view docs/man3/SDL_JoystickNumButtons.3 @ 1261:031e093ba2a5

Date: Thu, 04 Sep 2003 02:12:35 +0200 From: Ignacio Casta�o <castanyo@yahoo.es> Subject: [SDL] SDL_GL_GetAttribute( SDL_GL_MULTISAMPLESAMPLES ... It would be nice to add the following lines: case SDL_GL_MULTISAMPLEBUFFERS: *value = 0; break; case SDL_GL_MULTISAMPLESAMPLES: *value = 1; break; in wincommon\SDL_wingl.c int the function WIN_GL_GetAttribute at line 484, so that it returns the correct values when arb_pixel_format is not supported.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 25 Jan 2006 06:04:21 +0000
parents e5bc29de3f0a
children 546f7c1eb755
line wrap: on
line source

.TH "SDL_JoystickNumButtons" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" 
.SH "NAME"
SDL_JoystickNumButtons\- Get the number of joysitck buttons
.SH "SYNOPSIS"
.PP
\fB#include "SDL\&.h"
.sp
\fBint \fBSDL_JoystickNumButtons\fP\fR(\fBSDL_Joystick *joystick\fR);
.SH "DESCRIPTION"
.PP
Return the number of buttons available from a previously opened \fBSDL_Joystick\fR\&.
.SH "RETURN VALUE"
.PP
Number of buttons\&.
.SH "SEE ALSO"
.PP
\fI\fBSDL_JoystickGetButton\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00