view src/thread/pthread/SDL_systhread.c @ 2349:0381047f2210 gsoc2008_iphone

The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Thu, 17 Jul 2008 22:29:37 +0000
parents c121d94672cb
children 4436464c4f51
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <pthread.h>
#include <signal.h>

#include "SDL_thread.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"

/* List of signals to mask in the subthreads */
static int sig_list[] = {
    SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGCHLD, SIGWINCH,
    SIGVTALRM, SIGPROF, 0
};

#ifdef __RISCOS__
/* RISC OS needs to know the main thread for
 * it's timer and event processing. */
int riscos_using_threads = 0;
Uint32 riscos_main_thread = 0;  /* Thread running events */
#endif


static void *
RunThread(void *data)
{
    SDL_RunThread(data);
    pthread_exit((void *) 0);
    return ((void *) 0);        /* Prevent compiler warning */
}

int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
    pthread_attr_t type;

    /* Set the thread attributes */
    if (pthread_attr_init(&type) != 0) {
        SDL_SetError("Couldn't initialize pthread attributes");
        return (-1);
    }
    pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);

    /* Create the thread and go! */
    if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
        SDL_SetError("Not enough resources to create thread");
        return (-1);
    }
#ifdef __RISCOS__
    if (riscos_using_threads == 0) {
        riscos_using_threads = 1;
        riscos_main_thread = SDL_ThreadID();
    }
#endif

    return (0);
}

void
SDL_SYS_SetupThread(void)
{
    int i;
    sigset_t mask;

    /* Mask asynchronous signals for this thread */
    sigemptyset(&mask);
    for (i = 0; sig_list[i]; ++i) {
        sigaddset(&mask, sig_list[i]);
    }
    pthread_sigmask(SIG_BLOCK, &mask, 0);

#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    /* Allow ourselves to be asynchronously cancelled */
    {
        int oldstate;
        pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, &oldstate);
    }
#endif
}

/* WARNING:  This may not work for systems with 64-bit pid_t */
Uint32
SDL_ThreadID(void)
{
    return ((Uint32) pthread_self());
}

void
SDL_SYS_WaitThread(SDL_Thread * thread)
{
    pthread_join(thread->handle, 0);
}

void
SDL_SYS_KillThread(SDL_Thread * thread)
{
#ifdef PTHREAD_CANCEL_ASYNCHRONOUS
    pthread_cancel(thread->handle);
#else
#ifdef __FREEBSD__
#warning For some reason, this doesnt actually kill a thread - FreeBSD 3.2
#endif
    pthread_kill(thread->handle, SIGKILL);
#endif
}

/* vi: set ts=4 sw=4 expandtab: */