view src/video/epoc/SDL_epocevents.cpp @ 1551:02e19471a694

Fixed bug #4 [Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary] Date: Mon, 21 Mar 2005 09:41:11 -0500 From: Chris Nelson Subject: SDL Patch Hey, Ryan. I submitted the following patch about a year ago. It's just a simple patch for the linux port, to make multiple joysticks each appear to SDL as their own device, if they are on the same USB port (specifically, these guys <http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>, which allow 4 Playstation2 controllers to be accessed via a single USB port). Without this patch, SDL pretty much drops the ball, and reports that there are 4 joysticks available when less than that number are plugged in. My work built upon the work of another person with the same device. When I submitted the patch to the list, he tested it, but it didn't work for him, so the patch was never accepted. Maybe about 3 times in the past year, I've tried to email the guy, to see if he couldn't run my new version, complete with debug code to diagnose the problem he was having. He never got back to me. So, I'm attaching the patch. I wish I knew why it didn't work for him, but I've been using it for the last year with no problems. Let me know if you need any more information, or have any ideas as to how I could test it. I'd like to see it in the tree, but I want to make sure it works. -Chris
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 06:31:34 +0000
parents 19418e4422cb
children 92947e3a18db
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002  Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.

    You should have received a copy of the GNU Library General Public
    License along with this library; if not, write to the Free
    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

    Sam Lantinga
    slouken@libsdl.org
*/

/*
    SDL_epocevents.cpp
    Handle the event stream, converting Epoc events into SDL events

    Epoc version by Hannu Viitala (hannu.j.viitala@mbnet.fi)
*/


#include <stdio.h>
#undef NULL

extern "C" {
#include "SDL_error.h"
#include "SDL_video.h"
#include "SDL_keysym.h"
#include "SDL_keyboard.h"
#include "SDL_timer.h"
#include "../../events/SDL_events_c.h"
}; /* extern "C" */

#include "SDL_epocvideo.h"
#include "SDL_epocevents_c.h"

#include <hal.h>

extern "C" {
/* The translation tables from a console scancode to a SDL keysym */
static SDLKey keymap[MAX_SCANCODE];
static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
}; /* extern "C" */

TBool isCursorVisible = ETrue;

int EPOC_HandleWsEvent(_THIS, const TWsEvent& aWsEvent)
{
    int posted = 0;
    SDL_keysym keysym;


    switch (aWsEvent.Type()) {
    
    case EEventPointer: /* Mouse pointer events */
    {
        const TPointerEvent* pointerEvent = aWsEvent.Pointer();
        TPoint mousePos = pointerEvent->iPosition;

        //SDL_TRACE1("SDL: EPOC_HandleWsEvent, pointerEvent->iType=%d", pointerEvent->iType); //!!

        if (Private->EPOC_ShrinkedHeight) {
            mousePos.iY <<= 1; /* Scale y coordinate to shrinked screen height */
        }
		posted += SDL_PrivateMouseMotion(0, 0, mousePos.iX, mousePos.iY); /* Absolute position on screen */
        if (pointerEvent->iType==TPointerEvent::EButton1Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton1Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_LEFT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Down) {
            posted += SDL_PrivateMouseButton(SDL_PRESSED, SDL_BUTTON_RIGHT, 0, 0);
        }
        else if (pointerEvent->iType==TPointerEvent::EButton2Up) {
			posted += SDL_PrivateMouseButton(SDL_RELEASED, SDL_BUTTON_RIGHT, 0, 0);
        }
	    //!!posted += SDL_PrivateKeyboard(SDL_PRESSED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
    }
    
    case EEventKeyDown: /* Key events */
    {
       (void*)TranslateKey(aWsEvent.Key()->iScanCode, &keysym);
        
        /* Special handling */
        switch((int)keysym.sym) {
        case SDLK_CAPSLOCK:
            if (!isCursorVisible) {
                /* Enable virtual cursor */
	            HAL::Set(HAL::EMouseState, HAL::EMouseState_Visible);
            }
            else {
                /* Disable virtual cursor */
                HAL::Set(HAL::EMouseState, HAL::EMouseState_Invisible);
            }
            isCursorVisible = !isCursorVisible;
            break;
        }
        
	    posted += SDL_PrivateKeyboard(SDL_PRESSED, &keysym);
        break;
	} 

    case EEventKeyUp: /* Key events */
    {
	    posted += SDL_PrivateKeyboard(SDL_RELEASED, TranslateKey(aWsEvent.Key()->iScanCode, &keysym));
        break;
	} 
    
    case EEventFocusGained: /* SDL window got focus */
    {
        //Private->EPOC_IsWindowFocused = ETrue;
        /* Draw window background and screen buffer */
        RedrawWindowL(_this);  
        break;
    }

    case EEventFocusLost: /* SDL window lost focus */
    {
        //Private->EPOC_IsWindowFocused = EFalse;

