Mercurial > sdl-ios-xcode
diff src/events/SDL_windowevents.c @ 4429:faa9fc8e7f67
General improvements for user custom event registration
* Switched event type to enum (int32)
* Switched polling by mask to polling by type range
* Added SDL_RegisterEvents() to allow dynamic user event registration
* Spread events out to allow inserting new related events without breaking binary compatibility
* Added padding to event structures so they're the same size regardless of 32-bit compiler structure packing settings
* Split SDL_HasEvent() to SDL_HasEvent() for a single event and SDL_HasEvents() for a range of events
* Added SDL_GetEventState() as a shortcut for SDL_EventState(X, SDL_QUERY)
* Added SDL_FlushEvent() and SDL_FlushEvents() to clear events from the event queue
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 25 Mar 2010 01:08:26 -0700 |
parents | f7b03b6838cb |
children | 8c39b82dc7b0 |
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--- a/src/events/SDL_windowevents.c Wed Mar 10 15:07:20 2010 +0000 +++ b/src/events/SDL_windowevents.c Thu Mar 25 01:08:26 2010 -0700 @@ -144,7 +144,7 @@ /* Post the event, if desired */ posted = 0; - if (SDL_ProcessEvents[SDL_WINDOWEVENT] == SDL_ENABLE) { + if (SDL_GetEventState(SDL_WINDOWEVENT) == SDL_ENABLE) { SDL_Event event; event.type = SDL_WINDOWEVENT; event.window.event = windowevent;