Mercurial > sdl-ios-xcode
view src/video/photon/SDL_ph_events.c @ 1551:02e19471a694
Fixed bug #4
[Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary]
Date: Mon, 21 Mar 2005 09:41:11 -0500
From: Chris Nelson
Subject: SDL Patch
Hey, Ryan.
I submitted the following patch about a year ago. It's just a simple
patch for the linux port, to make multiple joysticks each appear to SDL
as their own device, if they are on the same USB port (specifically,
these guys
<http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>,
which allow 4 Playstation2 controllers to be accessed via a single USB
port). Without this patch, SDL pretty much drops the ball, and reports
that there are 4 joysticks available when less than that number are
plugged in.
My work built upon the work of another person with the same device. When
I submitted the patch to the list, he tested it, but it didn't work for
him, so the patch was never accepted. Maybe about 3 times in the past
year, I've tried to email the guy, to see if he couldn't run my new
version, complete with debug code to diagnose the problem he was having.
He never got back to me.
So, I'm attaching the patch. I wish I knew why it didn't work for him,
but I've been using it for the last year with no problems. Let me know
if you need any more information, or have any ideas as to how I could
test it. I'd like to see it in the tree, but I want to make sure it works.
-Chris
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sun, 19 Mar 2006 06:31:34 +0000 |
parents | 141528317f4f |
children | 51038e80ae59 |
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/* SDL - Simple DirectMedia Layer Copyright (C) 1997-2006 Sam Lantinga This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA Sam Lantinga slouken@libsdl.org */ #include "SDL_config.h" /* Handle the event stream, converting photon events into SDL events */ #include <stdio.h> #include <setjmp.h> #include <sys/time.h> #include <Ph.h> #include <photon/PkKeyDef.h> #include "SDL.h" #include "SDL_syswm.h" #include "../SDL_sysvideo.h" #include "../../events/SDL_sysevents.h" #include "../../events/SDL_events_c.h" #include "SDL_ph_video.h" #include "SDL_ph_modes_c.h" #include "SDL_ph_image_c.h" #include "SDL_ph_events_c.h" #include "SDL_phyuv_c.h" /* The translation tables from a photon keysym to a SDL keysym */ static SDLKey ODD_keymap[256]; static SDLKey MISC_keymap[0xFF + 1]; SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym); /* Check to see if this is a repeated key. (idea shamelessly lifted from GII -- thanks guys! :) */ static int ph_WarpedMotion(_THIS, PhEvent_t *winEvent) { PhRect_t *rect = PhGetRects( winEvent ); int centre_x, centre_y; int dx, dy; short abs_x, abs_y; int posted; centre_x = SDL_VideoSurface->w / 2; centre_y = SDL_VideoSurface->h / 2; dx = rect->ul.x - centre_x; dy = rect->ul.y - centre_y; posted = SDL_PrivateMouseMotion( 0, 1, dx, dy ); /* Move mouse cursor to middle of the window */ PtGetAbsPosition( window, &abs_x, &abs_y ); PhMoveCursorAbs(PhInputGroup(NULL), abs_x + centre_x, abs_y + centre_y); return (posted); } /* Control which motion flags the window has set, a flags value of -1 sets * MOTION_BUTTON and MOTION_NOBUTTON */ static void set_motion_sensitivity(_THIS, unsigned int flags) { int rid; int fields = Ph_EV_PTR_MOTION_BUTTON | Ph_EV_PTR_MOTION_NOBUTTON; PhRegion_t region; if( window ) { rid = PtWidgetRid(window); if( rid != 0 && PhRegionQuery(rid, ®ion, NULL, NULL, 0) == 0 ) { region.events_sense=(region.events_sense & ~fields)|(flags & fields); PhRegionChange(Ph_REGION_EV_SENSE, 0, ®ion, NULL, NULL); } } } /* Convert the photon button state value to an SDL value */ static Uint8 ph2sdl_mousebutton(unsigned short button_state) { Uint8 mouse_button = 0; if (button_state & Ph_BUTTON_SELECT) mouse_button |= SDL_BUTTON_LEFT; if (button_state & Ph_BUTTON_MENU) mouse_button |= SDL_BUTTON_RIGHT; if (button_state & Ph_BUTTON_ADJUST) mouse_button |= SDL_BUTTON_MIDDLE; return (mouse_button); } static int ph_DispatchEvent(_THIS) { int posted; PhRect_t* rect; PhPointerEvent_t* pointerEvent; PhKeyEvent_t* keyEvent; PhWindowEvent_t* winEvent; int i, buttons; SDL_Rect sdlrects[PH_SDL_MAX_RECTS]; posted = 0; switch (phevent->type) { case Ph_EV_BOUNDARY: { if (phevent->subtype == Ph_EV_PTR_ENTER) { posted = SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS); } else if (phevent->subtype ==Ph_EV_PTR_LEAVE) { posted = SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS); } } break; case Ph_EV_PTR_MOTION_BUTTON: case Ph_EV_PTR_MOTION_NOBUTTON: { if (SDL_VideoSurface) { pointerEvent = PhGetData(phevent); rect = PhGetRects(phevent); if (mouse_relative) { posted = ph_WarpedMotion(this, phevent); } else { posted = SDL_PrivateMouseMotion(0, 0, rect->ul.x, rect->ul.y); } } } break; case Ph_EV_BUT_PRESS: { pointerEvent = PhGetData(phevent); buttons = ph2sdl_mousebutton(pointerEvent->buttons); if (buttons != 0) { posted = SDL_PrivateMouseButton(SDL_PRESSED, buttons, 0, 0); } } break; case Ph_EV_BUT_RELEASE: { pointerEvent = PhGetData(phevent); buttons = ph2sdl_mousebutton(pointerEvent->buttons); if (phevent->subtype == Ph_EV_RELEASE_REAL && buttons != 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } else if(phevent->subtype == Ph_EV_RELEASE_PHANTOM) { /* If the mouse is outside the window, * only a phantom release event is sent, so * check if the window doesn't have mouse focus. * Not perfect, maybe checking the mouse button * state for Ph_EV_BOUNDARY events would be * better. */ if ((SDL_GetAppState() & SDL_APPMOUSEFOCUS) == 0) { posted = SDL_PrivateMouseButton(SDL_RELEASED, buttons, 0, 0); } } } break; case Ph_EV_WM: { winEvent = PhGetData(phevent); /* losing focus */ if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUSLOST)) { set_motion_sensitivity(this, Ph_EV_PTR_MOTION_BUTTON); posted = SDL_PrivateAppActive(0, SDL_APPINPUTFOCUS); } /* gaining focus */ else if ((winEvent->event_f==Ph_WM_FOCUS) && (winEvent->event_state==Ph_WM_EVSTATE_FOCUS)) { set_motion_sensitivity(this, -1); posted = SDL_PrivateAppActive(1, SDL_APPINPUTFOCUS); } /* request quit */ else if (winEvent->event_f==Ph_WM_CLOSE) { posted = SDL_PrivateQuit(); } /* request