        // Wait and eat events until focus is gained again
        /*
	    while (ETrue) {
            Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            User::WaitForRequest(Private->EPOC_WsEventStatus);
		    Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
            TInt eventType = Private->EPOC_WsEvent.Type();
		    Private->EPOC_WsEventStatus = KRequestPending;
		    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
            if (eventType == EEventFocusGained) {
                RedrawWindowL(_this);
                break;
            }
	    }
        */
        break;
    }

    case EEventModifiersChanged: 
    {
	    TModifiersChangedEvent* modEvent = aWsEvent.ModifiersChanged();
        TUint modstate = KMOD_NONE;
        if (modEvent->iModifiers == EModifierLeftShift)
            modstate |= KMOD_LSHIFT;
        if (modEvent->iModifiers == EModifierRightShift)
            modstate |= KMOD_RSHIFT;
        if (modEvent->iModifiers == EModifierLeftCtrl)
            modstate |= KMOD_LCTRL;
        if (modEvent->iModifiers == EModifierRightCtrl)
            modstate |= KMOD_RCTRL;
        if (modEvent->iModifiers == EModifierLeftAlt)
            modstate |= KMOD_LALT;
        if (modEvent->iModifiers == EModifierRightAlt)
            modstate |= KMOD_RALT;
        if (modEvent->iModifiers == EModifierLeftFunc)
            modstate |= KMOD_LMETA;
        if (modEvent->iModifiers == EModifierRightFunc)
            modstate |= KMOD_RMETA;
        if (modEvent->iModifiers == EModifierCapsLock)
            modstate |= KMOD_CAPS;
        SDL_SetModState(STATIC_CAST(SDLMod,(modstate | KMOD_LSHIFT)));
        break;
    }
    default:            
        break;
	} 
	
    return posted;
}

extern "C" {

void EPOC_PumpEvents(_THIS)
{
    int posted = 0; // !! Do we need this?
    //Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	while (Private->EPOC_WsEventStatus != KRequestPending) {

		Private->EPOC_WsSession.GetEvent(Private->EPOC_WsEvent);
		posted = EPOC_HandleWsEvent(_this, Private->EPOC_WsEvent);
		Private->EPOC_WsEventStatus = KRequestPending;
		Private->EPOC_WsSession.EventReady(&Private->EPOC_WsEventStatus);
	}
}


void EPOC_InitOSKeymap(_THIS)
{
	int i;

	/* Initialize the key translation table */
	for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
		keymap[i] = SDLK_UNKNOWN;


	/* Numbers */
	for ( i = 0; i<32; ++i ){
		keymap[' ' + i] = (SDLKey)(SDLK_SPACE+i);
	}
	/* e.g. Alphabet keys */
	for ( i = 0; i<32; ++i ){
		keymap['A' + i] = (SDLKey)(SDLK_a+i);
	}

