Mercurial > sdl-ios-xcode
diff build-scripts/ltmain.sh @ 3393:fe2f10481878
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
author | Mike Gorchak <lestat@i.com.ua> |
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date | Tue, 13 Oct 2009 06:51:20 +0000 |
parents | 195eb6d42bf0 |
children | cce11d33d5c6 |