Mercurial > sdl-ios-xcode
view Xcode/TemplatesForXcodeLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 4806:007567dbb8c1
Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why.
author | Eli Gottlieb <eligottlieb@gmail.com> |
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date | Tue, 20 Jul 2010 12:42:43 -0400 |
parents | d44a0a913aa2 |
children |
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{ FilesToRename = { "SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch"; }; FilesToMacroExpand = ( "ÇPROJECTNAMEÈ_Prefix.pch", "Info.plist", "English.lproj/InfoPlist.strings", "main.c", ); Description = "This project builds an SDL-based application that uses OpenGL."; }