posy; /* Give mouse position relative to window position */ posx = mx - x2; if (posx < 0) posx = 0; if (posx > w2) posx = w2 - 1; posy = my - y2; if (posy < 0) posy = 0; if (posy > h2) posy = h2 - 1; SDL_PrivateMouseMotion(0, 0, posx, posy); } prevmousex = mx; prevmousey = my; } /* Mouse button ? */ if (prevmouseb != mb) { int i; for (i = 0; i < 2; i++) { int curbutton, prevbutton; curbutton = mb & (1 << i); prevbutton = prevmouseb & (1 << i); if (curbutton && !prevbutton) { SDL_PrivateMouseButton(SDL_PRESSED, i + 1, 0, 0); } if (!curbutton && prevbutton) { SDL_PrivateMouseButton(SDL_RELEASED, i + 1, 0, 0); } } prevmouseb = mb; } /* Read special keys */ if (ks & K_RSHIFT) gem_currentkeyboard[SCANCODE_RIGHTSHIFT] = 0xFF; if (ks & K_LSHIFT) gem_currentkeyboard[SCANCODE_LEFTSHIFT] = 0xFF; if (ks & K_CTRL) gem_currentkeyboard[SCANCODE_LEFTCONTROL] = 0xFF; if (ks & K_ALT) gem_currentkeyboard[SCANCODE_LEFTALT] = 0xFF; #endif } /* vi: set ts=4 sw=4 expandtab: */