view src/timer/unix/SDL_systimer.c @ 1551:02e19471a694

Fixed bug #4 [Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary] Date: Mon, 21 Mar 2005 09:41:11 -0500 From: Chris Nelson Subject: SDL Patch Hey, Ryan. I submitted the following patch about a year ago. It's just a simple patch for the linux port, to make multiple joysticks each appear to SDL as their own device, if they are on the same USB port (specifically, these guys <http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>, which allow 4 Playstation2 controllers to be accessed via a single USB port). Without this patch, SDL pretty much drops the ball, and reports that there are 4 joysticks available when less than that number are plugged in. My work built upon the work of another person with the same device. When I submitted the patch to the list, he tested it, but it didn't work for him, so the patch was never accepted. Maybe about 3 times in the past year, I've tried to email the guy, to see if he couldn't run my new version, complete with debug code to diagnose the problem he was having. He never got back to me. So, I'm attaching the patch. I wish I knew why it didn't work for him, but I've been using it for the last year with no problems. Let me know if you need any more information, or have any ideas as to how I could test it. I'd like to see it in the tree, but I want to make sure it works. -Chris
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 06:31:34 +0000
parents d910939febfa
children 5a6893ebc15a
line wrap: on
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/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <stdio.h>
#include <sys/time.h>
#include <signal.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"

/* The clock_gettime provides monotonous time, so we should use it if
   it's available. The clock_gettime function is behind ifdef
   for __USE_POSIX199309
   Tommi Kyntola (tommi.kyntola@ray.fi) 27/09/2005
*/
#if HAVE_CLOCK_GETTIME
#include <time.h>
#endif

#if SDL_THREAD_PTH
#include <pth.h>
#endif

#if SDL_THREADS_DISABLED
#define USE_ITIMER
#endif

/* The first ticks value of the application */
#ifdef HAVE_CLOCK_GETTIME
static struct timespec start;
#else
static struct timeval start;
#endif /* HAVE_CLOCK_GETTIME */


void SDL_StartTicks(void)
{
	/* Set first ticks value */
#if HAVE_CLOCK_GETTIME
	clock_gettime(CLOCK_MONOTONIC,&start);
#else
	gettimeofday(&start, NULL);
#endif
}

Uint32 SDL_GetTicks (void)
{
#if HAVE_CLOCK_GETTIME
	Uint32 ticks;
	struct timespec now;
	clock_gettime(CLOCK_MONOTONIC,&now);
	ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_nsec-start.tv_nsec)/1000000;
	return(ticks);
#else
	Uint32 ticks;
	struct timeval now;
	gettimeofday(&now, NULL);
	ticks=(now.tv_sec-start.tv_sec)*1000+(now.tv_usec-start.tv_usec)/1000;
	return(ticks);
#endif
}

void SDL_Delay (Uint32 ms)
{
#if SDL_THREAD_PTH
	pth_time_t tv;
	tv.tv_sec  =  ms/1000;
	tv.tv_usec = (ms%1000)*1000;
	pth_nap(tv);
#else
	int was_error;

#if HAVE_NANOSLEEP
	struct timespec elapsed, tv;
#else
	struct timeval tv;
	Uint32 then, now, elapsed;
#endif

	/* Set the timeout interval */
#if HAVE_NANOSLEEP
	elapsed.tv_sec = ms/1000;
	elapsed.tv_nsec = (ms%1000)*1000000;
#else
	then = SDL_GetTicks();
#endif
	do {
		errno = 0;

#if HAVE_NANOSLEEP
		tv.tv_sec = elapsed.tv_sec;
		tv.tv_nsec = elapsed.tv_nsec;
		was_error = nanosleep(&tv, &elapsed);
#else
		/* Calculate the time interval left (in case of interrupt) */
		now = SDL_GetTicks();
		elapsed = (now-then);
		then = now;
		if ( elapsed >= ms ) {
			break;
		}
		ms -= elapsed;
		tv.tv_sec = ms/1000;
		tv.tv_usec = (ms%1000)*1000;

		was_error = select(0, NULL, NULL, NULL, &tv);
#endif /* HAVE_NANOSLEEP */
	} while ( was_error && (errno == EINTR) );
#endif /* SDL_THREAD_PTH */
}

#ifdef USE_ITIMER

static void HandleAlarm(int sig)
{
	Uint32 ms;

	if ( SDL_alarm_callback ) {
		ms = (*SDL_alarm_callback)(SDL_alarm_interval);
		if ( ms != SDL_alarm_interval ) {
			SDL_SetTimer(ms, SDL_alarm_callback);
		}
	}
}

int SDL_SYS_TimerInit(void)
{
	struct sigaction action;

	/* Set the alarm handler (Linux specific) */
	SDL_memset(&action, 0, sizeof(action));
	action.sa_handler = HandleAlarm;
	action.sa_flags = SA_RESTART;
	sigemptyset(&action.sa_mask);
	sigaction(SIGALRM, &action, NULL);
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	SDL_SetTimer(0, NULL);
}

int SDL_SYS_StartTimer(void)
{
	struct itimerval timer;

	timer.it_value.tv_sec = (SDL_alarm_interval/1000);
	timer.it_value.tv_usec = (SDL_alarm_interval%1000)*1000;
	timer.it_interval.tv_sec = (SDL_alarm_interval/1000);
	timer.it_interval.tv_usec = (SDL_alarm_interval%1000)*1000;
	setitimer(ITIMER_REAL, &timer, NULL);
	return(0);
}

void SDL_SYS_StopTimer(void)
{
	struct itimerval timer;

	SDL_memset(&timer, 0, (sizeof timer));
	setitimer(ITIMER_REAL, &timer, NULL);
}

#else /* USE_ITIMER */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(1);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: Linux uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* USE_ITIMER */