Mercurial > sdl-ios-xcode
diff src/video/wincommon/SDL_syswm.c @ 438:f9c5f135a8b9
Added a way to get the Windows OpenGL context in SDL_syswm.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 17 Aug 2002 17:49:27 +0000 |
parents | e8157fcb3114 |
children | 3ac8344e3872 |
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--- a/src/video/wincommon/SDL_syswm.c Sat Aug 17 17:21:04 2002 +0000 +++ b/src/video/wincommon/SDL_syswm.c Sat Aug 17 17:49:27 2002 +0000 @@ -267,6 +267,16 @@ { if ( info->version.major <= SDL_MAJOR_VERSION ) { info->window = SDL_Window; + if ( SDL_VERSIONNUM(info->version.major, + info->version.minor, + info->version.patch) >= + SDL_VERSION(1, 2, 5) ) { +#ifdef HAVE_OPENGL + info->hglrc = GL_hrc; +#else + info->hglrc = NULL; +#endif + } return(1); } else { SDL_SetError("Application not compiled with SDL %d.%d\n",