Mercurial > sdl-ios-xcode
view docs/html/general.html @ 2349:0381047f2210 gsoc2008_iphone
The class SDL_uikitappdelegate acts as the UIApplicationDelegate for an iPhone SDL project. This class is reponsible for application control flow, including initial setup of working directory, forwarding command line arguments to the user's main function, and handling application termination.
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Thu, 17 Jul 2008 22:29:37 +0000 |
parents | 355632dca928 |
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<HTML ><HEAD ><TITLE >General</TITLE ><META NAME="GENERATOR" CONTENT="Modular DocBook HTML Stylesheet Version 1.76b+ "><LINK REL="HOME" TITLE="SDL Library Documentation" HREF="index.html"><LINK REL="UP" TITLE="SDL Reference" HREF="reference.html"><LINK REL="PREVIOUS" TITLE="SDL Reference" HREF="reference.html"><LINK REL="NEXT" TITLE="SDL_Init" HREF="sdlinit.html"><META NAME="KEYWORD" CONTENT="general"><META NAME="KEYWORD" CONTENT="function"></HEAD ><BODY CLASS="CHAPTER" BGCOLOR="#FFF8DC" TEXT="#000000" LINK="#0000ee" VLINK="#551a8b" ALINK="#ff0000" ><DIV CLASS="NAVHEADER" ><TABLE SUMMARY="Header navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TH COLSPAN="3" ALIGN="center" >SDL Library Documentation</TH ></TR ><TR ><TD WIDTH="10%" ALIGN="left" VALIGN="bottom" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="80%" ALIGN="center" VALIGN="bottom" ></TD ><TD WIDTH="10%" ALIGN="right" VALIGN="bottom" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ></TABLE ><HR ALIGN="LEFT" WIDTH="100%"></DIV ><DIV CLASS="CHAPTER" ><H1 ><A NAME="GENERAL" ></A >Chapter 5. General</H1 ><DIV CLASS="TOC" ><DL ><DT ><B >Table of Contents</B ></DT ><DT ><A HREF="sdlinit.html" >SDL_Init</A > -- Initializes SDL</DT ><DT ><A HREF="sdlinitsubsystem.html" >SDL_InitSubSystem</A > -- Initialize subsystems</DT ><DT ><A HREF="sdlquitsubsystem.html" >SDL_QuitSubSystem</A > -- Shut down a subsystem</DT ><DT ><A HREF="sdlquit.html" >SDL_Quit</A > -- Shut down SDL</DT ><DT ><A HREF="sdlwasinit.html" >SDL_WasInit</A > -- Check which subsystems are initialized</DT ><DT ><A HREF="sdlgeterror.html" >SDL_GetError</A > -- Get SDL error string</DT ><DT ><A HREF="sdlenvvars.html" >SDL_envvars</A > -- SDL environment variables</DT ></DL ></DIV ><P >Before SDL can be used in a program it must be initialized with <A HREF="sdlinit.html" ><TT CLASS="FUNCTION" >SDL_Init</TT ></A >. <TT CLASS="FUNCTION" >SDL_Init</TT > initializes all the subsystems that the user requests (video, audio, joystick, timers and/or cdrom). Once SDL is initialized with <TT CLASS="FUNCTION" >SDL_Init</TT > subsystems can be shut down and initialized as needed using <A HREF="sdlinitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_InitSubSystem</TT ></A > and <A HREF="sdlquitsubsystem.html" ><TT CLASS="FUNCTION" >SDL_QuitSubSystem</TT ></A >.</P ><P >SDL must also be shut down before the program exits to make sure it cleans up correctly. Calling <A HREF="sdlquit.html" ><TT CLASS="FUNCTION" >SDL_Quit</TT ></A > shuts down all subsystems and frees any resources allocated to SDL.</P ></DIV ><DIV CLASS="NAVFOOTER" ><HR ALIGN="LEFT" WIDTH="100%"><TABLE SUMMARY="Footer navigation table" WIDTH="100%" BORDER="0" CELLPADDING="0" CELLSPACING="0" ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="P" >Prev</A ></TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="index.html" ACCESSKEY="H" >Home</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" ><A HREF="sdlinit.html" ACCESSKEY="N" >Next</A ></TD ></TR ><TR ><TD WIDTH="33%" ALIGN="left" VALIGN="top" >SDL Reference</TD ><TD WIDTH="34%" ALIGN="center" VALIGN="top" ><A HREF="reference.html" ACCESSKEY="U" >Up</A ></TD ><TD WIDTH="33%" ALIGN="right" VALIGN="top" >SDL_Init</TD ></TR ></TABLE ></DIV ></BODY ></HTML >