Mercurial > sdl-ios-xcode
view test/testkeys.c @ 992:0324ce32b2d9
Keep current OpenGL context when possible
author | Patrice Mandin <patmandin@gmail.com> |
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date | Fri, 26 Nov 2004 22:11:30 +0000 |
parents | 74212992fb08 |
children | d93862a3d821 |
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/* Print out all the keysyms we have, just to verify them */ #include <stdio.h> #include <ctype.h> #include "SDL.h" int main(int argc, char *argv[]) { SDLKey key; if ( SDL_Init(SDL_INIT_VIDEO) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError()); exit(1); } for ( key=SDLK_FIRST; key<SDLK_LAST; ++key ) { printf("Key #%d, \"%s\"\n", key, SDL_GetKeyName(key)); } SDL_Quit(); return(0); }