Mercurial > sdl-ios-xcode
view src/video/svga/SDL_svgaevents.c @ 1551:02e19471a694
Fixed bug #4
[Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary]
Date: Mon, 21 Mar 2005 09:41:11 -0500
From: Chris Nelson
Subject: SDL Patch
Hey, Ryan.
I submitted the following patch about a year ago. It's just a simple
patch for the linux port, to make multiple joysticks each appear to SDL
as their own device, if they are on the same USB port (specifically,
these guys
<http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>,
which allow 4 Playstation2 controllers to be accessed via a single USB
port). Without this patch, SDL pretty much drops the ball, and reports
that there are 4 joysticks available when less than that number are
plugged in.
My work built upon the work of another person with the same device. When
I submitted the patch to the list, he tested it, but it didn't work for
him, so the patch was never accepted. Maybe about 3 times in the past
year, I've tried to email the guy, to see if he couldn't run my new
version, complete with debug code to diagnose the problem he was having.
He never got back to me.
So, I'm attaching the patch. I wish I knew why it didn't work for him,
but I've been using it for the last year with no problems. Let me know
if you need any more information, or have any ideas as to how I could
test it. I'd like to see it in the tree, but I want to make sure it works.
-Chris
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Mar 2006 06:31:34 +0000 |
parents | d910939febfa |
children | 782fd950bd46 c121d94672cb a1b03ba2fcd0 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Handle the event stream, converting X11 events into SDL events */ #include <vga.h> #include <vgamouse.h> #include <vgakeyboard.h> #if defined(__LINUX__) #include <linux/kd.h> #include <linux/keyboard.h> #elif defined(__FREEBSD__) #include <sys/kbio.h> #else #error You must choose your operating system here #endif #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_svgavideo.h" #include "SDL_svgaevents_c.h" /* The translation tables from a console scancode to a SDL keysym */ #if defined(linux) #define NUM_VGAKEYMAPS (1<<KG_CAPSSHIFT) static Uint16 vga_keymap[NUM_VGAKEYMAPS][NR_KEYS]; #elif defined(__FREEBSD__) /* FIXME: Free the keymap when we shut down the video mode */ static keymap_t *vga_keymap = NULL; #else #error You must choose your operating system here #endif static SDLKey keymap[128]; static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym); /* Ugh, we have to duplicate the kernel's keysym mapping code... Oh, it's not so bad. :-) FIXME: Add keyboard LED handling code */ #if defined(linux) int SVGA_initkeymaps(int fd) { struct kbentry entry; int map, i; /* Load all the keysym mappings */ for ( map=0; map<NUM_VGAKEYMAPS; ++map ) { SDL_memset(vga_keymap[map], 0, NR_KEYS*sizeof(Uint16)); for ( i=0; i<NR_KEYS; ++i ) { entry.kb_table = map; entry.kb_index = i; if ( ioctl(fd, KDGKBENT, &entry) == 0 ) { /* The "Enter" key is a special case */ if ( entry.kb_value == K_ENTER ) { entry.kb_value = K(KT_ASCII,13); } /* Handle numpad specially as well */ if ( KTYP(entry.kb_value) == KT_PAD ) { switch ( entry.kb_value ) { case K_P0: case K_P1: case K_P2: case K_P3: case K_P4: case K_P5: case K_P6: case K_P7: case K_P8: case K_P9: vga_keymap[map][i]=entry.kb_value; vga_keymap[map][i]+= '0'; break; case K_PPLUS: vga_keymap[map][i]=K(KT_ASCII,'+'); break; case K_PMINUS: vga_keymap[map][i]=K(KT_ASCII,'-'); break; case K_PSTAR: vga_keymap[map][i]=K(KT_ASCII,'*'); break; case K_PSLASH: vga_keymap[map][i]=K(KT_ASCII,'/'); break; case K_PENTER: vga_keymap[map][i]=K(KT_ASCII,'\r'); break; case K_PCOMMA: vga_keymap[map][i]=K(KT_ASCII,','); break; case K_PDOT: vga_keymap[map][i]=K(KT_ASCII,'.'); break; default: break; } } /* Do the normal key translation */ if ( (KTYP(entry.kb_value) == KT_LATIN) || (KTYP(entry.kb_value) == KT_ASCII) || (KTYP(entry.kb_value) == KT_LETTER) ) { vga_keymap[map][i] = entry.kb_value; } } } } return(0); } #elif