Mercurial > sdl-ios-xcode
view test/testver.c @ 307:0185452e9f83
This properly scales axes, and adds support for sliders/wheels
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 10 Mar 2002 03:49:25 +0000 |
parents | 74212992fb08 |
children | c203b4a42701 |
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/* Test program to compare the compile-time version of SDL with the linked version of SDL */ #include <stdio.h> #include "SDL.h" #include "SDL_byteorder.h" int main(int argc, char *argv[]) { SDL_version compiled; /* Initialize SDL */ if ( SDL_Init(0) < 0 ) { fprintf(stderr, "Couldn't initialize SDL: %s\n",SDL_GetError()); exit(1); } #ifdef DEBUG fprintf(stderr, "SDL initialized\n"); #endif #if SDL_VERSION_ATLEAST(1, 2, 0) printf("Compiled with SDL 1.2 or newer\n"); #else printf("Compiled with SDL older than 1.2\n"); #endif SDL_VERSION(&compiled); printf("Compiled version: %d.%d.%d\n", compiled.major, compiled.minor, compiled.patch); printf("Linked version: %d.%d.%d\n", SDL_Linked_Version()->major, SDL_Linked_Version()->minor, SDL_Linked_Version()->patch); printf("This is a %s endian machine.\n", (SDL_BYTEORDER == SDL_LIL_ENDIAN) ? "little" : "big"); SDL_Quit(); return(0); }