view src/video/nanox/SDL_nxvideo.c @ 1551:02e19471a694

Fixed bug #4 [Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary] Date: Mon, 21 Mar 2005 09:41:11 -0500 From: Chris Nelson Subject: SDL Patch Hey, Ryan. I submitted the following patch about a year ago. It's just a simple patch for the linux port, to make multiple joysticks each appear to SDL as their own device, if they are on the same USB port (specifically, these guys <http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>, which allow 4 Playstation2 controllers to be accessed via a single USB port). Without this patch, SDL pretty much drops the ball, and reports that there are 4 joysticks available when less than that number are plugged in. My work built upon the work of another person with the same device. When I submitted the patch to the list, he tested it, but it didn't work for him, so the patch was never accepted. Maybe about 3 times in the past year, I've tried to email the guy, to see if he couldn't run my new version, complete with debug code to diagnose the problem he was having. He never got back to me. So, I'm attaching the patch. I wish I knew why it didn't work for him, but I've been using it for the last year with no problems. Let me know if you need any more information, or have any ideas as to how I could test it. I'd like to see it in the tree, but I want to make sure it works. -Chris
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 06:31:34 +0000
parents 8d9bb0cf2c2a
children 782fd950bd46 c121d94672cb 9a451f59b388
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2004 Sam Lantinga
    Copyright (C) 2001  Hsieh-Fu Tsai
    Copyright (C) 2002  Greg Haerr <greg@censoft.com>

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
    
    Hsieh-Fu Tsai
    clare@setabox.com
*/
#include "SDL_config.h"

#include "SDL_thread.h"
#include "SDL_video.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"

#define MWINCLUDECOLORS
#include "SDL_nxvideo.h"
#include "SDL_nxmodes_c.h"
#include "SDL_nxwm_c.h"
#include "SDL_nxmouse_c.h"
#include "SDL_nximage_c.h"
#include "SDL_nxevents_c.h"

// Initialization/Query functions
static int NX_VideoInit (_THIS, SDL_PixelFormat * vformat) ;
static SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current, int width, int height, int bpp, Uint32 flags) ;
static int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors) ;
static void NX_VideoQuit (_THIS) ;
static void NX_DestroyWindow (_THIS, SDL_Surface * screen) ;
static int NX_ToggleFullScreen (_THIS, int on) ;
static void NX_UpdateMouse (_THIS) ;
static int NX_SetGammaRamp (_THIS, Uint16 * ramp) ;
static int NX_GetGammaRamp (_THIS, Uint16 * ramp) ;

// Microwin driver bootstrap functions
static int NX_Available ()
{
    Dprintf ("enter NX_Available\n") ;

    if (GrOpen () < 0) return 0 ;
        GrClose () ;
    
    Dprintf ("leave NX_Available\n") ;
    return 1 ;
}

static void NX_DeleteDevice (SDL_VideoDevice * device)
{
    Dprintf ("enter NX_DeleteDevice\n") ;

    if (device) {
        if (device -> hidden) SDL_free (device -> hidden) ;
        if (device -> gl_data) SDL_free (device -> gl_data) ;
            SDL_free (device) ;
    }

    Dprintf ("leave NX_DeleteDevice\n") ;
}
    
static SDL_VideoDevice * NX_CreateDevice (int devindex)
{
    SDL_VideoDevice * device ;

    Dprintf ("enter NX_CreateDevice\n") ;

    // Initialize all variables that we clean on shutdown
    device = (SDL_VideoDevice *) SDL_malloc (sizeof (SDL_VideoDevice)) ;
    if (device) {
        SDL_memset (device, 0, (sizeof * device)) ;
        device -> hidden = (struct SDL_PrivateVideoData *)
                SDL_malloc ((sizeof * device -> hidden)) ;
        device -> gl_data = NULL ;
    }
    if ((device == NULL) || (device -> hidden == NULL)) {
        SDL_OutOfMemory () ;
        NX_DeleteDevice (device) ;
        return 0 ;
    }
    SDL_memset (device -> hidden, 0, (sizeof * device -> hidden)) ;

