Mercurial > sdl-ios-xcode
view src/video/Xext/README @ 1261:031e093ba2a5
Date: Thu, 04 Sep 2003 02:12:35 +0200
From: Ignacio Casta�o <castanyo@yahoo.es>
Subject: [SDL] SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES ...
It would be nice to add the following lines:
case SDL_GL_MULTISAMPLEBUFFERS:
*value = 0;
break;
case SDL_GL_MULTISAMPLESAMPLES:
*value = 1;
break;
in wincommon\SDL_wingl.c int the function WIN_GL_GetAttribute at line
484, so that it returns the correct values when arb_pixel_format is not
supported.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 25 Jan 2006 06:04:21 +0000 |
parents | b87d8d4c205d |
children |
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The reason these libraries are built outside of the standard XFree86 tree is so that they can be linked as shared object code directly into SDL without causing any symbol collisions with code in the application. You can't link static library code into shared libraries on non-x86 Linux platforms. Since these libraries haven't become standard yet, we'll just include them directly. These sources are synchronized with XFree86 4.2.1