defined(__FREEBSD__) int SVGA_initkeymaps(int fd) { vga_keymap = SDL_malloc(sizeof(keymap_t)); if ( ! vga_keymap ) { SDL_OutOfMemory(); return(-1); } if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) { SDL_free(vga_keymap); vga_keymap = NULL; SDL_SetError("Unable to get keyboard map"); return(-1); } return(0); } #else #error You must choose your operating system here #endif int posted = 0; void SVGA_mousecallback(int button, int dx, int dy, int u1,int u2,int u3, int u4) { if ( dx || dy ) { posted += SDL_PrivateMouseMotion(0, 1, dx, dy); } if ( button & MOUSE_LEFTBUTTON ) { if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 1, 0, 0); } } else { if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(1)) ) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 1, 0, 0); } } if ( button & MOUSE_MIDDLEBUTTON ) { if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 2, 0, 0); } } else { if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(2)) ) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 2, 0, 0); } } if ( button & MOUSE_RIGHTBUTTON ) { if ( !(SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) { posted += SDL_PrivateMouseButton(SDL_PRESSED, 3, 0, 0); } } else { if ( (SDL_GetMouseState(NULL, NULL) & SDL_BUTTON(3)) ) { posted += SDL_PrivateMouseButton(SDL_RELEASED, 3, 0, 0); } } } void SVGA_keyboardcallback(int scancode, int pressed) { SDL_keysym keysym; if ( pressed ) { posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(scancode, &keysym)); } else { posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(scancode, &keysym)); } } void SVGA_PumpEvents(_THIS) { do { posted = 0; mouse_update(); keyboard_update(); } while ( posted ); } void SVGA_InitOSKeymap(_THIS) { int i; /* Initialize the BeOS key translation table */ for ( i=0; i<SDL_arraysize(keymap); ++i ) keymap[i] = SDLK_UNKNOWN; keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE; keymap[SCANCODE_1] = SDLK_1; keymap[SCANCODE_2] = SDLK_2; keymap[SCANCODE_3] = SDLK_3; keymap[SCANCODE_4] = SDLK_4; keymap[SCANCODE_5] = SDLK_5; keymap[SCANCODE_6] = SDLK_6; keymap[SCANCODE_7] = SDLK_7; keymap[SCANCODE_8] = SDLK_8; keymap[SCANCODE_9] = SDLK_9; keymap[SCANCODE_0] = SDLK_0; keymap[SCANCODE_MINUS] = SDLK_MINUS; keymap[SCANCODE_EQUAL] = SDLK_EQUALS; keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE; keymap[SCANCODE_TAB] = SDLK_TAB; keymap[SCANCODE_Q] = SDLK_q; keymap[SCANCODE_W] = SDLK_w; keymap[SCANCODE_E] = SDLK_e; keymap[SCANCODE_R] = SDLK_r; keymap[SCANCODE_T] = SDLK_t; keymap[SCANCODE_Y] = SDLK_y; keymap[SCANCODE_U] = SDLK_u; keymap[SCANCODE_I] = SDLK_i; keymap[SCANCODE_O] = SDLK_o; keymap[SCANCODE_P] = SDLK_p; keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET; keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET; keymap[SCANCODE_ENTER] = SDLK_RETURN; keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL; keymap[SCANCODE_A] = SDLK_a; keymap[SCANCODE_S] = SDLK_s; keymap[SCANCODE_D] = SDLK_d; keymap[SCANCODE_F] = SDLK_f; keymap[SCANCODE_G] = SDLK_g; keymap[SCANCODE_H] = SDLK_h; keymap[SCANCODE_J] = SDLK_j; keymap[SCANCODE_K] = SDLK_k; keymap[SCANCODE_L] = SDLK_l; keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON; keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE; keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE; keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT; keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH; keymap[SCANCODE_Z] = SDLK_z; keymap[SCANCODE_X] = SDLK_x; keymap[SCANCODE_C] = SDLK_c; keymap[SCANCODE_V] = SDLK_v; keymap[SCANCODE_B] = SDLK_b; keymap[SCANCODE_N] = SDLK_n; keymap[SCANCODE_M] = SDLK_m; keymap[SCANCODE_COMMA] = SDLK_COMMA; keymap[SCANCODE_PERIOD] = SDLK_PERIOD; keymap[SCANCODE_SLASH] = SDLK_SLASH; keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT; keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY; keymap[SCANCODE_LEFTALT] = SDLK_LALT; keymap[SCANCODE_SPACE] = SDLK_SPACE; keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK; keymap[SCANCODE_F1] = SDLK_F1; keymap[SCANCODE_F2] = SDLK_F2; keymap[SCANCODE_F3] = SDLK_F3; keymap[SCANCODE_F4] = SDLK_F4; keymap[SCANCODE_F5] = SDLK_F5; keymap[SCANCODE_F6] = SDLK_F6; keymap[SCANCODE_F7] = SDLK_F7; keymap[SCANCODE_F8] = SDLK_F8; keymap[SCANCODE_F9] = SDLK_F9; keymap[SCANCODE_F10] = SDLK_F10; keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK; keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK; keymap[SCANCODE_KEYPAD7] = SDLK_KP7; keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7; keymap[SCANCODE_KEYPAD8] = SDLK_KP8; keymap[SCANCODE_CURSORUP] = SDLK_KP8; keymap[SCANCODE_KEYPAD9] = SDLK_KP9; keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9; keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS; keymap[SCANCODE_KEYPAD4] = SDLK_KP4; keymap[SCANCODE_CURSORLEFT] = SDLK_KP4; keymap[SCANCODE_KEYPAD5] = SDLK_KP5; keymap[SCANCODE_KEYPAD6] = SDLK_KP6; keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6; keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS; keymap[SCANCODE_KEYPAD1] = SDLK_KP1; keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1; keymap[SCANCODE_KEYPAD2] = SDLK_KP2; keymap[SCANCODE_CURSORDOWN] = SDLK_KP2; keymap[SCANCODE_KEYPAD3] = SDLK_KP3; keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3; keymap[SCANCODE_KEYPAD0] = SDLK_KP0; keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD; keymap[SCANCODE_LESS] = SDLK_LESS; keymap[SCANCODE_F11] = SDLK_F11; keymap[SCANCODE_F12] = SDLK_F12; keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER; keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL; keymap[SCANCODE_CONTROL] = SDLK_RCTRL; keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE; keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT; keymap[SCANCODE_RIGHTALT] = SDLK_RALT; keymap[SCANCODE_BREAK] = SDLK_BREAK; keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN; keymap[SCANCODE_HOME] = SDLK_HOME; keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP; keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP; keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT; keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT; keymap[SCANCODE_END] = SDLK_END; keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN; keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN; keymap[SCANCODE_INSERT] = SDLK_INSERT; keymap[SCANCODE_REMOVE] = SDLK_DELETE; keymap[119] = SDLK_PAUSE; keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER; keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER; keymap[127] = SDLK_MENU; } #if defined(linux) static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if ( SDL_TranslateUNICODE ) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if ( modstate & KMOD_SHIFT ) { map |= (1<<KG_SHIFT); } if ( modstate & KMOD_CTRL ) { map |= (1<<KG_CTRL); } if ( modstate & KMOD_ALT ) { map |= (1<<KG_ALT); } if ( modstate & KMOD_MODE ) { map |= (1<<KG_ALTGR); } if ( KTYP(vga_keymap[map][scancode]) == KT_LETTER ) { if ( modstate & KMOD_CAPS ) { map ^= (1<<KG_SHIFT); } } if ( KTYP(vga_keymap[map][scancode]) == KT_PAD ) { if ( modstate & KMOD_NUM ) { keysym->unicode=KVAL(vga_keymap[map][scancode]); } } else { keysym->unicode = KVAL(vga_keymap[map][scancode]); } } return(keysym); } #elif defined(__FREEBSD__) static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym) { /* Set the keysym information */ keysym->scancode = scancode; keysym->sym = keymap[scancode]; keysym->mod = KMOD_NONE; /* If UNICODE is on, get the UNICODE value for the key */ keysym->unicode = 0; if ( SDL_TranslateUNICODE && vga_keymap ) { int map; SDLMod modstate; modstate = SDL_GetModState(); map = 0; if ( modstate & KMOD_SHIFT ) { map += 1; } if ( modstate & KMOD_CTRL ) { map += 2; } if ( modstate & KMOD_ALT ) { map += 4; } if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) { keysym->unicode = vga_keymap->key[scancode].map[map]; } } return(keysym); } #else #error You must choose your operating system here #endif