Mercurial > sdl-ios-xcode
diff src/audio/macosx/SDL_coreaudio.h @ 935:f8d5ddc7aef1
Audio improvements from Max Horn, including a new CoreAudio driver for MacOSX
author | Sam Lantinga <slouken@libsdl.org> |
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date | Sat, 21 Aug 2004 02:06:30 +0000 |
parents | |
children | c9b51268668f |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/audio/macosx/SDL_coreaudio.h Sat Aug 21 02:06:30 2004 +0000 @@ -0,0 +1,49 @@ +/* + SDL - Simple DirectMedia Layer + Copyright (C) 1997-2004 Sam Lantinga + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + + Sam Lantinga + slouken@libsdl.org +*/ + +#ifdef SAVE_RCSID +static char rcsid = + "@(#) $Id$"; +#endif + +#ifndef _SDL_coreaudio_h +#define _SDL_coreaudio_h + +#include "SDL_sysaudio.h" + +/* Hidden "this" pointer for the video functions */ +#define _THIS SDL_AudioDevice *this + +struct SDL_PrivateAudioData { + AudioUnit outputAudioUnit; + void *buffer; + UInt32 bufferOffset; + UInt32 bufferSize; +}; + +/* Old variable names */ +#define outputAudioUnit (this->hidden->outputAudioUnit) +#define buffer (this->hidden->buffer) +#define bufferOffset (this->hidden->bufferOffset) +#define bufferSize (this->hidden->bufferSize) + +#endif /* _SDL_coreaudio_h */