view include/SDL_name.h @ 3336:00fab0ebfe54

Fixed a bug where when the audio starts paused all the DirectSound buffers will end up getting locked and never unlocked and sound will never play. Added a FIXME for Ryan to look at, too. :)
author Sam Lantinga <slouken@libsdl.org>
date Sun, 04 Oct 2009 09:18:48 +0000
parents d2d48e10f370
children
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#ifndef _SDLname_h_
#define _SDLname_h_

#if defined(__STDC__) || defined(__cplusplus)
#define NeedFunctionPrototypes 1
#endif

#define SDL_NAME(X)	SDL_##X

#endif /* _SDLname_h_ */