Mercurial > sdl-ios-xcode
diff docs/man3/SDL_CD.3 @ 2233:fb01ee9716bc
Test using glTextureRangeAPPLE
This actually ends up being quite a bit slower on my MacBook, but I'm
checking it in to test on a PPC iMac.
Maybe someone knows why it's slower?
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sun, 12 Aug 2007 16:53:58 +0000 |
parents | e5bc29de3f0a |
children | 546f7c1eb755 |