view src/thread/pth/SDL_syscond.c @ 427:027ae30b867f

Date: Mon, 29 Jul 2002 15:07:22 +1000 From: screwtape@froup.com The attached patch lets SDL_Init(SDL_INIT_JOYSTICK) succeed on Mac OS X when there are no joysticks attached, in line with SDL's behaviour on Linux.
author Sam Lantinga <slouken@libsdl.org>
date Mon, 29 Jul 2002 22:26:43 +0000
parents 1d74ddc90cb2
children 3692456e7b0f
line wrap: on
line source

/*
 *	GNU pth conditions variables
 *
 *	Patrice Mandin
 */

#include <stdio.h>
#include <stdlib.h>
#include <pth.h>

#include "SDL_error.h"
#include "SDL_thread.h"
#include "SDL_syscond_c.h"
#include "SDL_sysmutex_c.h"

/* Create a condition variable */
SDL_cond * SDL_CreateCond(void)
{
	SDL_cond *cond;

	cond = (SDL_cond *) malloc(sizeof(SDL_cond));
	if ( cond ) {
		if ( pth_cond_init(&(cond->condpth_p)) < 0 ) {
			SDL_SetError("pthread_cond_init() failed");
			free(cond);
			cond = NULL;
		}
	} else {
		SDL_OutOfMemory();
	}
	return(cond);
}

/* Destroy a condition variable */
void SDL_DestroyCond(SDL_cond *cond)
{
	if ( cond ) {
		free(cond);
	}
}

/* Restart one of the threads that are waiting on the condition variable */
int SDL_CondSignal(SDL_cond *cond)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_notify(&(cond->condpth_p), FALSE) != 0 ) {
		SDL_SetError("pth_cond_notify() failed");
		retval = -1;
	}
	return retval;
}

/* Restart all threads that are waiting on the condition variable */
int SDL_CondBroadcast(SDL_cond *cond)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_notify(&(cond->condpth_p), TRUE) != 0 ) {
		SDL_SetError("pth_cond_notify() failed");
		retval = -1;
	}
	return retval;
}

/* Wait on the condition variable for at most 'ms' milliseconds.
   The mutex must be locked before entering this function!
   The mutex is unlocked during the wait, and locked again after the wait.

Typical use:

Thread A:
	SDL_LockMutex(lock);
	while ( ! condition ) {
		SDL_CondWait(cond);
	}
	SDL_UnlockMutex(lock);

Thread B:
	SDL_LockMutex(lock);
	...
	condition = true;
	...
	SDL_UnlockMutex(lock);
 */
int SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms)
{
	int retval;
	pth_event_t ev;
	int sec;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;

	sec = ms/1000;
	ev = pth_event(PTH_EVENT_TIME, pth_timeout(sec,(ms-sec*1000)*1000));

	if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), ev) != 0 ) {
		SDL_SetError("pth_cond_await() failed");
		retval = -1;
	}

    pth_event_free(ev, PTH_FREE_ALL);

	return retval;
}

/* Wait on the condition variable forever */
int SDL_CondWait(SDL_cond *cond, SDL_mutex *mutex)
{
	int retval;

	if ( ! cond ) {
		SDL_SetError("Passed a NULL condition variable");
		return -1;
	}

	retval = 0;
	if ( pth_cond_await(&(cond->condpth_p), &(mutex->mutexpth_p), NULL) != 0 ) {
		SDL_SetError("pth_cond_await() failed");
		retval = -1;
	}
	return retval;
}