view docs/html/sdljoybuttonevent.html @ 107:01fcac5d146e

Fixed crash in testsprite when using the -fast option (nobody caught this?)
author Sam Lantinga <slouken@lokigames.com>
date Fri, 13 Jul 2001 10:20:43 +0000
parents 55f1f1b3e27d
children e5bc29de3f0a
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<HTML
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>SDL_JoyButtonEvent</TITLE
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><H1
><A
NAME="SDLJOYBUTTONEVENT"
>SDL_JoyButtonEvent</A
></H1
><DIV
CLASS="REFNAMEDIV"
><A
NAME="AEN3825"
></A
><H2
>Name</H2
>SDL_JoyButtonEvent&nbsp;--&nbsp;Joystick button event structure</DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3828"
></A
><H2
>Structure Definition</H2
><PRE
CLASS="PROGRAMLISTING"
>typedef struct{
  Uint8 type;
  Uint8 which;
  Uint8 button;
  Uint8 state;
} SDL_JoyButtonEvent;</PRE
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3831"
></A
><H2
>Structure Data</H2
><DIV
CLASS="INFORMALTABLE"
><A
NAME="AEN3833"
></A
><P
></P
><TABLE
BORDER="0"
CLASS="CALSTABLE"
><TBODY
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>type</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="LITERAL"
>SDL_JOYBUTTONDOWN</TT
> or <TT
CLASS="LITERAL"
>SDL_JOYBUTTONUP</TT
></TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Joystick device index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>button</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
>Joystick button index</TD
></TR
><TR
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
></TD
><TD
ALIGN="LEFT"
VALIGN="TOP"
><TT
CLASS="LITERAL"
>SDL_PRESSED</TT
> or <TT
CLASS="LITERAL"
>SDL_RELEASED</TT
></TD
></TR
></TBODY
></TABLE
><P
></P
></DIV
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3856"
></A
><H2
>Description</H2
><P
><SPAN
CLASS="STRUCTNAME"
>SDL_JoyButtonEvent</SPAN
> is a member of the <A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
> union and is used when an event of type <TT
CLASS="LITERAL"
>SDL_JOYBUTTONDOWN</TT
> or <TT
CLASS="LITERAL"
>SDL_JOYBUTTONUP</TT
> is reported.</P
><P
>A <TT
CLASS="LITERAL"
>SDL_JOYBUTTONDOWN</TT
> or <TT
CLASS="LITERAL"
>SDL_JOYBUTTONUP</TT
> event occurs when ever a user presses or releases a button on a joystick. The field <TT
CLASS="STRUCTFIELD"
><I
>which</I
></TT
> is the index of the joystick that reported the event and <TT
CLASS="STRUCTFIELD"
><I
>button</I
></TT
> is the index of the button (for a more detailed explaination see the <A
HREF="joystick.html"
>Joystick section</A
>). <TT
CLASS="STRUCTFIELD"
><I
>state</I
></TT
> is the current state or the button which is either <TT
CLASS="LITERAL"
>SDL_PRESSED</TT
> or <TT
CLASS="LITERAL"
>SDL_RELEASED</TT
>.</P
></DIV
><DIV
CLASS="REFSECT1"
><A
NAME="AEN3873"
></A
><H2
>See Also</H2
><P
><A
HREF="sdlevent.html"
><SPAN
CLASS="STRUCTNAME"
>SDL_Event</SPAN
></A
>,
<A
HREF="joystick.html"
>Joystick Functions</A
>,
<A
HREF="sdljoystickeventstate.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickEventState</TT
></A
>,
<A
HREF="sdljoystickgetbutton.html"
><TT
CLASS="FUNCTION"
>SDL_JoystickGetButton</TT
></A
></P
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