    // Set the function pointers
    device -> VideoInit = NX_VideoInit ;
    device -> ListModes = NX_ListModes ;
    device -> SetVideoMode = NX_SetVideoMode ;
    device -> ToggleFullScreen = NX_ToggleFullScreen ;
    device -> UpdateMouse = NX_UpdateMouse ;
    device -> CreateYUVOverlay = NULL ;
    device -> SetColors = NX_SetColors ;
    device -> UpdateRects = NULL ;
    device -> VideoQuit = NX_VideoQuit;
    device -> AllocHWSurface = NULL ;
    device -> CheckHWBlit = NULL ;
    device -> FillHWRect = NULL ;
    device -> SetHWColorKey = NULL ;
    device -> SetHWAlpha = NULL ;
    device -> LockHWSurface = NULL ;
    device -> UnlockHWSurface = NULL ;
    device -> FlipHWSurface = NULL ;
    device -> FreeHWSurface = NULL ;
    device -> SetGamma = NULL ;
    device -> GetGamma = NULL ;
    device -> SetGammaRamp = NX_SetGammaRamp ;
    device -> GetGammaRamp = NX_GetGammaRamp ;

#if SDL_VIDEO_OPENGL
    device -> GL_LoadLibrary = NULL ;
    device -> GL_GetProcAddress = NULL ;
    device -> GL_GetAttribute = NULL ;
    device -> GL_MakeCurrent = NULL ;
    device -> GL_SwapBuffers = NULL ;
#endif

    device -> SetIcon = NULL ;
    device -> SetCaption = NX_SetCaption;
    device -> IconifyWindow = NULL ;
    device -> GrabInput = NULL ;
    device -> GetWMInfo = NX_GetWMInfo ;
    device -> FreeWMCursor =  NX_FreeWMCursor ;
    device -> CreateWMCursor = NX_CreateWMCursor ;
    device -> ShowWMCursor = NX_ShowWMCursor ;
    device -> WarpWMCursor = NX_WarpWMCursor ;
    device -> CheckMouseMode = NULL ;
    device -> InitOSKeymap = NX_InitOSKeymap ;
    device -> PumpEvents = NX_PumpEvents ;

    device -> free = NX_DeleteDevice ;

    Dprintf ("leave NX_CreateDevice\n") ;
    return device ;
}

VideoBootStrap NX_bootstrap = {
    "nanox", "nanox", NX_Available, NX_CreateDevice
} ;

static void create_aux_windows (_THIS)
{
    GR_WM_PROPERTIES props ;

    Dprintf ("enter create_aux_windows\n") ;

    // Don't create any extra windows if we are being managed
    if (SDL_windowid) {
        FSwindow = 0 ;
        return ;
    }
    
    if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
        GrDestroyWindow (FSwindow) ;
    }
    
    FSwindow = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, 1, 1, 0, BLACK, BLACK) ;
    props.flags = GR_WM_FLAGS_PROPS ;
    props.props = GR_WM_PROPS_NODECORATE ;
    GrSetWMProperties (FSwindow, & props) ;

    GrSelectEvents (FSwindow, (GR_EVENT_MASK_EXPOSURE         |
        GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
        GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
        GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
        GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
        GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
        GR_EVENT_MASK_CLOSE_REQ)) ;

    Dprintf ("leave create_aux_windows\n") ;
}

int NX_VideoInit (_THIS, SDL_PixelFormat * vformat)
{
    GR_SCREEN_INFO si ;

    Dprintf ("enter NX_VideoInit\n") ;
    
    if (GrOpen () < 0) {
        SDL_SetError ("GrOpen() fail") ;
        return -1 ;
    }

    // use share memory to speed up
#ifdef NANOX_SHARE_MEMORY
    GrReqShmCmds (0xFFFF);
#endif

    SDL_Window = 0 ;
    FSwindow = 0 ;

    GammaRamp_R = NULL ;
    GammaRamp_G = NULL ;
    GammaRamp_B = NULL ;    