	keymap[EStdKeyBackspace]    = SDLK_BACKSPACE;
	keymap[EStdKeyTab]          = SDLK_TAB;
	keymap[EStdKeyEnter]        = SDLK_RETURN;
	keymap[EStdKeyEscape]       = SDLK_ESCAPE;
   	keymap[EStdKeySpace]        = SDLK_SPACE;
   	keymap[EStdKeyPause]        = SDLK_PAUSE;
   	keymap[EStdKeyHome]         = SDLK_HOME;
   	keymap[EStdKeyEnd]          = SDLK_END;
   	keymap[EStdKeyPageUp]       = SDLK_PAGEUP;
   	keymap[EStdKeyPageDown]     = SDLK_PAGEDOWN;
	keymap[EStdKeyDelete]       = SDLK_DELETE;
	keymap[EStdKeyUpArrow]      = SDLK_UP;
	keymap[EStdKeyDownArrow]    = SDLK_DOWN;
	keymap[EStdKeyLeftArrow]    = SDLK_LEFT;
	keymap[EStdKeyRightArrow]   = SDLK_RIGHT;
	keymap[EStdKeyCapsLock]     = SDLK_CAPSLOCK;
	keymap[EStdKeyLeftShift]    = SDLK_LSHIFT;
	keymap[EStdKeyRightShift]   = SDLK_RSHIFT;
	keymap[EStdKeyLeftAlt]      = SDLK_LALT;
	keymap[EStdKeyRightAlt]     = SDLK_RALT;
	keymap[EStdKeyLeftCtrl]     = SDLK_LCTRL;
	keymap[EStdKeyRightCtrl]    = SDLK_RCTRL;
	keymap[EStdKeyLeftFunc]     = SDLK_LMETA;
	keymap[EStdKeyRightFunc]    = SDLK_RMETA;
	keymap[EStdKeyInsert]       = SDLK_INSERT;
	keymap[EStdKeyComma]        = SDLK_COMMA;
	keymap[EStdKeyFullStop]     = SDLK_PERIOD;
	keymap[EStdKeyForwardSlash] = SDLK_SLASH;
	keymap[EStdKeyBackSlash]    = SDLK_BACKSLASH;
	keymap[EStdKeySemiColon]    = SDLK_SEMICOLON;
	keymap[EStdKeySingleQuote]  = SDLK_QUOTE;
	keymap[EStdKeyHash]         = SDLK_HASH;
	keymap[EStdKeySquareBracketLeft]    = SDLK_LEFTBRACKET;
	keymap[EStdKeySquareBracketRight]   = SDLK_RIGHTBRACKET;
	keymap[EStdKeyMinus]        = SDLK_MINUS;
	keymap[EStdKeyEquals]       = SDLK_EQUALS;

   	keymap[EStdKeyF1]          = SDLK_F1;  /* chr + q */
   	keymap[EStdKeyF2]          = SDLK_F2;  /* chr + w */
   	keymap[EStdKeyF3]          = SDLK_F3;  /* chr + e */
   	keymap[EStdKeyF4]          = SDLK_F4;  /* chr + r */
   	keymap[EStdKeyF5]          = SDLK_F5;  /* chr + t */
   	keymap[EStdKeyF6]          = SDLK_F6;  /* chr + y */
   	keymap[EStdKeyF7]          = SDLK_F7;  /* chr + i */
   	keymap[EStdKeyF8]          = SDLK_F8;  /* chr + o */

   	keymap[EStdKeyF9]          = SDLK_F9;  /* chr + a */
   	keymap[EStdKeyF10]         = SDLK_F10; /* chr + s */
   	keymap[EStdKeyF11]         = SDLK_F11; /* chr + d */
   	keymap[EStdKeyF12]         = SDLK_F12; /* chr + f */

