Mercurial > sdl-ios-xcode
view src/main/dummy/SDL_dummy_main.c @ 1789:01313c1a2bbe
Fixed bug #104
If your mouse cursor is not within the SDL frame and you warp the mouse, you
get an enter notify, not a motion notify.
Therefore, SDL does not update its internal mouse state.
What's about calling SDL_PrivateMouseMotion even when getting an EnterNotify?
Regards,
Johannes
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 07:20:32 +0000 |
parents | 5b3bb08e7dd8 |
children | 782fd950bd46 c121d94672cb |
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/* Include the SDL main definition header */ #include "SDL_main.h" #ifdef main #undef main int main(int argc, char *argv[]) { return(SDL_main(argc, argv)); } #else /* Nothing to do on this platform */ #endif