Mercurial > sdl-ios-xcode
diff include/SDL_video.h @ 296:fab1ddc4d7bf
Removed the API changes to preserve SDL 1.2 stability
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Wed, 06 Mar 2002 11:05:47 +0000 |
parents | eadc0746dfaf |
children | f6ffac90895c |
line wrap: on
line diff
--- a/include/SDL_video.h Wed Mar 06 05:37:21 2002 +0000 +++ b/include/SDL_video.h Wed Mar 06 11:05:47 2002 +0000 @@ -532,26 +532,6 @@ extern DECLSPEC void SDL_UnlockSurface(SDL_Surface *surface); /* - * SDL_LockRect() locks a portion of the surface designated by the 'rect' - * parameter, and saves the resulting pixels and pitch in the arguments. - * The rect will be clipped if it extends beyond the bounds of the surface - * - * This may be more efficient than a full lock if you are using a hardware - * surface and plan to make a few changes to small areas in the surface. - * - * While a rectangle is locked, no other lock or blit call may be called - * on the surface. No operating system or library calls should be made - * between lock/unlock pairs, as critical system locks may be held during - * this time. - * - * After the surface is unlocked, the pixels pointer is no longer valid. - * - * SDL_LockRect() returns 0, or -1 if the surface couldn't be locked. - */ -extern DECLSPEC int SDL_LockRect(SDL_Surface *surface, SDL_Rect *rect, void **pixels, int *pitch); -extern DECLSPEC void SDL_UnlockRect(SDL_Surface *surface); - -/* * Load a surface from a seekable SDL data source (memory or file.) * If 'freesrc' is non-zero, the source will be closed after being read. * Returns the new surface, or NULL if there was an error.