Mercurial > sdl-ios-xcode
diff src/video/ps3/SDL_ps3events_c.h @ 3393:fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 13 Oct 2009 06:51:20 +0000 |
parents | 94fb40a4a9a7 |
children | f7b03b6838cb |