Mercurial > sdl-ios-xcode
diff src/video/win32/SDL_win32events.c @ 2794:f7872b7a8732
Fixed mouse coordinate range on Mac OS X
author | Sam Lantinga <slouken@libsdl.org> |
---|---|
date | Thu, 27 Nov 2008 21:53:18 +0000 |
parents | 5955b6550d7e |
children | 99210400e8b9 |
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--- a/src/video/win32/SDL_win32events.c Thu Nov 27 05:29:12 2008 +0000 +++ b/src/video/win32/SDL_win32events.c Thu Nov 27 21:53:18 2008 +0000 @@ -240,13 +240,11 @@ break; } } +/* FIXME: Doesn't this defeat the point of using raw input? */ GetCursorPos(&point); - ScreenToClient(hwnd, &point); - SDL_GetWindowSize(data->windowID, &w, &h); - SDL_UpdateCoordinates(w, h); /* we're updating the current window size */ /* if the message was sent by a tablet we have to send also pressure */ - if (i == tablet) { + if (index == tablet) { SDL_SendMouseMotion(index, 0, point.x, point.y, pressure); } else { SDL_SendMouseMotion(index, 0, point.x, point.y, 0);