hide/unhide */ else if (winEvent->event_f==Ph_WM_HIDE) { if (currently_hided) { /* got unhide window event */ /* TODO: restore application's palette if in palette mode */ currently_hided=0; } else { /* got hide window event */ /* TODO: restore original palette if in palette mode */ currently_hided=1; } } /* request to resize */ else if (winEvent->event_f==Ph_WM_RESIZE) { currently_maximized=0; #if (_NTO_VERSION < 630) SDL_PrivateResize(winEvent->size.w+1, winEvent->size.h+1); #else /* QNX 6.3.0 have this bug fixed */ SDL_PrivateResize(winEvent->size.w, winEvent->size.h); #endif /* _NTO_VERSION */ } /* request to move */ else if (winEvent->event_f==Ph_WM_MOVE) { if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; int chromastate=current_overlay->hwdata->ischromakey; int error; SDL_Rect target; current_overlay->hwdata->locked=1; target.x=current_overlay->hwdata->CurrentViewPort.pos.x; target.y=current_overlay->hwdata->CurrentViewPort.pos.y; target.w=current_overlay->hwdata->CurrentViewPort.size.w; target.h=current_overlay->hwdata->CurrentViewPort.size.h; current_overlay->hwdata->ischromakey=0; error=ph_DisplayYUVOverlay(this, current_overlay, &target); if (!error) { current_overlay->hwdata->ischromakey=chromastate; current_overlay->hwdata->locked=lockedstate; } } } /* maximize request */ else if (winEvent->event_f==Ph_WM_MAX) { /* window already moved and resized here */ currently_maximized=1; } /* restore request */ else if (winEvent->event_f==Ph_WM_RESTORE) { /* window already moved and resized here */ currently_maximized=0; } } break; /* window has been resized, moved or removed */ case Ph_EV_EXPOSE: { if (phevent->num_rects!=0) { int numrects; if (SDL_VideoSurface) { rect = PhGetRects(phevent); if (phevent->num_rects>PH_SDL_MAX_RECTS) { /* sorry, buffers underrun, we'll update only first PH_SDL_MAX_RECTS rects */ numrects=PH_SDL_MAX_RECTS; } for(i=0; i<phevent->num_rects; i++) { sdlrects[i].x = rect[i].ul.x; sdlrects[i].y = rect[i].ul.y; sdlrects[i].w = rect[i].lr.x - rect[i].ul.x + 1; sdlrects[i].h = rect[i].lr.y - rect[i].ul.y + 1; } this->UpdateRects(this, phevent->num_rects, sdlrects); if (current_overlay!=NULL) { int lockedstate=current_overlay->hwdata->locked; int error; SDL_Rect target; current_overlay->hwdata->locked=1; target.x=current_overlay->hwdata->CurrentViewPort.pos.x; target.y=current_overlay->hwdata->CurrentViewPort.pos.y; target.w=current_overlay->hwdata->CurrentViewPort.size.w; target.h=current_overlay->hwdata->CurrentViewPort.size.h; current_overlay->hwdata->forcedredraw=1; error=ph_DisplayYUVOverlay(this, current_overlay, &target); if (!error) { current_overlay->hwdata->forcedredraw=0; current_overlay->hwdata->locked=lockedstate; } } } } } break; case Ph_EV_KEY: { SDL_keysym keysym; posted = 0; keyEvent = PhGetData(phevent); if (Pk_KF_Key_Down & keyEvent->key_flags) { /* split the wheel events from real key events */ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELUP, 0, 0); break; } if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_WHEELDOWN, 0, 0); break; } posted = SDL_PrivateKeyboard(SDL_PRESSED, ph_TranslateKey(keyEvent, &keysym)); } else /* must be key release */ { /* split the wheel events from real key events */ if ((keyEvent->key_cap==Pk_Up) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELUP, 0, 0); break; } if ((keyEvent->key_cap==Pk_Down) && (keyEvent->key_scan==0) && ((keyEvent->key_flags & Pk_KF_Scan_Valid)==Pk_KF_Scan_Valid)) { posted = SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_WHEELDOWN, 0, 0); break; } posted = SDL_PrivateKeyboard(SDL_RELEASED, ph_TranslateKey( keyEvent, &keysym)); } } break; case Ph_EV_INFO: { if (phevent->subtype==Ph_OFFSCREEN_INVALID) { unsigned long* EvInfoData; EvInfoData=(unsigned long*)PhGetData(phevent); switch (*EvInfoData) { case Pg_VIDEO_MODE_SWITCHED: { } break; case Pg_ENTERED_DIRECT: { } break; case Pg_EXITED_DIRECT: { } break; case Pg_DRIVER_STARTED: { } break; } } } break; } return(posted); } /* perform a blocking read if no events available */ int ph_Pending(_THIS) { /* Flush the display connection and look to see if events are queued */ PgFlush(); while (1) { switch(PhEventPeek(phevent, EVENT_SIZE)) { case Ph_EVENT_MSG: return 1; case -1: SDL_SetError("ph_Pending(): PhEventNext failed.\n"); return 0; default: return 0; } } /* Oh well, nothing is ready .. */ return(0); } void ph_PumpEvents(_THIS) { /* Flush the display connection and look to see if events are queued */ PgFlush(); while (ph_Pending(this)) { PtEventHandler(phevent); ph_DispatchEvent(this); } } void ph_InitKeymap(void) { int i; /* Odd keys used in international keyboards */ for (i=0; i<SDL_arraysize(ODD_keymap); ++i) { ODD_keymap[i] = SDLK_UNKNOWN; } /* Map the miscellaneous keys */ for (i=0; i<SDL_arraysize(MISC_keymap); ++i) { MISC_keymap[i] = SDLK_UNKNOWN; } MISC_keymap[Pk_BackSpace&0xFF] = SDLK_BACKSPACE; MISC_keymap[Pk_Tab&0xFF] = SDLK_TAB; MISC_keymap[Pk_Clear&0xFF] = SDLK_CLEAR; MISC_keymap[Pk_Return&0xFF] = SDLK_RETURN; MISC_keymap[Pk_Pause&0xFF] = SDLK_PAUSE; MISC_keymap[Pk_Escape&0xFF] = SDLK_ESCAPE; MISC_keymap[Pk_Delete&0xFF] = SDLK_DELETE; MISC_keymap[Pk_KP_0&0xFF] = SDLK_KP0; MISC_keymap[Pk_KP_1&0xFF] = SDLK_KP1; MISC_keymap[Pk_KP_2&0xFF] = SDLK_KP2; MISC_keymap[Pk_KP_3&0xFF] = SDLK_KP3; MISC_keymap[Pk_KP_4&0xFF] = SDLK_KP4; MISC_keymap[Pk_KP_5&0xFF] = SDLK_KP5; MISC_keymap[Pk_KP_6&0xFF] = SDLK_KP6; MISC_keymap[Pk_KP_7&0xFF] = SDLK_KP7; MISC_keymap[Pk_KP_8&0xFF] = SDLK_KP8; MISC_keymap[Pk_KP_9&0xFF] = SDLK_KP9; MISC_keymap[Pk_KP_Decimal&0xFF] = SDLK_KP_PERIOD; MISC_keymap[Pk_KP_Divide&0xFF] = SDLK_KP_DIVIDE; MISC_keymap[Pk_KP_Multiply&0xFF] = SDLK_KP_MULTIPLY; MISC_keymap[Pk_KP_Subtract&0xFF] = SDLK_KP_MINUS; MISC_keymap[Pk_KP_Add&0xFF] = SDLK_KP_PLUS; MISC_keymap[Pk_KP_Enter&0xFF] = SDLK_KP_ENTER; MISC_keymap[Pk_KP_Equal&0xFF] = SDLK_KP_EQUALS; MISC_keymap[Pk_Up&0xFF] = SDLK_UP; MISC_keymap[Pk_Down&0xFF] = SDLK_DOWN; MISC_keymap[Pk_Right&0xFF] = SDLK_RIGHT; MISC_keymap[Pk_Left&0xFF] = SDLK_LEFT; MISC_keymap[Pk_Insert&0xFF] = SDLK_INSERT; MISC_keymap[Pk_Home&0xFF] = SDLK_HOME; MISC_keymap[Pk_End&0xFF] = SDLK_END; MISC_keymap[Pk_Pg_Up&0xFF] = SDLK_PAGEUP; MISC_keymap[Pk_Pg_Down&0xFF] = SDLK_PAGEDOWN; MISC_keymap[Pk_F1&0xFF] = SDLK_F1; MISC_keymap[Pk_F2&0xFF] = SDLK_F2; MISC_keymap[Pk_F3&0xFF] = SDLK_F3; MISC_keymap[Pk_F4&0xFF] = SDLK_F4; MISC_keymap[Pk_F5&0xFF] = SDLK_F5; MISC_keymap[Pk_F6&0xFF] = SDLK_F6; MISC_keymap[Pk_F7&0xFF] = SDLK_F7; MISC_keymap[Pk_F8&0xFF] = SDLK_F8; MISC_keymap[Pk_F9&0xFF] = SDLK_F9; MISC_keymap[Pk_F10&0xFF] = SDLK_F10; MISC_keymap[Pk_F11&0xFF] = SDLK_F11; MISC_keymap[Pk_F12&0xFF] = SDLK_F12; MISC_keymap[Pk_F13&0xFF] = SDLK_F13; MISC_keymap[Pk_F14&0xFF] = SDLK_F14; MISC_keymap[Pk_F15&0xFF] = SDLK_F15; MISC_keymap[Pk_Num_Lock&0xFF] = SDLK_NUMLOCK; MISC_keymap[Pk_Caps_Lock&0xFF] = SDLK_CAPSLOCK; MISC_keymap[Pk_Scroll_Lock&0xFF] = SDLK_SCROLLOCK; MISC_keymap[Pk_Shift_R&0xFF] = SDLK_RSHIFT; MISC_keymap[Pk_Shift_L&0xFF] = SDLK_LSHIFT; MISC_keymap[Pk_Control_R&0xFF] = SDLK_RCTRL; MISC_keymap[Pk_Control_L&0xFF] = SDLK_LCTRL; MISC_keymap[Pk_Alt_R&0xFF] = SDLK_RALT; MISC_keymap[Pk_Alt_L&0xFF] = SDLK_LALT; MISC_keymap[Pk_Meta_R&0xFF] = SDLK_RMETA; MISC_keymap[Pk_Meta_L&0xFF] = SDLK_LMETA; MISC_keymap[Pk_Super_L&0xFF] = SDLK_LSUPER; MISC_keymap[Pk_Super_R&0xFF] = SDLK_RSUPER; MISC_keymap[Pk_Mode_switch&0xFF] = SDLK_MODE; /* "Alt Gr" key */ MISC_keymap[Pk_Help&0xFF] = SDLK_HELP; MISC_keymap[Pk_Print&0xFF] = SDLK_PRINT; MISC_keymap[Pk_Break&0xFF] = SDLK_BREAK; MISC_keymap[Pk_Menu&0xFF] = SDLK_MENU; /* Windows "Menu" key */ MISC_keymap[Pk_Hyper_R&0xFF] = SDLK_RSUPER; /* Right "Windows" */ /* Left "Windows" key, but it can't be catched by application */ MISC_keymap[Pk_Hyper_L&0xFF] = SDLK_LSUPER; } static unsigned long cap; SDL_keysym *ph_TranslateKey(PhKeyEvent_t *key, SDL_keysym *keysym) { /* 'sym' is set to the value of the key with modifiers applied to it. This member is valid only if Pk_KF_Sym_Valid is set in the key_flags. We will assume it is valid. */ /* FIXME: This needs to check whether the cap & scancode is valid */ cap = key->key_cap; switch (cap>>8) { case 0x00: /* Latin 1 */ case 0x01: /* Latin 2 */ case 0x02: /* Latin 3 */ case 0x03: /* Latin 4 */ case 0x04: /* Katakana */ case 0x05: /* Arabic */ case 0x06: /* Cyrillic */ case 0x07: /* Greek */ case 0x08: /* Technical */ case 0x0A: /* Publishing */ case 0x0C: /* Hebrew */ case 0x0D: /* Thai */ keysym->sym = (SDLKey)(cap&0xFF); /* Map capital letter syms to lowercase */ if ((keysym->sym >= 'A')&&(keysym->sym <= 'Z')) keysym->sym += ('a'-'A'); break; case 0xF0: keysym->sym = MISC_keymap[cap&0xFF]; break; default: keysym->sym = SDLK_UNKNOWN; break; } keysym->scancode = key->key_scan; keysym->unicode = 0; if (SDL_TranslateUNICODE) { char utf8[MB_CUR_MAX]; int utf8len; wchar_t unicode; switch (keysym->scancode) { /* Esc key */ case 0x01: keysym->unicode = 27; break; /* BackSpace key */ case 0x0E: keysym->unicode = 127; break; /* Enter key */ case 0x1C: keysym->unicode = 10; break; default: utf8len = PhKeyToMb(utf8, key); if (utf8len > 0) { utf8len = mbtowc(&unicode, utf8, utf8len); if (utf8len > 0) { keysym->unicode = unicode; } } break; } } return (keysym); } void ph_InitOSKeymap(_THIS) { ph_InitKeymap(); }