Mercurial > sdl-ios-xcode
view docs/man3/SDL_GetRGBA.3 @ 1018:012af0b7e8e6
Date: Fri, 24 Dec 2004 23:32:06 -0500
From: Mike Frysinger
Subject: [SDL] minor fix for gcc-2.x building
in src/video/directfb/SDL_DirectFB_video.c, some variables are not declared at
the beginning of scope ... newer gcc's will accept this, but gcc-2.x does not
find attached a simple patch by Matt Taylor to resolve this
http://bugs.gentoo.org/show_bug.cgi?id=75392
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Mon, 27 Dec 2004 20:03:53 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |
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.TH "SDL_GetRGBA" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" .SH "NAME" SDL_GetRGBA\- Get RGBA values from a pixel in the specified pixel format\&. .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBvoid \fBSDL_GetRGBA\fP\fR(\fBUint32 pixel, SDL_PixelFormat *fmt, Uint8 *r, Uint8 *g, Uint8 *b, Uint8 *a\fR); .SH "DESCRIPTION" .PP Get RGBA component values from a pixel stored in the specified pixel format\&. .PP This function uses the entire 8-bit [0\&.\&.255] range when converting color components from pixel formats with less than 8-bits per RGB component (e\&.g\&., a completely white pixel in 16-bit RGB565 format would return [0xff, 0xff, 0xff] not [0xf8, 0xfc, 0xf8])\&. .PP If the surface has no alpha component, the alpha will be returned as 0xff (100% opaque)\&. .SH "SEE ALSO" .PP \fISDL_GetRGB\fR, \fISDL_MapRGB\fR, \fISDL_MapRGBA\fR, \fISDL_PixelFormat\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01