view src/audio/SDL_mixer_MMX.h @ 1789:01313c1a2bbe

Fixed bug #104 If your mouse cursor is not within the SDL frame and you warp the mouse, you get an enter notify, not a motion notify. Therefore, SDL does not update its internal mouse state. What's about calling SDL_PrivateMouseMotion even when getting an EnterNotify? Regards, Johannes
author Sam Lantinga <slouken@libsdl.org>
date Tue, 09 May 2006 07:20:32 +0000
parents dc6b59e925a2
children 782fd950bd46 c121d94672cb a8e5b518e194
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/*
    headers for MMX assembler version of SDL_MixAudio
    Copyright 2002 Stephane Marchesin (stephane.marchesin@wanadoo.fr)
    This code is licensed under the LGPL (see COPYING for details)

    Assumes buffer size in bytes is a multiple of 16
    Assumes SDL_MIX_MAXVOLUME = 128
*/
#include "SDL_config.h"

#if defined(__GNUC__) && defined(__i386__) && defined(SDL_ASSEMBLY_ROUTINES)
void SDL_MixAudio_MMX_S16(char* ,char* ,unsigned int ,int );
void SDL_MixAudio_MMX_S8(char* ,char* ,unsigned int ,int );
#endif