Mercurial > sdl-ios-xcode
diff docs.html @ 3393:fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 13 Oct 2009 06:51:20 +0000 |
parents | 6dc250ebdd80 |
children |