Mercurial > sdl-ios-xcode
view README.BeOS @ 1789:01313c1a2bbe
Fixed bug #104
If your mouse cursor is not within the SDL frame and you warp the mouse, you
get an enter notify, not a motion notify.
Therefore, SDL does not update its internal mouse state.
What's about calling SDL_PrivateMouseMotion even when getting an EnterNotify?
Regards,
Johannes
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Tue, 09 May 2006 07:20:32 +0000 |
parents | e2641c13bf33 |
children |
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SDL on BeOS R5 ============== You can build SDL on BeOS like any other GNU style package. e.g. ./configure && make && make install By default it is installed in /boot/develop/tools/gnupro/{bin,lib,etc.} Once you install SDL, you need to copy libSDL.so to /boot/home/config/lib, so it can be found by the dynamic linker. Enjoy! Sam Lantinga (slouken@libsdl.org)