Mercurial > sdl-ios-xcode
diff src/joystick/SDL_joystick.c @ 4429:faa9fc8e7f67
General improvements for user custom event registration
* Switched event type to enum (int32)
* Switched polling by mask to polling by type range
* Added SDL_RegisterEvents() to allow dynamic user event registration
* Spread events out to allow inserting new related events without breaking binary compatibility
* Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings
* Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events
* Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY)
* Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 25 Mar 2010 01:08:26 -0700 |
parents | f7b03b6838cb |
children | dc0dfdd58f27 |
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--- a/src/joystick/SDL_joystick.c Wed Mar 10 15:07:20 2010 +0000 +++ b/src/joystick/SDL_joystick.c Thu Mar 25 01:08:26 2010 -0700 @@ -445,7 +445,7 @@ /* Post the event, if desired */ posted = 0; #if !SDL_EVENTS_DISABLED - if (SDL_ProcessEvents[SDL_JOYAXISMOTION] == SDL_ENABLE) { + if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) { SDL_Event event; event.type = SDL_JOYAXISMOTION; event.jaxis.which = joystick->index; @@ -472,7 +472,7 @@ /* Post the event, if desired */ posted = 0; #if !SDL_EVENTS_DISABLED - if (SDL_ProcessEvents[SDL_JOYHATMOTION] == SDL_ENABLE) { + if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) { SDL_Event event; event.jhat.type = SDL_JOYHATMOTION; event.jhat.which = joystick->index; @@ -501,7 +501,7 @@ /* Post the event, if desired */ posted = 0; #if !SDL_EVENTS_DISABLED - if (SDL_ProcessEvents[SDL_JOYBALLMOTION] == SDL_ENABLE) { + if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) { SDL_Event event; event.jball.type = SDL_JOYBALLMOTION; event.jball.which = joystick->index; @@ -544,7 +544,7 @@ /* Post the event, if desired */ posted = 0; #if !SDL_EVENTS_DISABLED - if (SDL_ProcessEvents[event.type] == SDL_ENABLE) { + if (SDL_GetEventState(event.type) == SDL_ENABLE) { event.jbutton.which = joystick->index; event.jbutton.button = button; event.jbutton.state = state; @@ -574,7 +574,7 @@ #if SDL_EVENTS_DISABLED return SDL_IGNORE; #else - const Uint8 event_list[] = { + const Uint32 event_list[] = { SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION, SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, };