Mercurial > sdl-ios-xcode
view docs/man3/SDL_UnlockSurface.3 @ 171:02e27b705645
Handle the case where the WAVE magic number was already read in a non-seekable
stream. I don't know if the code works with non-seekable streams anyway, but
...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Tue, 11 Sep 2001 18:52:45 +0000 |
parents | 55f1f1b3e27d |
children | e5bc29de3f0a |
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.TH "SDL_UnlockSurface" "3" "Sun 10 Jun 2001, 19:42" "SDL" "SDL API Reference" .SH "NAME" SDL_UnlockSurface\- Unlocks a previously locked surface\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_UnlockSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Surfaces that were previously locked using \fBSDL_LockSurface\fP must be unlocked with \fBSDL_UnlockSurface\fP\&. Surfaces should be unlocked as soon as possible\&. .PP It should be noted that since 1\&.1\&.8, surface locks are recursive\&. See \fI\fBSDL_LockSurface\fP\fR\&. .SH "SEE ALSO" .PP \fI\fBSDL_LockSurface\fP\fR ...\" created by instant / docbook-to-man, Sun 10 Jun 2001, 19:42