    GrGetScreenInfo (& si) ;
    SDL_Visual.bpp = si.bpp ;

    /* Determine the current screen size */
    this->info.current_w = si.cols ;
    this->info.current_h = si.rows ;

    // GetVideoMode
    SDL_modelist = (SDL_Rect **) SDL_malloc (sizeof (SDL_Rect *) * 2) ;
    if (SDL_modelist) {
        SDL_modelist [0] = (SDL_Rect *) SDL_malloc (sizeof(SDL_Rect)) ;
        if (SDL_modelist [0]) {
            SDL_modelist [0] -> x = 0 ;
            SDL_modelist [0] -> y = 0 ;
            SDL_modelist [0] -> w = si.cols ;
            SDL_modelist [0] -> h = si.rows ;
        }
        SDL_modelist [1] = NULL ;
    }

    pixel_type = si.pixtype;
    SDL_Visual.red_mask = si.rmask;
    SDL_Visual.green_mask = si.gmask;
    SDL_Visual.blue_mask = si.bmask;

    vformat -> BitsPerPixel = SDL_Visual.bpp ;
    if (vformat -> BitsPerPixel > 8) {
        vformat -> Rmask = SDL_Visual.red_mask ;
        vformat -> Gmask = SDL_Visual.green_mask ;
        vformat -> Bmask = SDL_Visual.blue_mask ;
    }

    // See if we have been passed a window to use
    SDL_windowid = getenv ("SDL_WINDOWID") ;
    
    // Create the fullscreen (and managed windows : no implement)
    create_aux_windows (this) ;

    Dprintf ("leave NX_VideoInit\n") ;
    return 0 ;
}

void NX_VideoQuit (_THIS)
{
    Dprintf ("enter NX_VideoQuit\n") ;

    // Start shutting down the windows
    NX_DestroyImage (this, this -> screen) ;
    NX_DestroyWindow (this, this -> screen) ;
    if (FSwindow && FSwindow != GR_ROOT_WINDOW_ID) {
        GrDestroyWindow (FSwindow) ;
    }
    NX_FreeVideoModes (this) ;
    SDL_free (GammaRamp_R) ;
    SDL_free (GammaRamp_G) ;
    SDL_free (GammaRamp_B) ;

#ifdef ENABLE_NANOX_DIRECT_FB
    if (Clientfb)
        GrCloseClientFramebuffer();
#endif
    GrClose () ;

    Dprintf ("leave NX_VideoQuit\n") ;
}

static void NX_DestroyWindow (_THIS, SDL_Surface * screen)
{
    Dprintf ("enter NX_DestroyWindow\n") ;

    if (! SDL_windowid) {
        if (screen && (screen -> flags & SDL_FULLSCREEN)) {
            screen -> flags &= ~ SDL_FULLSCREEN ;
            NX_LeaveFullScreen (this) ;
        }

        // Destroy the output window
        if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
            GrDestroyWindow (SDL_Window) ;
        }
    }
    
    // Free the graphics context
    if (! SDL_GC) {
        GrDestroyGC (SDL_GC) ;
        SDL_GC = 0;
    }

    Dprintf ("leave NX_DestroyWindow\n") ;
}

static int NX_CreateWindow (_THIS, SDL_Surface * screen,
                int w, int h, int bpp, Uint32 flags)
{
    Dprintf ("enter NX_CreateWindow\n") ;

    // If a window is already present, destroy it and start fresh
    if (SDL_Window && SDL_Window != GR_ROOT_WINDOW_ID) {
        NX_DestroyWindow (this, screen) ;
    }

    // See if we have been given a window id
    if (SDL_windowid) {
        SDL_Window = SDL_strtol (SDL_windowid, NULL, 0) ;
    } else {
        SDL_Window = 0 ;
    }
    
    if ( ! SDL_ReallocFormat (screen, bpp, SDL_Visual.red_mask, 
        SDL_Visual.green_mask, SDL_Visual.blue_mask, 0))
        return -1;

