Mercurial > sdl-ios-xcode
view docs/html/sdlgetmodstate.html @ 2349:0381047f2210 gsoc2008_iphone
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:29:37 +0000 |
parents | 355632dca928 |
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<HTML ><HEAD ><TITLE >SDL_GetModState</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="Event Functions." HREF="eventfunctions.html"><LINK REL="PREVIOUS" TITLE="SDL_GetKeyState" HREF="sdlgetkeystate.html"><LINK REL="NEXT" TITLE="SDL_SetModState" HREF="sdlsetmodstate.html"></HEAD ><BODY CLASS="REFENTRY" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="sdlgetkeystate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlsetmodstate.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><H1 ><A NAME="SDLGETMODSTATE" ></A >SDL_GetModState</H1 ><DIV CLASS="REFNAMEDIV" ><A NAME="AEN5721" ></A ><H2 >Name</H2 >SDL_GetModState -- Get the state of modifier keys.</DIV ><DIV CLASS="REFSYNOPSISDIV" ><A NAME="AEN5724" ></A ><H2 >Synopsis</H2 ><DIV CLASS="FUNCSYNOPSIS" ><A NAME="AEN5725" ></A ><P ></P ><PRE CLASS="FUNCSYNOPSISINFO" >#include "SDL.h"</PRE ><P ><CODE ><CODE CLASS="FUNCDEF" >SDLMod <B CLASS="FSFUNC" >SDL_GetModState</B ></CODE >(void);</CODE ></P ><P ></P ></DIV ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5731" ></A ><H2 >Description</H2 ><P >Returns the current state of the modifier keys (CTRL, ALT, etc.).</P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5734" ></A ><H2 >Return Value</H2 ><P >The return value can be an OR'd combination of the SDLMod enum.</P ><P ><A NAME="AEN5738" ></A ><BLOCKQUOTE CLASS="BLOCKQUOTE" ><P ><B >SDLMod</B ></P ><PRE CLASS="PROGRAMLISTING" >typedef enum { KMOD_NONE = 0x0000, KMOD_LSHIFT= 0x0001, KMOD_RSHIFT= 0x0002, KMOD_LCTRL = 0x0040, KMOD_RCTRL = 0x0080, KMOD_LALT = 0x0100, KMOD_RALT = 0x0200, KMOD_LMETA = 0x0400, KMOD_RMETA = 0x0800, KMOD_NUM = 0x1000, KMOD_CAPS = 0x2000, KMOD_MODE = 0x4000, } SDLMod;</PRE ></BLOCKQUOTE > SDL also defines the following symbols for convenience: <A NAME="AEN5741" ></A ><BLOCKQUOTE CLASS="BLOCKQUOTE" ><PRE CLASS="PROGRAMLISTING" >#define KMOD_CTRL (KMOD_LCTRL|KMOD_RCTRL) #define KMOD_SHIFT (KMOD_LSHIFT|KMOD_RSHIFT) #define KMOD_ALT (KMOD_LALT|KMOD_RALT) #define KMOD_META (KMOD_LMETA|KMOD_RMETA)</PRE ></BLOCKQUOTE ></P ></DIV ><DIV CLASS="REFSECT1" ><A NAME="AEN5743" ></A ><H2 >See Also</H2 ><P ><A HREF="sdlgetkeystate.html" ><TT CLASS="FUNCTION" >SDL_GetKeyState</TT ></A ></P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="sdlgetkeystate.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlsetmodstate.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL_GetKeyState</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="eventfunctions.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_SetModState</TD ></TR ></TABLE ></DIV ></BODY ></HTML >