Mercurial > sdl-ios-xcode
view docs/man3/SDL_FreeSurface.3 @ 427:027ae30b867f
Date: Mon, 29 Jul 2002 15:07:22 +1000
From: screwtape@froup.com
The attached patch lets SDL_Init(SDL_INIT_JOYSTICK) succeed on Mac OS
X when there are no joysticks attached, in line with SDL's behaviour
on Linux.
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 29 Jul 2002 22:26:43 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
line wrap: on
line source
.TH "SDL_FreeSurface" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_FreeSurface\- Frees (deletes) a SDL_Surface .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_FreeSurface\fP\fR(\fBSDL_Surface *surface\fR); .SH "DESCRIPTION" .PP Frees the resources used by a previously created \fBSDL_Surface\fR\&. If the surface was created using \fISDL_CreateRGBSurfaceFrom\fR then the pixel data is not freed\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateRGBSurface\fP\fR \fI\fBSDL_CreateRGBSurfaceFrom\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01