    // Create (or use) the nanox display window
    if (! SDL_windowid) {

        SDL_Window = GrNewWindow (GR_ROOT_WINDOW_ID, 0, 0, w, h, 0, BLACK, WHITE) ;

        GrSelectEvents (SDL_Window, (GR_EVENT_MASK_EXPOSURE       |
            GR_EVENT_MASK_BUTTON_DOWN  | GR_EVENT_MASK_BUTTON_UP  |
            GR_EVENT_MASK_FOCUS_IN     | GR_EVENT_MASK_FOCUS_OUT  |
            GR_EVENT_MASK_KEY_DOWN     | GR_EVENT_MASK_KEY_UP     |
            GR_EVENT_MASK_MOUSE_ENTER  | GR_EVENT_MASK_MOUSE_EXIT |
            GR_EVENT_MASK_MOUSE_MOTION | GR_EVENT_MASK_UPDATE     |
            GR_EVENT_MASK_CLOSE_REQ)) ;
    }
    
    /* Create the graphics context here, once we have a window */
    SDL_GC = GrNewGC () ;
    if (SDL_GC == 0) {
        SDL_SetError("Couldn't create graphics context");
        return(-1);
    }

    // Map them both and go fullscreen, if requested
    if (! SDL_windowid) {
        GrMapWindow (SDL_Window) ;
        if (flags & SDL_FULLSCREEN) {
            screen -> flags |= SDL_FULLSCREEN ;
            NX_EnterFullScreen (this) ;
        } else {
            screen -> flags &= ~ SDL_FULLSCREEN ;
        }
    }

#ifdef ENABLE_NANOX_DIRECT_FB
    /* attempt allocating the client side framebuffer */
    Clientfb = GrOpenClientFramebuffer();
    /* NULL return will default to using GrArea()*/
#endif

    Dprintf ("leave NX_CreateWindow\n") ;
    return 0 ;
}

SDL_Surface * NX_SetVideoMode (_THIS, SDL_Surface * current,
                int width, int height, int bpp, Uint32 flags)
{
    Dprintf ("enter NX_SetVideoMode\n") ;

    // Lock the event thread, in multi-threading environments
    SDL_Lock_EventThread () ;

    bpp = SDL_Visual.bpp ;
    if (NX_CreateWindow (this, current, width, height, bpp, flags) < 0) {
        current = NULL;
        goto done;
    }

    if (current -> w != width || current -> h != height) {
        current -> w = width ;
        current -> h = height ;
        current -> pitch = SDL_CalculatePitch (current) ;
        NX_ResizeImage (this, current, flags) ;
    }
    current -> flags |= (flags & (SDL_RESIZABLE | SDL_NOFRAME)) ;

  done:
    SDL_Unlock_EventThread () ;

    Dprintf ("leave NX_SetVideoMode\n") ;

    // We're done!
    return current ;
}

// ncolors <= 256
int NX_SetColors (_THIS, int firstcolor, int ncolors, SDL_Color * colors)
{
    int        i ;
    GR_PALETTE pal ;

    Dprintf ("enter NX_SetColors\n") ;

    if (ncolors > 256) return 0 ;
    
    pal.count = ncolors ;
    for (i = 0; i < ncolors; ++ i) {
        pal.palette [i].r = colors [i].r ;
        pal.palette [i].g = colors [i].g ;
        pal.palette [i].b = colors [i].b ;
    }
    GrSetSystemPalette (firstcolor, & pal) ;

    Dprintf ("leave NX_SetColors\n") ;
    return 1 ;
}

static int NX_ToggleFullScreen (_THIS, int on)
{
    SDL_Rect rect ;
    Uint32   event_thread ;
    
    Dprintf ("enter NX_ToggleFullScreen\n") ;

    // Don't switch if we don't own the window
    if (SDL_windowid) return 0 ;
    
