Mercurial > sdl-ios-xcode
diff include/SDL_syswm.h @ 438:f9c5f135a8b9
Added a way to get the Windows OpenGL context in SDL_syswm.h
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Sat, 17 Aug 2002 17:49:27 +0000 |
parents | 9154ec9ca3d2 |
children | 26dafefeebb2 |
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--- a/include/SDL_syswm.h Sat Aug 17 17:21:04 2002 +0000 +++ b/include/SDL_syswm.h Sat Aug 17 17:49:27 2002 +0000 @@ -111,6 +111,7 @@ } SDL_SysWMinfo; #elif defined(WIN32) +#define WIN32_LEAN_AND_MEAN #include <windows.h> /* The windows custom event structure */ @@ -126,6 +127,7 @@ typedef struct { SDL_version version; HWND window; /* The Win32 display window */ + HGLRC hglrc; /* The OpenGL context, if any */ } SDL_SysWMinfo; #else