Mercurial > sdl-ios-xcode
view docs/man3/SDL_CreateRGBSurfaceFrom.3 @ 593:0136d21b7764
Date: Fri, 31 Jan 2003 15:17:30 +0100
From: Patrice Mandin
Subject: [SDL] Small patches for SDL
- One for SDL, which removes check for SDL_VIDEODRIVER in the Atari video
drivers. It is unnecessary 'cause it is done in SDL_video.c
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 04 Feb 2003 21:01:03 +0000 (2003-02-04) |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_CreateRGBSurfaceFrom" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_CreateRGBSurfaceFrom\- Create an SDL_Surface from pixel data .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBSDL_Surface *\fBSDL_CreateRGBSurfaceFrom\fP\fR(\fBvoid *pixels, int width, int height, int depth, int pitch, Uint32 Rmask, Uint32 Gmask, Uint32 Bmask, Uint32 Amask\fR); .SH "DESCRIPTION" .PP Creates an SDL_Surface from the provided pixel data\&. .PP The data stored in \fBpixels\fR is assumed to be of the \fBdepth\fR specified in the parameter list\&. The pixel data is not copied into the \fBSDL_Surface\fR structure so it should not be freed until the surface has been freed with a called to \fISDL_FreeSurface\fR\&. \fBpitch\fR is the length of each scanline in bytes\&. .PP See \fI\fBSDL_CreateRGBSurface\fP\fR for a more detailed description of the other parameters\&. .SH "RETURN VALUE" .PP Returns the created surface, or \fBNULL\fR upon error\&. .SH "SEE ALSO" .PP \fI\fBSDL_CreateRGBSurface\fP\fR, \fI\fBSDL_FreeSurface\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01