    // Don't lock if we are the event thread
    event_thread = SDL_EventThreadID () ;
    if (event_thread && (SDL_ThreadID () == event_thread)) {
        event_thread = 0 ;
    }
    if (event_thread) {
        SDL_Lock_EventThread() ;
    }
    
    if (on) {
        NX_EnterFullScreen (this) ;
    } else {
        this -> screen -> flags &= ~ SDL_FULLSCREEN ;
        NX_LeaveFullScreen (this) ;
    }

    rect.x = rect.y = 0 ;
    rect.w = this -> screen -> w, rect.h = this -> screen -> h ;
    NX_NormalUpdate (this, 1, & rect) ;

    if (event_thread) {
        SDL_Unlock_EventThread () ;
    }
    
    Dprintf ("leave NX_ToggleFullScreen\n") ;
    return 1 ;
}

// Update the current mouse state and position
static void NX_UpdateMouse (_THIS)
{
    int            x, y ;
    GR_WINDOW_INFO info ;
    GR_SCREEN_INFO si ;


    Dprintf ("enter NX_UpdateMouse\n") ;

    // Lock the event thread, in multi-threading environments
    SDL_Lock_EventThread () ;
    
    GrGetScreenInfo (& si) ;
    GrGetWindowInfo (SDL_Window, & info) ;
    x = si.xpos - info.x ;
    y = si.ypos - info.y ;
    if (x >= 0 && x <= info.width && y >= 0 && y <= info.height) {
        SDL_PrivateAppActive (1, SDL_APPMOUSEFOCUS) ;
        SDL_PrivateMouseMotion (0, 0, x, y);
    } else {
        SDL_PrivateAppActive (0, SDL_APPMOUSEFOCUS) ;
    }

    SDL_Unlock_EventThread () ;
    Dprintf ("leave NX_UpdateMouse\n") ;
}

static int NX_SetGammaRamp (_THIS, Uint16 * ramp)
{
    int i ;
    Uint16 * red, * green, * blue ;
    
    Dprintf ("enter NX_SetGammaRamp\n") ;
    
    if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;

    if (! GammaRamp_R) GammaRamp_R = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
    if (! GammaRamp_G) GammaRamp_G = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
    if (! GammaRamp_B) GammaRamp_B = (Uint16 *) SDL_malloc (sizeof (Uint16) * CI_SIZE) ;
    if ((! GammaRamp_R) || (! GammaRamp_G) || (! GammaRamp_B)) {
        SDL_OutOfMemory () ;
        return -1 ;
    }

    for (i = 0; i < CI_SIZE; ++ i)
        GammaRamp_R [i] = GammaRamp_G [i] = GammaRamp_B [i] = i ;

    red   = ramp ;
    green = ramp + CI_SIZE ;
    blue  = green + CI_SIZE ;
        
    for (i = 0; i < CI_SIZE; ++ i) {
        GammaRamp_R [i] = red   [i] ;
        GammaRamp_G [i] = green [i] ;
        GammaRamp_B [i] = blue  [i] ;
    }
    SDL_UpdateRect(this->screen, 0, 0, 0, 0);

    Dprintf ("leave NX_SetGammaRamp\n") ;   
    return 0 ;
}

static int NX_GetGammaRamp (_THIS, Uint16 * ramp)
{
    int i ;
    Uint16 * red, * green, * blue ;

    Dprintf ("enter NX_GetGammaRamp\n") ;   

    if (SDL_Visual.bpp != 32 && SDL_Visual.bpp != 24) return -1 ;
    red   = ramp ;
    green = ramp  + CI_SIZE ;
    blue  = green + CI_SIZE ;
    if (GammaRamp_R && GammaRamp_G && GammaRamp_B) {
        for (i = 0; i < CI_SIZE; ++ i) {
            red   [i] = GammaRamp_R [i] ;
            green [i] = GammaRamp_G [i] ;
            blue  [i] = GammaRamp_B [i] ;
        }
    } else {
        for (i = 0; i < CI_SIZE; ++ i)
            red [i] = green [i] = blue [i] = i ;
    }

    Dprintf ("leave NX_GetGammaRamp\n") ;
    return 0 ;
}