view src/timer/riscos/SDL_systimer.c @ 1551:02e19471a694

Fixed bug #4 [Note: I'm applying this patch since it's a cleaner version of what's already implemented, and supports this controller on older kernels. I'll ask to make sure this doesn't break on the new kernels where it's no longer necessary] Date: Mon, 21 Mar 2005 09:41:11 -0500 From: Chris Nelson Subject: SDL Patch Hey, Ryan. I submitted the following patch about a year ago. It's just a simple patch for the linux port, to make multiple joysticks each appear to SDL as their own device, if they are on the same USB port (specifically, these guys <http://www.consoleplus.co.uk/product_info.php?pName=super-joybox-5-quad-joypad-converter>, which allow 4 Playstation2 controllers to be accessed via a single USB port). Without this patch, SDL pretty much drops the ball, and reports that there are 4 joysticks available when less than that number are plugged in. My work built upon the work of another person with the same device. When I submitted the patch to the list, he tested it, but it didn't work for him, so the patch was never accepted. Maybe about 3 times in the past year, I've tried to email the guy, to see if he couldn't run my new version, complete with debug code to diagnose the problem he was having. He never got back to me. So, I'm attaching the patch. I wish I knew why it didn't work for him, but I've been using it for the last year with no problems. Let me know if you need any more information, or have any ideas as to how I could test it. I'd like to see it in the tree, but I want to make sure it works. -Chris
author Sam Lantinga <slouken@libsdl.org>
date Sun, 19 Mar 2006 06:31:34 +0000
parents d910939febfa
children 92947e3a18db
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2006 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

#include <stdio.h>
#include <time.h>
#include <sys/time.h>
#include <unistd.h>
#include <string.h>
#include <errno.h>

#include "SDL_timer.h"
#include "../SDL_timer_c.h"

#if SDL_THREADS_DISABLED
/* Timer  SDL_arraysize(Timer ),start/reset time */
static Uint32 timerStart;
/* Timer running function */
void RISCOS_CheckTimer();
#else
#include <pthread.h>
extern Uint32 riscos_main_thread;
extern int riscos_using_threads;
extern Uint32 SDL_ThreadID();
extern Uint32 SDL_EventThreadID(void);
#endif


extern void RISCOS_BackgroundTasks(void);

/* The first ticks value of the application */
clock_t start;

void SDL_StartTicks(void)
{
	/* Set first ticks value */
	start = clock();
}

Uint32 SDL_GetTicks (void)
{
	clock_t ticks;

	ticks=clock()-start;


#if CLOCKS_PER_SEC == 1000

	return(ticks);

#elif CLOCKS_PER_SEC == 100

	return (ticks * 10);

#else

	return ticks*(1000/CLOCKS_PER_SEC);

#endif

}

void SDL_Delay (Uint32 ms)
{
    Uint32 now,then,elapsed;
#if !SDL_THREADS_DISABLED
    int is_event_thread;
    if (riscos_using_threads)
    {
       is_event_thread = 0;
       if (SDL_EventThreadID())
       {
          if (SDL_EventThreadID() == SDL_ThreadID()) is_event_thread = 1;
       } else if (SDL_ThreadID() == riscos_main_thread) is_event_thread = 1;
    } else is_event_thread = 1;
#endif

        /*TODO: Next version of Unixlib may allow us to use usleep here */
        /*      for non event threads */

	/* Set the timeout interval - Linux only needs to do this once */
	then = SDL_GetTicks();

	do {
		/* Do background tasks required while sleeping as we are not multithreaded */
#if SDL_THREADS_DISABLED
		RISCOS_BackgroundTasks();
#else
		/* For threaded build only run background tasks in event thread */
		if (is_event_thread) RISCOS_BackgroundTasks();
#endif

		/* Calculate the time interval left (in case of interrupt) */
		now = SDL_GetTicks();
		elapsed = (now-then);
		then = now;
		if ( elapsed >= ms ) {
			break;
		}
		ms -= elapsed;
#if !SDL_THREADS_DISABLED
            /* Need to yield to let other threads have a go */
            if (riscos_using_threads) pthread_yield();
#endif

	} while ( 1 );
}

#if SDL_THREADS_DISABLED

/* Non-threaded version of timer */

int SDL_SYS_TimerInit(void)
{
	return(0);
}

void SDL_SYS_TimerQuit(void)
{
	SDL_SetTimer(0, NULL);
}

int SDL_SYS_StartTimer(void)
{
	timerStart = SDL_GetTicks();

	return(0);
}

void SDL_SYS_StopTimer(void)
{
	/* Don't need to do anything as we use SDL_timer_running
	   to detect if we need to check the timer */
}


void RISCOS_CheckTimer()
{
	if (SDL_timer_running && SDL_GetTicks() - timerStart >= SDL_alarm_interval)
	{
		Uint32 ms;

		ms = SDL_alarm_callback(SDL_alarm_interval);
		if ( ms != SDL_alarm_interval )
		{
			if ( ms )
			{
				SDL_alarm_interval = ROUND_RESOLUTION(ms);
			} else
			{
				SDL_alarm_interval = 0;
				SDL_timer_running = 0;
			}
		}
		if (SDL_alarm_interval) timerStart = SDL_GetTicks();
	}
}

#else

/* Threaded version of timer - based on code for linux */

#include "SDL_thread.h"

/* Data to handle a single periodic alarm */
static int timer_alive = 0;
static SDL_Thread *timer = NULL;

static int RunTimer(void *unused)
{
	while ( timer_alive ) {
		if ( SDL_timer_running ) {
			SDL_ThreadedTimerCheck();
		}
		SDL_Delay(1);
	}
	return(0);
}

/* This is only called if the event thread is not running */
int SDL_SYS_TimerInit(void)
{
	timer_alive = 1;
	timer = SDL_CreateThread(RunTimer, NULL);
	if ( timer == NULL )
		return(-1);
	return(SDL_SetTimerThreaded(1));
}

void SDL_SYS_TimerQuit(void)
{
	timer_alive = 0;
	if ( timer ) {
		SDL_WaitThread(timer, NULL);
		timer = NULL;
	}
}

int SDL_SYS_StartTimer(void)
{
	SDL_SetError("Internal logic error: RISC OS uses threaded timer");
	return(-1);
}

void SDL_SYS_StopTimer(void)
{
	return;
}

#endif /* SDL_THREADS_DISABLED */