    /* !!TODO
	EStdKeyNumLock=0x1b,
	EStdKeyScrollLock=0x1c,

	EStdKeyNkpForwardSlash=0x84,
	EStdKeyNkpAsterisk=0x85,
	EStdKeyNkpMinus=0x86,
	EStdKeyNkpPlus=0x87,
	EStdKeyNkpEnter=0x88,
	EStdKeyNkp1=0x89,
	EStdKeyNkp2=0x8a,
	EStdKeyNkp3=0x8b,
	EStdKeyNkp4=0x8c,
	EStdKeyNkp5=0x8d,
	EStdKeyNkp6=0x8e,
	EStdKeyNkp7=0x8f,
	EStdKeyNkp8=0x90,
	EStdKeyNkp9=0x91,
	EStdKeyNkp0=0x92,
	EStdKeyNkpFullStop=0x93,
    EStdKeyMenu=0x94,
    EStdKeyBacklightOn=0x95,
    EStdKeyBacklightOff=0x96,
    EStdKeyBacklightToggle=0x97,
    EStdKeyIncContrast=0x98,
    EStdKeyDecContrast=0x99,
    EStdKeySliderDown=0x9a,
    EStdKeySliderUp=0x9b,
    EStdKeyDictaphonePlay=0x9c,
    EStdKeyDictaphoneStop=0x9d,
    EStdKeyDictaphoneRecord=0x9e,
    EStdKeyHelp=0x9f,
    EStdKeyOff=0xa0,
    EStdKeyDial=0xa1,
    EStdKeyIncVolume=0xa2,
    EStdKeyDecVolume=0xa3,
    EStdKeyDevice0=0xa4,
    EStdKeyDevice1=0xa5,
    EStdKeyDevice2=0xa6,
    EStdKeyDevice3=0xa7,
    EStdKeyDevice4=0xa8,
    EStdKeyDevice5=0xa9,
    EStdKeyDevice6=0xaa,
    EStdKeyDevice7=0xab,
    EStdKeyDevice8=0xac,
    EStdKeyDevice9=0xad,
    EStdKeyDeviceA=0xae,
    EStdKeyDeviceB=0xaf,
    EStdKeyDeviceC=0xb0,
    EStdKeyDeviceD=0xb1,
    EStdKeyDeviceE=0xb2,
    EStdKeyDeviceF=0xb3,
    EStdKeyApplication0=0xb4,
    EStdKeyApplication1=0xb5,
    EStdKeyApplication2=0xb6,
    EStdKeyApplication3=0xb7,
    EStdKeyApplication4=0xb8,
    EStdKeyApplication5=0xb9,
    EStdKeyApplication6=0xba,
    EStdKeyApplication7=0xbb,
    EStdKeyApplication8=0xbc,
    EStdKeyApplication9=0xbd,
    EStdKeyApplicationA=0xbe,
    EStdKeyApplicationB=0xbf,
    EStdKeyApplicationC=0xc0,
    EStdKeyApplicationD=0xc1,
    EStdKeyApplicationE=0xc2,
    EStdKeyApplicationF=0xc3,
    EStdKeyYes=0xc4,
    EStdKeyNo=0xc5,
    EStdKeyIncBrightness=0xc6,
    EStdKeyDecBrightness=0xc7, 
    EStdKeyCaseOpen=0xc8,
    EStdKeyCaseClose=0xc9
    */

}



static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
{
    char debug[256];
    //SDL_TRACE1("SDL: TranslateKey, scancode=%d", scancode); //!!

	/* Set the keysym information */ 

	keysym->scancode = scancode;

    if ((scancode >= MAX_SCANCODE) && 
        ((scancode - ENonCharacterKeyBase + 0x0081) >= MAX_SCANCODE)) {
        SDL_SetError("Too big scancode");
        keysym->scancode = SDLK_UNKNOWN;
	    keysym->mod = KMOD_NONE; 
        return keysym;
    }

	keysym->mod = SDL_GetModState(); //!!Is this right??

    /* Handle function keys: F1, F2, F3 ... */
    if (keysym->mod & KMOD_META) {
        if (scancode >= 'A' && scancode < ('A' + 24)) { /* first 32 alphapet keys */
            switch(scancode) {
                case 'Q': scancode = EStdKeyF1; break;
                case 'W': scancode = EStdKeyF2; break;
                case 'E': scancode = EStdKeyF3; break;
                case 'R': scancode = EStdKeyF4; break;
                case 'T': scancode = EStdKeyF5; break;
                case 'Y': scancode = EStdKeyF6; break;
                case 'U': scancode = EStdKeyF7; break;
                case 'I': scancode = EStdKeyF8; break;
                case 'A': scancode = EStdKeyF9; break;
                case 'S': scancode = EStdKeyF10; break;
                case 'D': scancode = EStdKeyF11; break;
                case 'F': scancode = EStdKeyF12; break;
            }
            keysym->sym = keymap[scancode];
        }
    }

    if (scancode >= ENonCharacterKeyBase) {
        // Non character keys
	    keysym->sym = keymap[scancode - 
            ENonCharacterKeyBase + 0x0081]; // !!hard coded
    } else {
	    keysym->sym = keymap[scancode];
    }


	/* If UNICODE is on, get the UNICODE value for the key */
	keysym->unicode = 0;

#if 0 // !!TODO:unicode

	if ( SDL_TranslateUNICODE ) 
    {
		/* Populate the unicode field with the ASCII value */
		keysym->unicode = scancode;
	}
#endif

    //!!
    //sprintf(debug, "SDL: TranslateKey: keysym->scancode=%d, keysym->sym=%d, keysym->mod=%d",
    //    keysym->scancode, keysym->sym, keysym->mod);
    //SDL_TRACE(debug); //!!

	return(keysym);
}

}; /* extern "C" */